Sandbox Learning (United States)
- Research works
- 7 fractional, all time
- Citations
- 37 5.0 per fractional work
- Top-10% rate
- 9.2% all institutions 10.0%
- Open access
- 81% world 40%
- International
- 12% world 18%
Not ranked overall: Sandbox Learning (United States) is under the volume floor below which an excellence rate is noise. Not ranked is not the same as ranked last.
Which fields of science does Sandbox Learning (United States) work in?
In all years, 85% of research at Sandbox Learning (United States) is in Social Sciences, 10% in Physical Sciences. Its largest fields are Arts and Humanities (63%), Computer Science (10%), Decision Sciences (9%). It does 2.1× the world's share of Social Sciences.
Each ring splits the one inside it: the four domains of science, their fields, their subfields. Size is fractional works in all years. Every slice is a page; the interactive view zooms down to single topics and colours each by how much more of it this institution does than the world.
Its 3 domains and 6 fields, with their numbers
- Social Sciences685.4%
- Arts and Humanities562.9%
- Decision Sciences19.0%
- Social Sciences19.0%
- Psychology04.4%
- Physical Sciences110.1%
- Computer Science110.1%
- Life Sciences04.4%
- Neuroscience04.4%
Field profile
Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.
Which research topics does Sandbox Learning (United States) publish most on?
By volume in 2022-now: Artistic and Creative Research, Art, Technology, and Culture, Art History and Market Analysis and Scientific Computing and Data Management.
Area is fractional works; colour is the subfield each topic belongs to.
- 1 Artistic and Creative Research Visual Arts and Performing Arts 2 works
- 2 Art, Technology, and Culture Visual Arts and Performing Arts 1 works
- 3 Art History and Market Analysis Visual Arts and Performing Arts 1 works
- 4 Scientific Computing and Data Management Information Systems and Management 1 works
- 5 Cultural Industries and Urban Development Urban Studies 1 works
- 6 Domain Adaptation and Few-Shot Learning Artificial Intelligence 0 works
- 7 Reinforcement Learning in Robotics Artificial Intelligence 0 works
- 8 Neural dynamics and brain function Cognitive Neuroscience 0 works
- 9 Chaos-based Image/Signal Encryption Computer Vision and Pattern Recognition 0 works
- 10 Advanced Steganography and Watermarking Techniques Computer Vision and Pattern Recognition 0 works
How open and international is its research?
Against the world's own shares: the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.
World: 40% of research is openly available.
World: 18% is written across borders.
How has Sandbox Learning (United States)'s research output changed?
Other research institutions in Charlotte
- University of North Carolina at Charlotte
- Honeywell (United States)
- King's College - North Carolina
- The Neurological Institute
- Carrier (United States)
- Queens University of Charlotte
- University Dermatology
- Levine Cancer Institute
Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners have tabs of their own, above.
Discussion
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