Daniel Kudenko⋆
Daniel Kudenko⋆ publishes mostly in Artificial Intelligence, Computer Networks and Communications and Information Systems, on topics such as Reinforcement Learning in Robotics, Evolutionary Algorithms and Applications and Artificial Intelligence in Games.
- World rank
- #455,272 of 7,710,434 ranked researchers
- Rank in United Kingdom
- #39,901 of 367,258
- Works
- 230
- Citations
- 3.3k
- Citations per work
- 14.3
What does Daniel Kudenko⋆ research?
Daniel Kudenko⋆'s work is mostly in Computer Science (55%), Engineering (5%), Decision Sciences (5%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Physical Sciences13860.1%
- Computer Science12654.9%
- Engineering125.2%
- Everything else7130.7%
- Social Sciences219.2%
- Decision Sciences125.2%
- Social Sciences94.0%
- 1Artificial Intelligence42% of their works
- 2Computer Networks and Communications6% of their works
- 3Information Systems6% of their works
- 4Management Science and Operations Research5% of their works
- 5Control and Systems Engineering5% of their works
- 6Sociology and Political Science4% of their works
Research topics
Which keywords describe Daniel Kudenko⋆'s research?
The keywords of their largest research topics: Multi-Agent Systems, Deep Learning, Reinforcement Learning, Evolutionary Algorithms, Genetic Programming, Machine Learning, Monte Carlo Tree Search and Procedural Content Generation.
- Particle Swarm Optimization
- Data Streams
- Gamification
- Video Games
- Argumentation Frameworks
- Procedural Content Generation
- Machine Learning
- Evolutionary Algorithms
- Deep Learning
- Multi-Agent Systems
- Reinforcement Learning
- Genetic Programming
- Monte Carlo Tree Search
- Agent-Based Modeling
- Online Gaming
- Game-Based Learning
- Concept Drift
- Differential Evolution
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most.
All 18 words, with their numbers
- Multi-Agent Systems952 topics
- Deep Learning761 topic
- Reinforcement Learning761 topic
- Evolutionary Algorithms372 topics
- Genetic Programming281 topic
- Machine Learning281 topic
- Monte Carlo Tree Search261 topic
- Procedural Content Generation261 topic
- Agent-Based Modeling191 topic
- Argumentation Frameworks191 topic
- Online Gaming151 topic
- Video Games151 topic
- Game-Based Learning111 topic
- Gamification111 topic
- Concept Drift101 topic
- Data Streams101 topic
- Differential Evolution91 topic
- Particle Swarm Optimization91 topic
Where does Daniel Kudenko⋆ work?
Daniel Kudenko⋆'s main affiliation in the publication record is University of York, United Kingdom.
How many publications and citations does Daniel Kudenko⋆ have?
OpenAlex counts 230 works and 3,295 citations for Daniel Kudenko⋆, an h-index of 32, ranking #455,272 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
Papers, co-authors, who cited this work and researchers on the nearest topics have tabs of their own, above. Is this your page? Claim it with your ORCID iD, or request a correction or removal.
Discussion
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