- Research works
- 51 ▲ 142% vs 2013–17
- Citations
- 1.3k 25.1 per fractional work
- Top-10% rate
- 14.4% record average 16.5%
- Open access
- 33% world 28%
Not ranked overall: Ubisoft (Canada) is under the volume floor below which an excellence rate is noise. Not ranked is not the same as ranked last.
Field profile
Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.
Rings at 0.5×, 1× and 2×. Widest outward: Computer Science, 9.3×. Every wedge is a field page.
Which keywords describe research at Ubisoft (Canada)?
By fractional works in 2022–2025, weighted toward what it does more of than the world: Deep Learning, Neural Networks, Convolutional Neural Networks, Distributed Systems, Convolutional Networks, Pose Estimation, Simulation and Anomaly Detection.
- Refactoring
- Content-Based Retrieval
- Character Animation
- Spatiotemporal Features
- Action Recognition
- Anomaly Detection
- Distributed Systems
- Machine Learning
- Neural Networks
- Deep Learning
- Convolutional Neural Networks
- Convolutional Networks
- Pose Estimation
- Simulation
- Computer Graphics
- Visualization
- Code Clone Detection
- Motion Synthesis
- Video Summarization
Size is fractional works in 2022–2025 in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 19 words are chosen for being large and distinctive. Each links to the topic it comes from most.
All 19 words, with their numbers
- Deep Learning8▲ 10×21 topics
- Neural Networks3▲ 8.1×10 topics
- Convolutional Neural Networks2▲ 13×6 topics
- Machine Learning2▲ 2.6×6 topics
- Convolutional Networks2▲ 58×3 topics
- Distributed Systems2▲ 49×3 topics
- Pose Estimation2▲ 58×3 topics
- Anomaly Detection2▲ 21×2 topics
- Simulation2▲ 24×2 topics
- Action Recognition1▲ 109×1 topic
- Computer Graphics1▲ 209×1 topic
- Spatiotemporal Features1▲ 109×1 topic
- Visualization1▲ 97×1 topic
- Character Animation1▲ 361×1 topic
- Code Clone Detection1▲ 129×1 topic
- Content-Based Retrieval1▲ 213×1 topic
- Motion Synthesis1▲ 361×1 topic
- Refactoring1▲ 129×1 topic
- Video Summarization1▲ 213×1 topic
Which research topics does Ubisoft (Canada) publish most on?
By volume in 2022–2025: Video Analysis and Summarization, Human Motion and Animation, Human Pose and Action Recognition and Computer Graphics and Visualization Techniques.
Area is fractional works; colour is the subfield each topic belongs to.
- 1 Video Analysis and Summarization Computer Vision and Pattern Recognition 1 works
- 2 Human Motion and Animation Control and Systems Engineering 1 works
- 3 Human Pose and Action Recognition Computer Vision and Pattern Recognition 1 works
- 4 Computer Graphics and Visualization Techniques Computer Graphics and Computer-Aided Design 1 works
- 5 Software Engineering Research Information Systems 1 works
- 6 Software System Performance and Reliability Computer Networks and Communications 1 works
- 7 3D Shape Modeling and Analysis Computational Mechanics 1 works
- 8 Software Reliability and Analysis Research Software 1 works
- 9 Reinforcement Learning in Robotics Artificial Intelligence 1 works
- 10 Artificial Intelligence in Games Artificial Intelligence 1 works
How open and international is its research?
Against the world’s own shares — the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.
World: 28% of research is openly available.
World: 19% is written across borders.
How has Ubisoft (Canada)'s research output changed?
Output in 2018–2022 was 142% higher than in 2013–2017.
The same series as a ribbon — one cell per year, darker for more. The line above answers how much; this answers when.
Other research institutions in Montreal
- McGill University
- Université de Montréal
- Concordia University
- Université du Québec à Montréal
- Polytechnique Montréal
- McGill University Health Centre
- CAE (Canada)
- École de Technologie Supérieure
Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners are in the interactive view on the map.