- Research works
- 81 ▲ 34% vs 2013–17
- Citations
- 90 1.1 per fractional work
- Top-10% rate
- 2.4% record average 16.5%
- Open access
- 6% world 28%
Not ranked overall: Jon Peddie Research is under the volume floor below which an excellence rate is noise. Not ranked is not the same as ranked last.
Field profile
Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.
Rings at 0.5×, 1× and 2×. Widest outward: Computer Science, 8.5×. Every wedge is a field page.
Who are the top researchers at Jon Peddie Research?
Ranked on the composite score, Jon Peddie lead among researchers whose main affiliation is Jon Peddie Research.
- 1 Jon Peddie United States · #1,395,501 worldwide 6 citations · 27 works
Which keywords describe research at Jon Peddie Research?
By fractional works in 2022–2025, weighted toward what it does more of than the world: Education, Technology, Parallel Computing, Applications, Immersive Simulations, High-Performance Computing, GPU Computing and Performance Optimization.
- Presence
- Parametricism
- Ethics
- Design for Manufacture
- 3D Reconstruction
- Graph Matching
- Labeling
- Embodiment
- Connected Components
- Distributed Systems
- Innovation
- Workflow Management
- Interaction Techniques
- Gesture Recognition
- Artificial Intelligence
- Computer Graphics
- Performance Optimization
- High-Performance Computing
- Applications
- Technology
- Education
- Parallel Computing
- Immersive Simulations
- GPU Computing
- Virtual Reality
- Visualization
- Distributed Storage
- Network Coding
- Tangible User Interfaces
- Holographic Displays
- Stereoscopic Displays
- Grid Computing
- Cultural Heritage
- Finite Elements
- NURBS
- Graph Processing
- Assembly Planning
- Digital Fabrication
- Immersion
- Point Clouds
Size is fractional works in 2022–2025 in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 40 words are chosen for being large and distinctive. Each links to the topic it comes from most.
All 40 words, with their numbers
- Education7▲ 9.6×3 topics
- Technology7▲ 30×2 topics
- Parallel Computing6▲ 127×2 topics
- Applications6▲ 51×1 topic
- Immersive Simulations6▲ 291×1 topic
- High-Performance Computing6▲ 157×2 topics
- GPU Computing4▲ 250×1 topic
- Performance Optimization4▲ 149×1 topic
- Virtual Reality4▲ 19×4 topics
- Computer Graphics4▲ 328×1 topic
- Visualization4▲ 152×1 topic
- Artificial Intelligence3▲ 5.1×6 topics
- Distributed Storage2▲ 197×1 topic
- Gesture Recognition2▲ 74×2 topics
- Network Coding2▲ 115×1 topic
- Interaction Techniques2▲ 271×1 topic
- Tangible User Interfaces2▲ 271×1 topic
- Workflow Management2▲ 63×2 topics
- Holographic Displays2▲ 274×1 topic
- Innovation2▲ 3.7×3 topics
- Stereoscopic Displays2▲ 274×1 topic
- Distributed Systems2▲ 21×1 topic
- Grid Computing2▲ 103×1 topic
- Connected Components1▲ 628×1 topic
- Cultural Heritage1▲ 5.7×3 topics
- Embodiment1▲ 17×2 topics
- Finite Elements1▲ 130×1 topic
- Labeling1▲ 628×1 topic
- NURBS1▲ 130×1 topic
- Graph Matching1▲ 191×1 topic
- Graph Processing1▲ 191×1 topic
- 3D Reconstruction1▲ 26×1 topic
- Assembly Planning1▲ 31×1 topic
- Design for Manufacture1▲ 31×1 topic
- Digital Fabrication1▲ 31×1 topic
- Ethics1▲ 4.9×2 topics
- Immersion1▲ 36×1 topic
- Parametricism1▲ 106×1 topic
- Point Clouds1▲ 26×1 topic
- Presence1▲ 36×1 topic
Which research topics does Jon Peddie Research publish most on?
By volume in 2022–2025: Augmented Reality Applications, Parallel Computing and Optimization Techniques, Computer Graphics and Visualization Techniques and Advanced Data Storage Technologies.
Area is fractional works; colour is the subfield each topic belongs to.
- 1 Augmented Reality Applications Computer Vision and Pattern Recognition 6 works
- 2 Parallel Computing and Optimization Techniques Hardware and Architecture 4 works
- 3 Computer Graphics and Visualization Techniques Computer Graphics and Computer-Aided Design 4 works
- 4 Advanced Data Storage Technologies Computer Networks and Communications 2 works
- 5 Interactive and Immersive Displays Human-Computer Interaction 2 works
- 6 Advanced Optical Imaging Technologies Media Technology 2 works
- 7 Distributed and Parallel Computing Systems Computer Networks and Communications 2 works
- 8 Digital Image Processing Techniques Computer Vision and Pattern Recognition 1 works
- 9 Advanced Numerical Analysis Techniques Computational Mechanics 1 works
- 10 Graph Theory and Algorithms Computer Vision and Pattern Recognition 1 works
How open and international is its research?
Against the world’s own shares — the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.
World: 28% of research is openly available.
World: 19% is written across borders.
How has Jon Peddie Research's research output changed?
Output in 2018–2022 was 34% higher than in 2013–2017.
The same series as a ribbon — one cell per year, darker for more. The line above answers how much; this answers when.
Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners are in the interactive view on the map.