Rasmus Tamstorf
Rasmus Tamstorf publishes mostly in Computational Mechanics, Computer Graphics and Computer-Aided Design and Control and Systems Engineering, on topics such as 3D Shape Modeling and Analysis, Computer Graphics and Visualization Techniques and Computational Geometry and Mesh Generation.
- World rank
- #380,470 of 7,710,434 ranked researchers
- Rank in United States
- #135,484 of 1,627,098
- Works
- 51
- Citations
- 1.9k
- Citations per work
- 37.4
What does Rasmus Tamstorf research?
Rasmus Tamstorf's work is mostly in Engineering (43%), Computer Science (36%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Physical Sciences4078.6%
- Engineering2243.0%
- Computer Science1835.6%
- Everything else1121.4%
- 1Computational Mechanics24% of their works
- 2Computer Graphics and Computer-Aided Design19% of their works
- 3Control and Systems Engineering13% of their works
- 4Computer Vision and Pattern Recognition9% of their works
- 5Computational Theory and Mathematics8% of their works
- 6Mechanics of Materials6% of their works
Research topics
- 3D Shape Modeling and Analysis
- Computer Graphics and Visualization Techniques
- Computational Geometry and Mesh Generation
- Advanced Numerical Methods in Computational Mathematics
- Dynamics and Control of Mechanical Systems
- Human Motion and Animation
- Adhesion, Friction, and Surface Interactions
- Matrix Theory and Algorithms
Which keywords describe Rasmus Tamstorf's research?
The keywords of their largest research topics: Deep Learning, 3D Reconstruction, Point Clouds, Computer Graphics, Visualization, Delaunay Triangulations, Mesh Generation and Finite Element Methods.
- Matrix Computations
- Adhesion
- Motion Synthesis
- Character Animation
- Finite Element Methods
- Delaunay Triangulations
- Computer Graphics
- 3D Reconstruction
- Deep Learning
- Point Clouds
- Visualization
- Mesh Generation
- Fluid-Structure Interaction
- Flexible Manipulators
- Multibody Dynamics
- Gecko
- Numerical Linear Algebra
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most. The words come from the keyword list OpenAlex gives each topic, not from the text of the papers, so a word can appear that none of the papers uses.
All 17 words, with their numbers
- Deep Learning262 topics
- 3D Reconstruction181 topic
- Point Clouds181 topic
- Computer Graphics161 topic
- Visualization161 topic
- Delaunay Triangulations121 topic
- Mesh Generation121 topic
- Finite Element Methods91 topic
- Fluid-Structure Interaction91 topic
- Character Animation81 topic
- Flexible Manipulators81 topic
- Motion Synthesis81 topic
- Multibody Dynamics81 topic
- Adhesion61 topic
- Gecko61 topic
- Matrix Computations51 topic
- Numerical Linear Algebra51 topic
Where does Rasmus Tamstorf work?
Rasmus Tamstorf's main affiliation in the publication record is Walt Disney (United States), United States.
How many publications and citations does Rasmus Tamstorf have?
OpenAlex counts 51 works and 1,907 citations for Rasmus Tamstorf, an h-index of 22, ranking #380,470 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised citation excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
Papers, co-authors, who cited this work and researchers on the nearest topics have tabs of their own, above. Is this your page? Claim it with your ORCID iD, or request a correction or removal.
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