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Most cited papers from NCSOFT (South Korea)

What are the most cited papers from NCSOFT (South Korea)?

The most cited paper from NCSOFT (South Korea) is "MeLU" (Hoyeop Lee, Jinbae Im, Seongwon Jang et al., 2019), with 363 citations. Next come "Estimating PM2.5 concentration of the conterminous United States via interpretable convolutional neural networks" (145) and "TrafficBERT: Pre-trained model with large-scale data for long-range traffic flow forecasting" (93).

Showing 50 of 61 papers. Every paper with more than 7 citations is listed.

Most cited papers, sortable by citations and release date
#Paper
1 MeLU Hoyeop Lee, Jinbae Im, Seongwon Jang et al. Conference paper 25 Jul 2019 363
2 Estimating PM2.5 concentration of the conterminous United States via interpretable convolutional neural networks Yongbee Park, Byungjoon Kwon, Juyeon Heo et al. · Environmental Pollution 23 Oct 2019 145
3 TrafficBERT: Pre-trained model with large-scale data for long-range traffic flow forecasting Kyohoon Jin, JeongA Wi, Eunju Lee et al. · Expert Systems with Applications 22 Aug 2021 93
4 A novel equivalent circuit and modeling method for defected ground structure and its application to optimization of a DGS lowpass filter Jun‐Seok Park, Jae‐Ho Kim, Jong-Hun Lee et al. Conference paper 25 Jun 2003 77
5 Traffic characteristics of a massively multi-player online role playing game Jaecheol Kim, Jaeyoung Choi, Dukhyun Chang et al. Conference paper 10 Oct 2005 75
6 VocGAN: A High-Fidelity Real-Time Vocoder with a Hierarchically-Nested Adversarial Network Jinhyeok Yang, Junmo Lee, Young-Ik Kim et al. Conference paper 25 Oct 2020 60
7 Statistical character structure modeling and its application to handwritten chinese character recognition Injung Kim, Jin-Hyung Kim · IEEE Transactions on Pattern Analysis and Machine Intelligence 31 Oct 2003 59
8 Zero-shot Natural Language Video Localization Jinwoo Nam, Dae-Chul Ahn, Dongyeop Kang et al. · Seoul National University Open Repository (Seoul National University) Conference paper 2021 53
9 MeLU: Meta-Learned User Preference Estimator for Cold-Start Recommendation Hoyeop Lee, Jinbae Im, Seongwon Jang et al. · arXiv (Cornell University) PreprintOpen access 31 Jul 2019 53
10 Crime Scene Reconstruction: Online Gold Farming Network Analysis Hyukmin Kwon, Aziz Mohaisen, Jiyoung Woo et al. · IEEE Transactions on Information Forensics and Security 2016 49
11 A Facial Recognition Mobile App for Patient Safety and Biometric Identification: Design, Development, and Validation Byoungjun Jeon, Boseong Jeong, Seunghoon Jee et al. · JMIR mhealth and uhealth Open access 8 Apr 2019 48
12 Open-Source Practices for Music Signal Processing Research: Recommendations for Transparent, Sustainable, and Reproducible Audio Research Brian McFee, Jong Wook Kim, Mark Cartwright et al. · IEEE Signal Processing Magazine 25 Dec 2018 46
13 DSS for computer security incident response applying CBR and collaborative response Huy Kang Kim, Kwang Hyuk Im, Sang Chan Park · Expert Systems with Applications 15 Jun 2009 46
14 Profit Optimizing Churn Prediction for Long-Term Loyal Customers in Online Games Eunjo Lee, Boram Kim, Sung‐Wook Kang et al. · IEEE Transactions on Games Open access 8 Oct 2018 45
15 Automatic Generation of Game Content using a Graph-based Wave Function Collapse Algorithm Hwanhee Kim, Seong-Taek Lee, Hyundong Lee et al. · 2019 IEEE Conference on Games (CoG) Conference paper Aug 2019 43
16 Learnable Human Mesh Triangulation for 3D Human Pose and Shape Estimation Sung-Ho Chun, Sungbum Park, Ju Yong Chang · 2023 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV) Conference paper 2023 40
17 Game Data Mining Competition on Churn Prediction and Survival Analysis Using Commercial Game Log Data Eunjo Lee, Yoonjae Jang, Du-Mim Yoon et al. · IEEE Transactions on Games Open access 20 Dec 2018 35
18 Learning time-critical responses for interactive character control Kyungho Lee, Sehee Min, Sunmin Lee et al. · ACM Transactions on Graphics 19 Jul 2021 32
19 Multi-Window Binarization of Camera Image for Document Recognition In-Jung Kim Conference paper 23 Dec 2004 31
20 Call for Customized Conversation: Customized Conversation Grounding Persona and Knowledge Yoonna Jang, Jungwoo Lim, Yuna Hur et al. · Proceedings of the AAAI Conference on Artificial Intelligence Conference paperOpen access 28 Jun 2022 30
21 Avocodo: Generative Adversarial Network for Artifact-Free Vocoder Taejun Bak, Junmo Lee, Hanbin Bae et al. · Proceedings of the AAAI Conference on Artificial Intelligence Conference paperOpen access 26 Jun 2023 27
22 Multi-resolution terrain rendering with GPU tessellation HyeongYeop Kang, Hanyoung Jang, Chang-Sik Cho et al. · The Visual Computer 23 May 2014 27
23 Self-attention based deep direct recurrent reinforcement learning with hybrid loss for trading signal generation Dongkyu Kwak, Sungyoon Choi, Woojin Chang · Information Sciences 26 Dec 2022 26
