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Educational Games and Gamification

Educational Games and Gamification is a research topic within Developmental and Educational Psychology. Science Explorer counts 36k research works in it since 1950. 10.0% of them reached the world's top 10% most cited for their field and year.

This cluster of papers explores the use of gamification, game-based learning, and digital games to enhance education and learning outcomes. It covers topics such as motivation, student engagement, intrinsic motivation, and the impact of gamification on health. The research delves into the effectiveness of various game elements in educational contexts and their influence on learning and instructional design.

  • Gamification
  • Game-Based Learning
  • Digital Games
  • Motivation
  • Educational Games
  • Serious Games
  • Learning Outcomes
  • Student Engagement
  • Intrinsic Motivation
  • Health Gamification
Research works
36k
fractional, since 1950
In the world top 10%
3.6k
per year above
Top-10% rate
10.0%
share of its works in the world top 10%
Growth, 2018-21 → 2022-25
+57%
the tick is no change
Largest producer
United States
24% of the 10 largest, 2022-now
Educational Games and Gamification
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