Gengdai Liu
Gengdai Liu publishes mostly in Computer Vision and Pattern Recognition, Control and Systems Engineering and Human-Computer Interaction, on topics such as Human Motion and Animation, Human Pose and Action Recognition and Video Analysis and Summarization.
- World rank
- #6,321,745 of 7,710,434 ranked researchers
- Rank in China
- #876,496 of 978,568
- Works
- 31
- Citations
- 131
- Citations per work
- 4.2
What does Gengdai Liu research?
Gengdai Liu's work is mostly in Computer Science (60%), Engineering (22%), Psychology (3%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Physical Sciences2581.9%
- Computer Science1960.3%
- Engineering721.6%
- Everything else514.7%
- Social Sciences13.4%
- Psychology13.4%
- 1Computer Vision and Pattern Recognition40% of their works
- 2Control and Systems Engineering22% of their works
- 3Human-Computer Interaction9% of their works
- 4Artificial Intelligence6% of their works
- 5Computer Graphics and Computer-Aided Design6% of their works
- 6Social Psychology3% of their works
Research topics
- Human Motion and Animation
- Human Pose and Action Recognition
- Video Analysis and Summarization
- Advanced Image and Video Retrieval Techniques
- Computer Graphics and Visualization Techniques
- Simulation and Modeling Applications
- Image Retrieval and Classification Techniques
- Visual Attention and Saliency Detection
Which keywords describe Gengdai Liu's research?
The keywords of their largest research topics: Deep Learning, Virtual Reality, Character Animation, Motion Synthesis, Action Recognition, Pose Estimation, Content-Based Retrieval and Simulation.
- Shape Matching
- Content-Based Image Retrieval
- Training System
- Computer Graphics
- Feature Matching
- Simulation
- Pose Estimation
- Motion Synthesis
- Virtual Reality
- Deep Learning
- Character Animation
- Action Recognition
- Content-Based Retrieval
- Video Summarization
- Local Descriptors
- Optimization
- Visualization
- Saliency Detection
- Visual Attention
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most.
All 19 words, with their numbers
- Deep Learning344 topics
- Virtual Reality192 topics
- Character Animation151 topic
- Motion Synthesis151 topic
- Action Recognition101 topic
- Pose Estimation101 topic
- Content-Based Retrieval81 topic
- Simulation82 topics
- Video Summarization81 topic
- Feature Matching61 topic
- Local Descriptors61 topic
- Computer Graphics41 topic
- Optimization41 topic
- Training System41 topic
- Visualization41 topic
- Content-Based Image Retrieval31 topic
- Saliency Detection31 topic
- Shape Matching31 topic
- Visual Attention31 topic
Where does Gengdai Liu work?
Gengdai Liu's main affiliation in the publication record is Zhejiang University, China.
How many publications and citations does Gengdai Liu have?
OpenAlex counts 31 works and 131 citations for Gengdai Liu, an h-index of 7, ranking #6,321,745 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
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