- World rank, 2022–2025
- #21,902 of 28,054 · #32,703 all time
- Rank in United States
- #3,238 of 4,192
- Research works
- 211 ▲ 80% vs 2013–17
- Citations
- 2.7k 12.9 per fractional work
- Top-10% rate
- 14.5% record average 16.5%
- Open access
- 58% world 28%
Field profile
Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.
Rings at 0.5×, 1× and 2×. Widest outward: Computer Science, 2.5×. Every wedge is a field page.
- Computer Science 2.5×
- Health Professions 2.5×
- Arts and Humanities 2.4×
- Psychology 2.0×
- Social Sciences 1.8×
- Decision Sciences 1.7×
- Energy 1.6×
- Earth and Planetary Sciences 0.8×
- Neuroscience 0.7×
- Agricultural and Biological Sciences 0.6×
- Environmental Science 0.6×
- Business, Management and Accounting 0.6×
- Engineering 0.5×
- Medicine 0.5×
- Biochemistry, Genetics and Molecular Biology 0.5×
- Economics, Econometrics and Finance 0.5×
- Immunology and Microbiology 0.4×
- Nursing 0.4×
- Physics and Astronomy 0.4×
- Chemistry 0.3×
- Dentistry 0.3×
- Pharmacology, Toxicology and Pharmaceutics 0.2×
- Materials Science 0.1×
Which keywords describe research at Immersion (United States)?
By fractional works in 2022–2025, weighted toward what it does more of than the world: Learning Outcomes, Virtual Reality, Conservation, Social Interaction, Embodiment, Immersion, Presence and Healthcare.
- Teacher Education
- Student Perceptions
- Point Clouds
- Inequalities
- Diversity
- Economic Security
- Invasive Species
- Interactive Evolutionary Computation
- Primary Care
- Immersive Simulations
- Gesture Recognition
- Nationalism
- Smart Factory
- Cultural Heritage
- Presence
- Embodiment
- Conservation
- Artificial Intelligence
- Globalization
- Learning Outcomes
- Machine Learning
- Virtual Reality
- Healthcare
- Education
- Social Interaction
- Immersion
- Biodiversity
- Technology
- User Experience
- Applications
- Human-Computer Interaction
- Higher Education
- Global Trade
- Music Generation
- Social Determinants of Health
- Ecosystem
- Healthcare Policy
- Multilingualism
- Semantic Analysis
- Bilingual Education
Size is fractional works in 2022–2025 in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 40 words are chosen for being large and distinctive. Each links to the topic it comes from most.
All 40 words, with their numbers
- Machine Learning4▲ 1.83×11 topics
- Learning Outcomes4▲ 11×4 topics
- Virtual Reality4▲ 9.2×5 topics
- Globalization3▲ 2.3×8 topics
- Healthcare3▲ 4.0×7 topics
- Artificial Intelligence3▲ 3.2×6 topics
- Education3▲ 2.4×8 topics
- Conservation3▲ 9.4×5 topics
- Social Interaction3▲ 9.9×4 topics
- Embodiment3▲ 20×2 topics
- Immersion3▲ 55×1 topic
- Presence3▲ 55×1 topic
- Biodiversity2▲ 4.3×6 topics
- Cultural Heritage2▲ 5.4×4 topics
- Technology2▲ 5.5×2 topics
- Smart Factory2▲ 25×2 topics
- User Experience2▲ 31×3 topics
- Nationalism2▲ 5.1×4 topics
- Applications2▲ 8.1×1 topic
- Gesture Recognition2▲ 30×2 topics
- Human-Computer Interaction2▲ 13×4 topics
- Immersive Simulations2▲ 46×1 topic
- Higher Education2▲ 3.9×6 topics
- Primary Care2▲ 5.8×2 topics
- Global Trade2▲ 10×3 topics
- Interactive Evolutionary Computation2▲ 90×1 topic
- Music Generation2▲ 90×1 topic
- Invasive Species1▲ 4.5×4 topics
- Social Determinants of Health1▲ 8.3×2 topics
- Economic Security1▲ 8.3×2 topics
- Ecosystem1▲ 17×2 topics
- Diversity1▲ 8.8×4 topics
- Healthcare Policy1▲ 17×1 topic
- Inequalities1▲ 47×1 topic
- Multilingualism1▲ 9.4×3 topics
- Point Clouds1▲ 17×2 topics
- Semantic Analysis1▲ 44×2 topics
- Student Perceptions1▲ 8.5×4 topics
- Bilingual Education1▲ 13×2 topics
- Teacher Education1▲ 12×3 topics
Which research topics does Immersion (United States) publish most on?
By volume in 2022–2025: Virtual Reality Applications and Impacts, Augmented Reality Applications, Music Technology and Sound Studies and Healthcare Systems and Practices.
Area is fractional works; colour is the subfield each topic belongs to.
- 1 Virtual Reality Applications and Impacts Human-Computer Interaction 3 works
- 2 Augmented Reality Applications Computer Vision and Pattern Recognition 2 works
- 3 Music Technology and Sound Studies Computer Vision and Pattern Recognition 2 works
- 4 Healthcare Systems and Practices General Health Professions 1 works
- 5 Italian Fascism and Post-war Society Sociology and Political Science 1 works
- 6 Global Political and Economic Relations Political Science and International Relations 1 works
- 7 Leadership, Courage, and Heroism Studies Social Psychology 1 works
- 8 Multimedia Communication and Technology Sociology and Political Science 1 works
- 9 Reconstructive Facial Surgery Techniques Surgery 1 works
- 10 Artificial Intelligence in Healthcare and Education Health Informatics 1 works
How open and international is its research?
Against the world’s own shares — the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.
World: 28% of research is openly available.
World: 19% is written across borders.
How has Immersion (United States)'s research output changed?
Output in 2018–2022 was 80% higher than in 2013–2017.
The same series as a ribbon — one cell per year, darker for more. The line above answers how much; this answers when.
Other research institutions in San Jose
- San Jose State University
- IBM Research - Almaden
- ITRI International
- Altera (United States)
- Adobe Systems (United States)
- Cadence Design Systems (United States)
- Santa Clara Valley Medical Center
- Xilinx (United States)
Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners are in the interactive view on the map.