Takanori Nagae
Takanori Nagae publishes mostly in Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition and Computational Mechanics, on topics such as Computer Graphics and Visualization Techniques, 3D Shape Modeling and Analysis and Advanced Vision and Imaging.
- World rank
- #6,596,909 of 7,710,434 ranked researchers
- Rank in Japan
- #270,855 of 383,136
- Works
- 26
- Citations
- 28
- Citations per work
- 1.1
What does Takanori Nagae research?
Takanori Nagae's work is mostly in Computer Science (38%), Engineering (19%), Agricultural and Biological Sciences (5%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Physical Sciences1556.8%
- Computer Science1037.8%
- Engineering519.0%
- Everything else1038.0%
- Life Sciences15.2%
- 1Computer Graphics and Computer-Aided Design17% of their works
- 2Computer Vision and Pattern Recognition17% of their works
- 3Computational Mechanics14% of their works
- 4Plant Science5% of their works
- 5Control and Systems Engineering5% of their works
- 6Human-Computer Interaction3% of their works
Research topics
Which keywords describe Takanori Nagae's research?
The keywords of their largest research topics: Deep Learning, Computer Graphics, Visualization, 3D Reconstruction, Point Clouds, Applications, Character Animation and Depth Estimation.
- Mesh Generation
- Estimation
- Additive Manufacturing
- Technology
- Motion Synthesis
- Depth Estimation
- Applications
- 3D Reconstruction
- Computer Graphics
- Deep Learning
- Visualization
- Point Clouds
- Character Animation
- Education
- Stereo Vision
- 3D Printing
- Delaunay Triangulations
- Leaf Area
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most.
All 18 words, with their numbers
- Deep Learning92 topics
- Computer Graphics81 topic
- Visualization81 topic
- 3D Reconstruction61 topic
- Point Clouds61 topic
- Applications52 topics
- Character Animation31 topic
- Depth Estimation31 topic
- Education31 topic
- Motion Synthesis31 topic
- Stereo Vision31 topic
- Technology31 topic
- 3D Printing21 topic
- Additive Manufacturing21 topic
- Delaunay Triangulations21 topic
- Estimation21 topic
- Leaf Area21 topic
- Mesh Generation21 topic
Where does Takanori Nagae work?
Takanori Nagae's main affiliation in the publication record is Tokyo Institute of Technology, Japan.
How many publications and citations does Takanori Nagae have?
OpenAlex counts 26 works and 28 citations for Takanori Nagae, an h-index of 3, ranking #6,596,909 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
Papers, co-authors, who cited this work and researchers on the nearest topics have tabs of their own, above. Is this your page? Claim it with your ORCID iD, or request a correction or removal.
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