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Company · Moncton · Canada

International Game Technology (Canada)

Research works
8
fractional, all time
Citations
136
16.2 per fractional work
Top-10% rate
9.9%
all institutions 10.0%
Open access
51%
world 40%
International
49%
world 18%
International Game Technology (Canada)

Not ranked overall: International Game Technology (Canada) is under the volume floor below which an excellence rate is noise. Not ranked is not the same as ranked last.

Which fields of science does International Game Technology (Canada) work in?

In all years, 46% of research at International Game Technology (Canada) is in Physical Sciences, 46% in Social Sciences. Its largest fields are Social Sciences (25%), Engineering (23%), Environmental Science (10%). It does 1.4× the world's share of Social Sciences.

Physical Sciences: 4 fractional works · 45.9% of its workEngineering: 2 fractional works · 22.8% of its workElectrical and Electronic Engineering: 0 fractional works · 5.9% of its workAerospace Engineering: 0 fractional works · 3.9% of its workMechanical Engineering: 0 fractional works · 3.9% of its workOcean Engineering: 0 fractional works · 3.3% of its workMechanics of Materials: 0 fractional works · 2.6% of its workControl and Systems Engineering: 0 fractional works · 2.0% of its workBiomedical Engineering: 0 fractional works · 1.0% of its workSmaller subfields together: 0 fractional works · 0.1% of its workEnvironmental Science: 1 fractional works · 10.1% of its workEcology: 0 fractional works · 4.5% of its workGlobal and Planetary Change: 0 fractional works · 3.0% of its workWater Science and Technology: 0 fractional works · 2.0% of its workHealth, Toxicology and Mutagenesis: 0 fractional works · 0.6% of its workPhysics and Astronomy: 0 fractional works · 5.0% of its workAstronomy and Astrophysics: 0 fractional works · 2.0% of its workNuclear and High Energy Physics: 0 fractional works · 2.0% of its workCondensed Matter Physics: 0 fractional works · 1.0% of its workMathematics: 0 fractional works · 3.0% of its workStatistics and Probability: 0 fractional works · 3.0% of its workChemical Engineering: 0 fractional works · 2.0% of its workFluid Flow and Transfer Processes: 0 fractional works · 2.0% of its workEarth and Planetary Sciences: 0 fractional works · 2.0% of its workGeophysics: 0 fractional works · 2.0% of its workChemistry: 0 fractional works · 1.0% of its workPhysical and Theoretical Chemistry: 0 fractional works · 1.0% of its workSocial Sciences: 4 fractional works · 45.7% of its workSocial Sciences: 2 fractional works · 24.6% of its workSociology and Political Science: 1 fractional works · 16.6% of its workUrban Studies: 0 fractional works · 3.9% of its workLaw: 0 fractional works · 3.0% of its workEducation: 0 fractional works · 0.6% of its workGender Studies: 0 fractional works · 0.5% of its workPsychology: 1 fractional works · 8.7% of its workClinical Psychology: 0 fractional works · 4.8% of its workDevelopmental and Educational Psychology: 0 fractional works · 3.9% of its workBusiness, Management and Accounting: 1 fractional works · 7.5% of its workStrategy and Management: 1 fractional works · 6.9% of its workOrganizational Behavior and Human Resource Management: 0 fractional works · 0.6% of its workArts and Humanities: 0 fractional works · 3.9% of its workLiterature and Literary Theory: 0 fractional works · 3.9% of its workEconomics, Econometrics and Finance: 0 fractional works · 1.0% of its workFinance: 0 fractional works · 1.0% of its workHealth Sciences: 0 fractional works · 4.4% of its workMedicine: 0 fractional works · 3.1% of its workEpidemiology: 0 fractional works · 0.8% of its workDermatology: 0 fractional works · 0.5% of its workEmergency Medicine: 0 fractional works · 0.5% of its workRehabilitation: 0 fractional works · 0.5% of its workInfectious Diseases: 0 fractional works · 0.4% of its workPublic Health, Environmental and Occupational Health: 0 fractional works · 0.4% of its workSmaller subfields together: 0 fractional works · 0.1% of its workHealth Professions: 0 fractional works · 1.3% of its workGeneral Health Professions: 0 fractional works · 0.8% of its workSpeech and Hearing: 0 fractional works · 0.6% of its workLife Sciences: 0 fractional works · 4.0% of its workAgricultural and Biological Sciences: 0 fractional works · 2.5% of its workPlant Science: 0 fractional works · 2.5% of its workNeuroscience: 0 fractional works · 0.8% of its workNeurology: 0 fractional works · 0.8% of its workBiochemistry, Genetics and Molecular Biology: 0 fractional works · 0.4% of its workMolecular Biology: 0 fractional works · 0.4% of its workImmunology and Microbiology: 0 fractional works · 0.4% of its workVirology: 0 fractional works · 0.4% of its workALL ITS WORKInternationalGame Technology…8fractional works, all years
Life Sciences4%Physical Sciences46%Health Sciences4%Social Sciences46%

Each ring splits the one inside it: the four domains of science, their fields, their subfields. Size is fractional works in all years. Every slice is a page; the interactive view zooms down to single topics and colours each by how much more of it this institution does than the world.

