Sejin Oh
Sejin Oh publishes mostly in Computer Vision and Pattern Recognition, Control and Systems Engineering and Human-Computer Interaction, on topics such as Augmented Reality Applications, Interactive and Immersive Displays and Robotics and Automated Systems.
- World rank
- #4,423,552 of 7,710,434 ranked researchers
- Rank in South Korea
- #75,113 of 162,609
- Works
- 28
- Citations
- 178
- Citations per work
- 6.4
What does Sejin Oh research?
Sejin Oh's work is mostly in Computer Science (41%), Engineering (18%), Social Sciences (6%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Physical Sciences1658.9%
- Computer Science1241.1%
- Engineering517.8%
- Everything else931.5%
- Social Sciences39.6%
- Social Sciences25.5%
- Psychology14.1%
- 1Computer Vision and Pattern Recognition29% of their works
- 2Control and Systems Engineering14% of their works
- 3Human-Computer Interaction12% of their works
- 4Sociology and Political Science6% of their works
- 5Social Psychology4% of their works
- 6Aerospace Engineering4% of their works
Research topics
Which keywords describe Sejin Oh's research?
The keywords of their largest research topics: Virtual Reality, Education, Technology, Deep Learning, Interaction Techniques, Tangible User Interfaces, Cloud Robotics and Internet of Robotic Things.
- Video Summarization
- Presence
- Embodiment
- Pervasive Computing
- Character Animation
- Internet of Robotic Things
- Tangible User Interfaces
- Deep Learning
- Education
- Virtual Reality
- Technology
- Interaction Techniques
- Cloud Robotics
- Activity Recognition
- Motion Synthesis
- Content-Based Retrieval
- Interactive Television
- Social TV
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most. The words come from the keyword list OpenAlex gives each topic, not from the text of the papers, so a word can appear that none of the papers uses.
All 18 words, with their numbers
- Virtual Reality123 topics
- Education111 topic
- Technology111 topic
- Deep Learning82 topics
- Interaction Techniques61 topic
- Tangible User Interfaces61 topic
- Cloud Robotics51 topic
- Internet of Robotic Things51 topic
- Activity Recognition41 topic
- Character Animation41 topic
- Motion Synthesis41 topic
- Pervasive Computing41 topic
- Content-Based Retrieval31 topic
- Embodiment31 topic
- Interactive Television31 topic
- Presence31 topic
- Social TV31 topic
- Video Summarization31 topic
Where does Sejin Oh work?
Sejin Oh's main affiliation in the publication record is Korea Testing Laboratory, South Korea.
How many publications and citations does Sejin Oh have?
OpenAlex counts 28 works and 178 citations for Sejin Oh, an h-index of 7, ranking #4,423,552 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised citation excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
Other researchers named Sejin Oh
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