David Oyarzun
David Oyarzun publishes mostly in Computer Vision and Pattern Recognition, Control and Systems Engineering and Artificial Intelligence, on topics such as Human Motion and Animation, Augmented Reality Applications and Video Analysis and Summarization.
- World rank
- #4,646,264 of 7,710,434 ranked researchers
- Rank in Spain
- #107,426 of 204,306
- Works
- 60
- Citations
- 901
- Citations per work
- 15.0
What does David Oyarzun research?
David Oyarzun's work is mostly in Computer Science (35%), Engineering (17%), Social Sciences (6%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Physical Sciences3151.9%
- Computer Science2135.0%
- Engineering1016.9%
- Everything else2337.8%
- Social Sciences610.3%
- Social Sciences35.8%
- Psychology34.5%
- 1Computer Vision and Pattern Recognition19% of their works
- 2Control and Systems Engineering17% of their works
- 3Artificial Intelligence8% of their works
- 4Human-Computer Interaction8% of their works
- 5Sociology and Political Science6% of their works
- 6Social Psychology4% of their works
Research topics
Which keywords describe David Oyarzun's research?
The keywords of their largest research topics: Virtual Reality, Deep Learning, Character Animation, Motion Synthesis, Education, Technology, Content-Based Retrieval and Embodiment.
- Procedural Content Generation
- Social TV
- Facial Landmark Detection
- Video Summarization
- Presence
- Embodiment
- Technology
- Motion Synthesis
- Deep Learning
- Virtual Reality
- Character Animation
- Education
- Content-Based Retrieval
- Human-Robot Interaction
- Socially Assistive Robotics
- Face Recognition
- Interactive Television
- Monte Carlo Tree Search
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most.
All 18 words, with their numbers
- Virtual Reality292 topics
- Deep Learning282 topics
- Character Animation221 topic
- Motion Synthesis221 topic
- Education81 topic
- Technology81 topic
- Content-Based Retrieval71 topic
- Embodiment71 topic
- Human-Robot Interaction71 topic
- Presence71 topic
- Socially Assistive Robotics71 topic
- Video Summarization71 topic
- Face Recognition61 topic
- Facial Landmark Detection61 topic
- Interactive Television61 topic
- Social TV61 topic
- Monte Carlo Tree Search41 topic
- Procedural Content Generation41 topic
Where does David Oyarzun work?
David Oyarzun's main affiliation in the publication record is Vicomtech, Spain.
How many publications and citations does David Oyarzun have?
OpenAlex counts 60 works and 901 citations for David Oyarzun, an h-index of 9, ranking #4,646,264 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
Papers, co-authors, who cited this work and researchers on the nearest topics have tabs of their own, above. Is this your page? Claim it with your ORCID iD, or request a correction or removal.
Discussion
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