Kelvin Sung
Kelvin Sung publishes mostly in Computer Vision and Pattern Recognition, Computer Science Applications and Computer Graphics and Computer-Aided Design, on topics such as Teaching and Learning Programming, Educational Games and Gamification and Computer Graphics and Visualization Techniques.
- World rank
- #215,722 of 1,633,909 ranked researchers
- Rank in United States
- #86,302 of 358,040
- Works
- 34
- Citations
- 86
- Citations per work
- 2.5
What does Kelvin Sung research?
Shares of their own output, by the field each of their topics belongs to. The grey slice is everything not listed.
- 1Computer Vision and Pattern Recognition14% of their works
- 2Computer Science Applications14% of their works
- 3Computer Graphics and Computer-Aided Design14% of their works
- 4Developmental and Educational Psychology11% of their works
- 5Computer Networks and Communications6% of their works
- 6Education6% of their works
Research topics
- Teaching and Learning Programming
- Educational Games and Gamification
- Computer Graphics and Visualization Techniques
- Aesthetic Perception and Analysis
- Computational Physics and Python Applications
- Digital Media and Visual Art
- Computational Geometry and Mesh Generation
- Distributed and Parallel Computing Systems
Which keywords describe Kelvin Sung's research?
The keywords of their largest research topics: Computational Thinking, Game-Based Learning, Gamification, Programming Education, Visualization, Computer Graphics, Rendering and Aesthetic Perception.
- Scientific Computing
- Neuroaesthetics
- Grid Computing
- Digital Media Technology
- Aesthetic Perception
- Computer Graphics
- Programming Education
- Game-Based Learning
- Computational Thinking
- Gamification
- Visualization
- Rendering
- Delaunay Triangulations
- Distributed Systems
- Mesh Generation
- Python
- Visual Communication Design
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most.
All 17 words, with their numbers
- Computational Thinking41 topic
- Game-Based Learning41 topic
- Gamification41 topic
- Programming Education41 topic
- Visualization42 topics
- Computer Graphics31 topic
- Rendering31 topic
- Aesthetic Perception11 topic
- Delaunay Triangulations11 topic
- Digital Media Technology11 topic
- Distributed Systems11 topic
- Grid Computing11 topic
- Mesh Generation11 topic
- Neuroaesthetics11 topic
- Python11 topic
- Scientific Computing11 topic
- Visual Communication Design11 topic
Where does Kelvin Sung work?
Kelvin Sung's main affiliation in the publication record is University of Washington Bothell, United States.
How many publications and citations does Kelvin Sung have?
Science Explorer counts 34 works and 86 citations for Kelvin Sung, ranking #215,722 of 1,633,909 researchers worldwide on the composite score.
Ranked on field-normalised excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
Papers, co-authors, who cited this work and researchers on the nearest topics are in the interactive view on the map. Is this your page? Request a correction or removal.