24 Deep color transfer using histogram analogy Junyong Lee, Hyeongseok Son, Gunhee Lee et al. · The Visual Computer 12 Aug 2020 25
25 Self-Supervised Multimodal Opinion Summarization Jinbae Im, Moonki Kim, Hoyeop Lee et al. Conference paperOpen access 2021 24
26 CITIES: Contextual Inference of Tail-Item Embeddings for Sequential Recommendation Seongwon Jang, Hoyeop Lee, Hyunsouk Cho et al. Conference paper Nov 2020 24
27 GANSpeech: Adversarial Training for High-Fidelity Multi-Speaker Speech Synthesis Jinhyeok Yang, Jae‐sung Bae, Taejun Bak et al. Conference paper 27 Aug 2021 23
28 Is the posterior cingulate cortex an on-off switch for tinnitus?: A comparison between hearing loss subjects with and without tinnitus Sang‐Yeon Lee, Mun Young Chang, Byungjoon Kwon et al. · Hearing Research 24 Sep 2021 22
29 No Silk Road for Online Gamers! Eunjo Lee, Jiyoung Woo, Hyoungshick Kim et al. Conference paperOpen access 2018 21
30 N-Singer: A Non-Autoregressive Korean Singing Voice Synthesis System for Pronunciation Enhancement Gyeong-Hoon Lee, Taewoo Kim, Hanbin Bae et al. Conference paper 27 Aug 2021 20
31 A semantic-based video scene segmentation using a deep neural network Hyesung Ji, Danial Hooshyar, Kuekyeng Kim et al. · Journal of Information Science 19 Dec 2018 20
32 Contagion of Cheating Behaviors in Online Social Networks Jiyoung Woo, Sung Wook Kang, Huy Kang Kim et al. · IEEE Access Open access 2018 19
33 Video Question Answering Using Language-Guided Deep Compressed-Domain Video Feature Nayoung Kim, Seong Jong Ha, Je‐Won Kang · 2021 IEEE/CVF International Conference on Computer Vision (ICCV) Conference paper Oct 2021 18
34 SAME: Skeleton-Agnostic Motion Embedding for Character Animation Sunmin Lee, Tae-Ho Kang, Jungnam Park et al. Conference paperOpen access 10 Dec 2023 17
35 Deep Embedded Clustering Framework for Mixed Data Yonggu Lee, Chulwung Park, Shin-Jin Kang · IEEE Access Open access 26 Dec 2022 17
36 HumanConQuad: Human Motion Control of Quadrupedal Robots using Deep Reinforcement Learning Sunwoo Kim, Maks Sorokin, Jehee Lee et al. Conference paper 18 Nov 2022 15
37 Deep Compliant Control Seunghwan Lee, Phil Sik Chang, Jehee Lee Conference paper 20 Jul 2022 15
38 A novel density-based clustering method using word embedding features for dialogue intention recognition Jungsun Jang, Yeonsoo Lee, Seolhwa Lee et al. · Cluster Computing 22 Sep 2016 15
39 Accurate Graph-Based PU Learning without Class Prior Jaemin Yoo, Junghun Kim, Hoyoung Yoon et al. Conference paper Dec 2021 14
40 Human motion reconstruction using deep transformer networks Seong Uk Kim, Hanyoung Jang, Hyeonseung Im et al. · Pattern Recognition Letters 23 Jul 2021 14
41 Effective Emotion Transplantation in an End-to-End Text-to-Speech System Young-Sun Joo, Hanbin Bae, Young-Ik Kim et al. · IEEE Access Open access 2020 14
42 Two-Step Training and Mixed Encoding-Decoding for Implementing a Generative Chatbot with a Small Dialogue Corpus Jintae Kim, Hyeon-gu Lee, Harksoo Kim et al. Conference paperOpen access 2018 13
43 Multimodal Neural Machine Translation With Weakly Labeled Images Yoonseok Heo, Sangwoo Kang, Donghyun Yoo · IEEE Access Open access 2019 13
44 Creating Pro-Level AI for a Real-Time Fighting Game Using Deep Reinforcement Learning In-Seok Oh, Seungeun Rho, Sangbin Moon et al. · IEEE Transactions on Games Open access 7 Jan 2021 12
45 Efficiently detecting outlying behavior in video-game players Youngbin Kim, Shin-Jin Kang, Sang Hyeok Lee et al. · PeerJ Open access 10 Dec 2015 12
46 HybridMatch: Semi-Supervised Facial Landmark Detection via Hybrid Heatmap Representations Seoungyoon Kang, Minhyun Lee, Minjae Kim et al. · IEEE Access Open access 2023 11
47 How to maximize the effectiveness of stealing thunder in crisis communication: the significance of follow-up actions and transparent communication Soo‐Yeon Kim, Jeong‐Hyeon Lee · Corporate Communications An International Journal 4 Nov 2021 11
48 InstantXR: Instant XR Environment on the Web Using Hybrid Rendering of Cloud-based NeRF with 3D Assets Moonsik Park, Byounghyun Yoo, Jee Young Moon et al. Conference paperOpen access 28 Oct 2022 10
49 Active Learning for Knowledge Graph Schema Expansion Seungmin Seo, Byungkook Oh, Eun-Ju Jo et al. · IEEE Transactions on Knowledge and Data Engineering Apr 2021 10
50 You Truly Understand What I Need : Intellectual and Friendly Dialog Agents grounding Persona and Knowledge Jungwoo Lim, Myunghoon Kang, Yuna Hur et al. Conference paperOpen access 2022 9

Citations are OpenAlex's own counts, from its 2026-09-23 snapshot, so the ranking can differ from Google Scholar or Web of Science. A paper is listed for an institution when any of its authors gave it as an affiliation; retracted papers and papers whose citation count cannot be traced to citing works are left out, and a preprint and the article it became are shown once. Release dates are OpenAlex's: where a source gave only a month or a year, that is what is shown. How the lists are chosen.