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State Key Laboratory of Virtual Reality Technology and Systems

In research, State Key Laboratory of Virtual Reality Technology and Systems stands highest in Physical Sciences (#9,033 of 12,888 worldwide), 2022–2025. Relative to its size it is most specialised in Computer Vision and Pattern Recognition and Computer Science — Computer Vision and Pattern Recognition is 22.9× its share of world research.

World rank, 2022–2025
#17,642
of 28,054 · #30,945 all time
Rank in ??
#345
of 692
Research works
165
▲ 35% vs 2013–17
Citations
2.1k
12.7 per fractional work
Top-10% rate
22.2%
record average 16.5%
Open access
14%
world 28%

What is State Key Laboratory of Virtual Reality Technology and Systems known for in research?

The fields where it stands highest, 2022–2025, ranked among every institution above the floor in each field.

FieldWorld rankWhere that sitsTop-10% rateWorksAll time
Physical SciencesDomain #9,033 of 12,888 22.6%69 #16712

Each strip is that field’s whole ranked pool, with the notch where State Key Laboratory of Virtual Reality Technology and Systems sits in it, in the colour of the band that rank falls in. The track under the rate is the rate itself: it carries no world mark, because the world rate differs by field (from about 6% to 21% in this record).

What does State Key Laboratory of Virtual Reality Technology and Systems specialise in?

Where its research is concentrated relative to its size: Computer Vision and Pattern Recognition takes 22.9× the share of its output that it takes of world research.

  1. Computer Vision and Pattern RecognitionSubfield · 23.0 works23×
  2. Computer ScienceField · 41.2 works6.6×
← less than its size predictsmore →

Location quotient, a volume reading rather than an impact one. It surfaces small, lopsided specialities.

Field profile

Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.

Biochemistry, Genetics and Molecular Biology: 0.10× its world share, 0 worksBiochemistry, Geneti…Neuroscience: 2.76× its world share, 4 worksNeuroscienceChemistry: 0.13× its world share, 0 worksChemistryComputer Science: 6.64× its world share, 41 worksComputer ScienceEarth and Planetary Sciences: 0.60× its world share, 1 worksEarth and Planetary …Energy: 0.15× its world share, 0 worksEnergyEngineering: 2.03× its world share, 24 worksEngineeringEnvironmental Science: 0.11× its world share, 0 worksEnvironmental ScienceMaterials Science: 0.22× its world share, 1 worksMaterials ScienceMathematics: 0.09× its world share, 0 worksMathematicsPhysics and Astronomy: 0.51× its world share, 1 worksPhysics and AstronomyDentistry: 2.00× its world share, 1 worksDentistryHealth Professions: 0.08× its world share, 0 worksHealth ProfessionsMedicine: 0.20× its world share, 3 worksMedicineArts and Humanities: 0.05× its world share, 0 worksArts and HumanitiesBusiness, Management and Accounting: 0.30× its world share, 1 worksBusiness, Management…Decision Sciences: 0.43× its world share, 0 worksDecision SciencesPsychology: 0.56× its world share, 1 worksPsychologySocial Sciences: 0.07× its world share, 1 worksSocial Sciencesworld share
more than its size predictsabout as predictedless

Rings at 0.5×, and 2×. Widest outward: Computer Science, 6.6×. Every wedge is a field page.

Which keywords describe research at State Key Laboratory of Virtual Reality Technology and Systems?

By fractional works in 2022–2025, weighted toward what it does more of than the world: Deep Learning, Neural Networks, Convolutional Neural Networks, Convolutional Networks, Unsupervised Learning, Virtual Reality, Computer Vision and Depth Estimation.

▲ more of its work than of the world’s◆ about the world’s share▼ less than the world’s

Size is fractional works in 2022–2025 in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 40 words are chosen for being large and distinctive. Each links to the topic it comes from most.