Its 4 domains and 18 fields, with their numbers
    1. Engineering222.8%
    2. Environmental Science110.1%
    3. Physics and Astronomy05.0%
    4. Mathematics03.0%
    5. Chemical Engineering02.0%
    6. Earth and Planetary Sciences02.0%
    7. Chemistry01.0%
    1. Social Sciences224.6%
    2. Psychology18.7%
    3. Business, Management and Accounting17.5%
    4. Arts and Humanities03.9%
    5. Economics, Econometrics and Finance01.0%
    1. Medicine03.1%
    2. Health Professions01.3%
    1. Agricultural and Biological Sciences02.5%
    2. Neuroscience00.8%
    3. Biochemistry, Genetics and Molecular Biology00.4%
    4. Immunology and Microbiology00.4%
All of science, and how each field's share has moved since 1950: the Science domain explorer

Field profile

Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.

Agricultural and Biological Sciences: 0.30× its world share, 0 worksAgricultural and Bio…Biochemistry, Genetics and Molecular Biology: 0.16× its world share, 0 worksBiochemistry, Geneti…Neuroscience: 0.51× its world share, 0 worksNeuroscienceEngineering: 0.67× its world share, 0 worksEngineeringEnvironmental Science: 0.58× its world share, 0 worksEnvironmental ScienceHealth Professions: 0.54× its world share, 0 worksHealth ProfessionsMedicine: 0.24× its world share, 0 worksMedicineBusiness, Management and Accounting: 5.88× its world share, 1 worksBusiness, Management…Psychology: 3.29× its world share, 0 worksPsychologySocial Sciences: 3.87× its world share, 2 worksSocial Sciences1×world share
more than its size predictsabout as predictedless

Rings at 0.5×, 1× and 2×. Widest outward: Business, Management and Accounting, 5.9×. Every wedge is a field page.

All 10 fields, with their numbers
  1. Business, Management and Accounting5.88×1 works
  2. Social Sciences3.87×2 works
  3. Psychology3.29×0 works
  4. Engineering0.67×0 works
  5. Environmental Science0.58×0 works
  6. Health Professions0.54×0 works
  7. Neuroscience0.51×0 works
  8. Agricultural and Biological Sciences0.30×0 works
  9. Medicine0.24×0 works
  10. Biochemistry, Genetics and Molecular Biology0.16×0 works

What are the most cited papers from International Game Technology (Canada)?

The most cited paper from International Game Technology (Canada) is "An updated evolutionary study of Flaviviridae NS3 helicase and NS5 RNA-dependent RNA polymerase reveals novel invariable motifs as potential pharmacological targets" (Louis Papageorgiou, Styliani Loukatou, Sofia Kossida et al., 2016), with 51 citations. Next come "Rapid Activation of Neuroinflammation in Stroke: Plasma and Extracellular Vesicles Obtained on a Mobile Stroke Unit" (44) and "Improved log‐linear model estimators of abundance in capture‐recapture experiments" (44).

Most cited papers
#PaperReleasedCitations
1 An updated evolutionary study of Flaviviridae NS3 helicase and NS5 RNA-dependent RNA polymerase reveals novel invariable motifs as potential pharmacological targets Louis Papageorgiou, Styliani Loukatou, Sofia Kossida et al. · Molecular BioSystems 28 Jan 2016 51
2 Rapid Activation of Neuroinflammation in Stroke: Plasma and Extracellular Vesicles Obtained on a Mobile Stroke Unit Robert G. Kowalski, Aurélie Ledreux, John E. Violette et al. · Stroke Open access 2 Feb 2023 44
3 Improved log‐linear model estimators of abundance in capture‐recapture experiments Louis‐Paul Rivest, Tina Lévesque · Canadian Journal of Statistics Dec 2001 44
4 Testing Exponentiality Versus Pareto Distribution via Likelihood Ratio Tomasz J. Kozubowski, Anna K. Panorska, Fares Qeadan et al. · Communications in Statistics - Simulation and Computation 14 Nov 2008 32
5 Simulation of sedimentation of polydisperse suspensions: A particle‐based approach Monika Bargieł, Robert A. Ford, Elmer M. Tory · AIChE Journal 24 Jun 2005 20
All 13 most cited papers, with filters and sorting

Which research topics does International Game Technology (Canada) publish most on?

By volume in 2022-now: Regulation and Compliance Studies, Legal Education and Practice Innovations, Social Sciences and Governance and Migration, Identity, and Health.

  1. 1 Regulation and Compliance Studies Strategy and Management 0 works
  2. 2 Legal Education and Practice Innovations Law 0 works
  3. 3 Social Sciences and Governance Urban Studies 0 works
  4. 4 Migration, Identity, and Health Sociology and Political Science 0 works
  5. 5 Social Policies and Family Sociology and Political Science 0 works
  6. 6 Digital Games and Media Sociology and Political Science 0 works
  7. 7 Digital Platforms and Economics Strategy and Management 0 works
  8. 8 Gambling Behavior and Treatments Clinical Psychology 0 works
  9. 9 Radar Systems and Signal Processing Aerospace Engineering 0 works
  10. 10 Radio Wave Propagation Studies Aerospace Engineering 0 works

How open and international is its research?

Against the world's own shares: the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.

openly available51.0%not open49.0%

World: 40% of research is openly available.

with international co-authors48.7%domestic only51.3%

World: 18% is written across borders.

How has International Game Technology (Canada)'s research output changed?

still counting20052010201520202025
grewheldshrank

The same series as a ribbon: one cell per year, darker for more. The line above answers how much; this answers when.

Its share of all research

Growing output can still be a shrinking share: all of science grows. This is International Game Technology (Canada) as a percentage of every work published that year, 0.000023% in 2024.

still counting0.000020%0.000040%International Game Technology (Canada)0.0000085% in 202520102020

Fractional works of International Game Technology (Canada) over all fractional works that year. How the balance of science has shifted.

Other research institutions in Moncton

All research institutions in Moncton

Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners have tabs of their own, above.

Discussion

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