Science Explorer Interactive view Map
Company · London · United Kingdom

Industrial Light & Magic (United Kingdom)

Research works
66
▼ 73% vs 2013–17
Citations
512
7.8 per fractional work
Top-10% rate
0.0%
record average 16.5%
Open access
13%
world 28%

Not ranked overall: Industrial Light & Magic (United Kingdom) is under the volume floor below which an excellence rate is noise. Not ranked is not the same as ranked last.

Field profile

Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.

Agricultural and Biological Sciences: 0.37× its world share, 0 worksAgricultural and Bio…Biochemistry, Genetics and Molecular Biology: 0.33× its world share, 0 worksBiochemistry, Geneti…Neuroscience: 2.19× its world share, 0 worksNeuroscienceComputer Science: 8.21× its world share, 3 worksComputer ScienceEarth and Planetary Sciences: 2.26× its world share, 0 worksEarth and Planetary …Engineering: 0.99× its world share, 1 worksEngineeringHealth Professions: 0.67× its world share, 0 worksHealth ProfessionsArts and Humanities: 2.46× its world share, 0 worksArts and HumanitiesDecision Sciences: 1.83× its world share, 0 worksDecision Sciencesworld share
more than its size predictsabout as predictedless

Rings at 0.5×, and 2×. Widest outward: Computer Science, 8.2×. Every wedge is a field page.

Which keywords describe research at Industrial Light & Magic (United Kingdom)?

By fractional works in all years, weighted toward what it does more of than the world: Deep Learning, Femtosecond Laser, Micromachining, Visualization, Simulation, Computer Graphics, Rendering and 3D Reconstruction.

▲ more of its work than of the world’s◆ about the world’s share▼ less than the world’s

Size is fractional works in all years in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 40 words are chosen for being large and distinctive. Each links to the topic it comes from most.

All 40 words, with their numbers
  1. Deep Learning8▲ 5.7×15 topics
  2. Femtosecond Laser7▲ 157×1 topic
  3. Micromachining7▲ 199×1 topic
  4. Visualization6▲ 143×2 topics
  5. Simulation5▲ 23×3 topics
  6. Computer Graphics4▲ 209×1 topic
  7. Rendering4▲ 209×1 topic
  8. 3D Reconstruction3▲ 73×2 topics
  9. Machine Vision3▲ 24×3 topics
  10. Point Clouds3▲ 73×2 topics
  11. Remote Sensing3▲ 4.2×3 topics
  12. Spectroscopy3▲ 14×2 topics
  13. Convolutional Networks3▲ 35×3 topics
  14. Space Exploration3▲ 61×2 topics
  15. Image Processing3▲ 12×2 topics
  16. Mesh Segmentation3▲ 165×1 topic
  17. Shape Representation3▲ 165×1 topic
  18. Laser Eye Injuries2▲ 195×1 topic
  19. Retinal Damage2▲ 195×1 topic
  20. Neural Networks2▲ 3.5×8 topics
  21. Unsupervised Learning2▲ 37×2 topics
  22. Roughness Measurement2▲ 114×1 topic
  23. Surface Characterization2▲ 83×1 topic
  24. Material Analysis2▲ 81×1 topic
  25. Photonic Crystals2▲ 20×4 topics
  26. Plasma2▲ 77×1 topic
  27. Depth Estimation2▲ 32×2 topics
  28. Frequency Conversion2▲ 29×3 topics
  29. Chemical Mechanical Planarization2▲ 46×1 topic
  30. Material Removal Mechanism2▲ 46×1 topic
  31. Optical Flow2▲ 42×1 topic
  32. Stereo Vision2▲ 42×1 topic
  33. Virtual Reality2▲ 7.2×2 topics
  34. Social Support2▲ 5.1×2 topics
  35. Online Gaming1▲ 66×1 topic
  36. Video Games1▲ 41×1 topic
  37. Character Animation1▲ 155×1 topic
  38. Generative Adversarial Networks1▲ 42×2 topics
  39. Motion Synthesis1▲ 155×1 topic
  40. Raman Lasers1▲ 9.9×2 topics

Which research topics does Industrial Light & Magic (United Kingdom) publish most on?

By volume in 2022–2025: Computer Graphics and Visualization Techniques, Generative Adversarial Networks and Image Synthesis, Mathematics, Computing, and Information Processing and Image Processing and 3D Reconstruction.

  1. 1 Computer Graphics and Visualization Techniques Computer Graphics and Computer-Aided Design 1 works
  2. 2 Generative Adversarial Networks and Image Synthesis Computer Vision and Pattern Recognition 0 works
  3. 3 Mathematics, Computing, and Information Processing Computational Theory and Mathematics 0 works
  4. 4 Image Processing and 3D Reconstruction Computer Vision and Pattern Recognition 0 works
  5. 5 Digital Humanities and Scholarship Literature and Literary Theory 0 works
  6. 6 Face recognition and analysis Computer Vision and Pattern Recognition 0 works
  7. 7 Human Motion and Animation Control and Systems Engineering 0 works
  8. 8 Aesthetic Perception and Analysis Cognitive Neuroscience 0 works
  9. 9 Video Analysis and Summarization Computer Vision and Pattern Recognition 0 works
  10. 10 Advanced Vision and Imaging Computer Vision and Pattern Recognition 0 works

How open and international is its research?

Against the world’s own shares — the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.

openly available12.9%not open87.1%

World: 28% of research is openly available.

with international co-authors49.9%domestic only50.1%

World: 19% is written across borders.

How has Industrial Light & Magic (United Kingdom)'s research output changed?

Output in 2018–2022 was 73% lower than in 2013–2017.

1990200020102020
grewheldshrank

The same series as a ribbon — one cell per year, darker for more. The line above answers how much; this answers when.

Other research institutions in London

All research institutions in London

Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners are in the interactive view on the map.