Digital Media and Visual Art
Digital Media and Visual Art is a research topic within Computer Graphics and Computer-Aided Design. Science Explorer counts 31k research works in it since 1950. 9.7% of them reached the world's top 10% most cited for their field and year.
This cluster of papers focuses on the innovations and applications of visual communication design, digital media technology, and artificial intelligence in various fields such as art, education, urban landscape design, and animation. It explores the intersection of technology and design, including topics like interactive design, virtual reality, multimedia technology, and the impact of color research on graphic design.
- Visual Communication Design
- Digital Media Technology
- Artificial Intelligence
- Interactive Design
- Animation
- Human-Computer Interaction
- Virtual Reality
- Multimedia Technology
- Color Research
- Graphic Design
- Research works
- 31k fractional, since 1950
- In the world top 10%
- 3k per year above
- Top-10% rate
- 9.7% share of its works in the world top 10%
- Growth, 2018-21 → 2022-25
- +86% the tick is no change
- Largest producer
China
66% of the 10 largest, 2022-now
Which countries lead Digital Media and Visual Art research?
By volume, China and Indonesia publish the most (5.1k and 487 works in 2022-now).
By volume, 2022-now
- 1
China 5.1k works
- 2
Indonesia 487 works
- 3
Malaysia 403 works
- 4
United States 377 works
- 5
India 276 works
- 6
Russia 261 works
- 7
South Korea 225 works
- 8
Türkiye 212 works
- 9
Ukraine 202 works
- 10
Thailand 174 works
How concentrated that is
The same countries as shares of everything the list above accounts for. A node where two countries do two thirds of the work and one spread evenly across twelve read alike as a ranking and not at all alike here.
Shares of the rows listed above, not of the whole node.
Which institutions lead Digital Media and Visual Art research?
By volume in 2022-now, Wuhan Textile University publishes the most Digital Media and Visual Art research, followed by Anhui University of Finance and Economics and Universiti Teknologi MARA.
By volume, 2022-now
- 1
Wuhan Textile University
China 135 works
- 2
Anhui University of Finance and Economics
China 103 works
- 3
Universiti Teknologi MARA
Malaysia 95 works
- 4
Hubei University of Technology
China 89 works
- 5
Jingdezhen Ceramic Institute
China 66 works
- 6
Shenyang Jianzhu University
China 63 works
- 7
Communication University of China
China 48 works
- 8
City University Malaysia
Malaysia 48 works
- 9
Sichuan University
China 43 works
- 10
Sultan Idris Education University
Malaysia 41 works
Who are the leading researchers in Digital Media and Visual Art?
The most-cited researchers publishing on Digital Media and Visual Art include Xiaogang Wang and Han Zhang.
- 1
Xiaogang Wang
China 260k citations
- 2
Han Zhang
China 161k citations
Ranked by citations received across their whole record, among researchers with at least three works on this topic.
Where is Digital Media and Visual Art research done?
The largest centres of Digital Media and Visual Art research in 2022-now are Beijing (China), Wuhan (China), Shanghai (China) and Guangzhou (China). Among places with at least 20 works in it, it is an unusually large share of all research in Jingdezhen and Bengbu.
Largest cities, 2022-now
Where it is the local speciality
- JingdezhenCN · 70.6 works118×
- BengbuCN · 106.4 works46×
Location quotient: how much more of its research is in Digital Media and Visual Art than the world average.
Where is the best place to study Digital Media and Visual Art?
Among universities, judged by research, Shaanxi University of Science and Technology, Macau University of Science and Technology and Hubei University of Technology score highest, combining excellence, specialisation, size, growth and international reach. Research strength is one signal when choosing where to study; it does not measure teaching.
One dot per university in the first ten of the table below, at the default weights. The upper left is the interesting corner: small places doing unusually strong work.
Universities only. The score blends excellence (40%), size (30%), specialisation (10%), growth (10%), international reach (10%), 2022-now; growth compares 2018-21 with 2022-25 and counts up to +20%, since a jump from a small base is mostly noise.
Every institution in Digital Media and Visual Art, country by countryIs Digital Media and Visual Art research growing?
Output in 2022-2025 was 86% higher than in 2018-2021, peaking in 2023. The fastest-growing topics are Digital Media and Visual Art.
The same series as a ribbon: one cell per year, darker for more. The line above answers how much; this answers when.
Its share of all research
Growing output can still be a shrinking share: all of science grows. This is Digital Media and Visual Art as a percentage of every work published that year, 0.045% in 2024.
Fractional works of Digital Media and Visual Art over all fractional works that year. How the balance of science has shifted.
How much of it reaches the world top 10%
Year by year.
Of each year's works in it, the share that reached the world's 10% most cited for their field and year. A field is the world for its own topics, so there is no other line to hold it against.
Which topics inside it are moving
Growth and decline on one axis around a shared zero. Two lists side by side hide the thing that matters: whether the growth dwarfs the decline, or the other way round.
Discussion
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