Seann Dikkers
Seann Dikkers publishes mostly in Education, Developmental and Educational Psychology and Sociology and Political Science, on topics such as Educational Games and Gamification, Digital Games and Media and Mobile Learning in Education.
- World rank
- #2,083,533 of 7,710,434 ranked researchers
- Rank in United States
- #629,481 of 1,627,098
- Works
- 34
- Citations
- 233
- Citations per work
- 6.9
What does Seann Dikkers research?
Seann Dikkers's work is mostly in Social Sciences (32%), Psychology (17%), Computer Science (14%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Social Sciences1956.3%
- Social Sciences1132.5%
- Psychology617.5%
- Arts and Humanities26.3%
- Everything else822.4%
- Physical Sciences513.8%
- Computer Science513.8%
- Health Sciences37.5%
- Health Professions37.5%
- 1Education18% of their works
- 2Developmental and Educational Psychology18% of their works
- 3Sociology and Political Science15% of their works
- 4Information Systems14% of their works
- 5Speech and Hearing8% of their works
- 6Literature and Literary Theory6% of their works
Research topics
Which keywords describe Seann Dikkers's research?
The keywords of their largest research topics: Technology Integration, Motivation, Game-Based Learning, Gamification, Collaborative Learning, Online Gaming, Video Games and Education.
- Technology
- Metacognition
- Programming Education
- New Literacies
- Health Promotion
- Mobile Learning
- Education
- Online Gaming
- Gamification
- Motivation
- Technology Integration
- Game-Based Learning
- Collaborative Learning
- Video Games
- Higher Education
- Digital Storytelling
- Multimodal Literacy
- Computational Thinking
- Applications
- Self-Regulation
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most.
All 20 words, with their numbers
- Technology Integration183 topics
- Motivation142 topics
- Game-Based Learning121 topic
- Gamification121 topic
- Collaborative Learning92 topics
- Online Gaming91 topic
- Video Games91 topic
- Education82 topics
- Higher Education71 topic
- Mobile Learning71 topic
- Digital Storytelling61 topic
- Health Promotion61 topic
- Multimodal Literacy51 topic
- New Literacies51 topic
- Computational Thinking41 topic
- Programming Education41 topic
- Applications21 topic
- Metacognition21 topic
- Self-Regulation21 topic
- Technology21 topic
Where does Seann Dikkers work?
Seann Dikkers's main affiliation in the publication record is University of Wisconsin–Madison, United States.
How many publications and citations does Seann Dikkers have?
OpenAlex counts 34 works and 233 citations for Seann Dikkers, an h-index of 7, ranking #2,083,533 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
Papers, co-authors, who cited this work and researchers on the nearest topics have tabs of their own, above. Is this your page? Claim it with your ORCID iD, or request a correction or removal.
Discussion
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