All 40 words, with their numbers
  1. Deep Learning27▲ 10×50 topics
  2. Neural Networks9▲ 7.2×20 topics
  3. Convolutional Neural Networks7▲ 12×11 topics
  4. Convolutional Networks6▲ 52×3 topics
  5. Machine Learning6▲ 2.1×20 topics
  6. Unsupervised Learning5▲ 46×3 topics
  7. Virtual Reality5▲ 12×8 topics
  8. Computer Vision3▲ 15×3 topics
  9. Depth Estimation3▲ 47×2 topics
  10. Sparse Representation3▲ 20×6 topics
  11. Image Recognition3▲ 28×1 topic
  12. Object Detection3▲ 29×1 topic
  13. Optical Flow3▲ 71×1 topic
  14. Pose Estimation3▲ 32×2 topics
  15. Stereo Vision3▲ 71×1 topic
  16. Image Processing3▲ 7.7×7 topics
  17. Real-time Tracking2▲ 30×2 topics
  18. Representation Learning2▲ 23×3 topics
  19. Gesture Recognition2▲ 39×3 topics
  20. Robotics2▲ 12×4 topics
  21. Generative Adversarial Networks2▲ 34×2 topics
  22. Learning Outcomes2▲ 6.5×2 topics
  23. Social Interaction2▲ 7.0×2 topics
  24. Virtual Environments2▲ 81×2 topics
  25. Action Recognition2▲ 52×1 topic
  26. Embodiment2▲ 14×2 topics
  27. Mobile Robots2▲ 25×2 topics
  28. Spatiotemporal Features2▲ 52×1 topic
  29. 3D Mapping2▲ 34×1 topic
  30. Human-Computer Interaction2▲ 14×5 topics
  31. Immersion2▲ 36×1 topic
  32. Object Tracking2▲ 34×1 topic
  33. Presence2▲ 36×1 topic
  34. SLAM2▲ 34×1 topic
  35. Smart Factory2▲ 23×2 topics
  36. Visual Tracking2▲ 31×1 topic
  37. Haptic Interfaces2▲ 40×2 topics
  38. Maintenance2▲ 27×2 topics
  39. Multi-Agent Systems2▲ 12×3 topics
  40. Transfer Learning2▲ 12×2 topics

Which research topics does State Key Laboratory of Virtual Reality Technology and Systems publish most on?

By volume in 2022–2025: Advanced Neural Network Applications, Advanced Vision and Imaging, Human Pose and Action Recognition and Robotics and Sensor-Based Localization.

  1. 1 Advanced Neural Network Applications Computer Vision and Pattern Recognition 3 works
  2. 2 Advanced Vision and Imaging Computer Vision and Pattern Recognition 3 works
  3. 3 Human Pose and Action Recognition Computer Vision and Pattern Recognition 2 works
  4. 4 Robotics and Sensor-Based Localization Aerospace Engineering 2 works
  5. 5 Video Surveillance and Tracking Methods Computer Vision and Pattern Recognition 2 works
  6. 6 Virtual Reality Applications and Impacts Human-Computer Interaction 2 works
  7. 7 Augmented Reality Applications Computer Vision and Pattern Recognition 2 works
  8. 8 Image Enhancement Techniques Computer Vision and Pattern Recognition 2 works
  9. 9 Multimodal Machine Learning Applications Computer Vision and Pattern Recognition 2 works
  10. 10 Interactive and Immersive Displays Human-Computer Interaction 2 works

How open and international is its research?

Against the world’s own shares — the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.

openly available14.1%not open85.9%

World: 28% of research is openly available.

with international co-authors14.2%domestic only85.8%

World: 19% is written across borders.

How has State Key Laboratory of Virtual Reality Technology and Systems's research output changed?

Output in 2018–2022 was 35% higher than in 2013–2017.

201020152020
grewheldshrank

The same series as a ribbon — one cell per year, darker for more. The line above answers how much; this answers when.

Other research institutions in Beijing

All research institutions in Beijing

Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners are in the interactive view on the map.