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Codeplay (United Kingdom)

Research works
62
▲ 24% vs 2018-21
Citations
430
6.9 per fractional work
Top-10% rate
1.1%
all institutions 10.0%
Open access
22%
world 40%
International
24%
world 18%

Not ranked overall: Codeplay (United Kingdom) is under the volume floor below which a citation excellence rate is noise. Not ranked is not the same as ranked last.

Which fields of science does Codeplay (United Kingdom) work in?

In 2022-now, 87% of research at Codeplay (United Kingdom) is in Physical Sciences, 11% in Social Sciences. Its largest fields are Computer Science (67%), Engineering (16%), Decision Sciences (9%). It does 1.9× the world's share of Physical Sciences.

Physical Sciences: 19 fractional works · 87.3% of its workComputer Science: 14 fractional works · 66.7% of its workHardware and Architecture: 5 fractional works · 22.3% of its workComputer Networks and Communications: 4 fractional works · 18.5% of its workComputer Vision and Pattern Recognition: 3 fractional works · 12.6% of its workArtificial Intelligence: 1 fractional works · 6.6% of its workInformation Systems: 1 fractional works · 2.6% of its workComputational Theory and Mathematics: 0 fractional works · 2.0% of its workSignal Processing: 0 fractional works · 1.1% of its workSoftware: 0 fractional works · 0.5% of its workComputer Science Applications: 0 fractional works · 0.4% of its workEngineering: 4 fractional works · 16.2% of its workElectrical and Electronic Engineering: 2 fractional works · 9.4% of its workControl and Systems Engineering: 1 fractional works · 3.9% of its workBiomedical Engineering: 0 fractional works · 0.9% of its workMechanical Engineering: 0 fractional works · 0.8% of its workIndustrial and Manufacturing Engineering: 0 fractional works · 0.5% of its workAerospace Engineering: 0 fractional works · 0.4% of its workAutomotive Engineering: 0 fractional works · 0.4% of its workEnvironmental Science: 0 fractional works · 1.9% of its workManagement, Monitoring, Policy and Law: 0 fractional works · 1.5% of its workEnvironmental Engineering: 0 fractional works · 0.4% of its workSmaller subfields together: 0 fractional works · 0.0% of its workMaterials Science: 0 fractional works · 1.9% of its workMaterials Chemistry: 0 fractional works · 1.9% of its workPhysics and Astronomy: 0 fractional works · 0.5% of its workNuclear and High Energy Physics: 0 fractional works · 0.5% of its workSocial Sciences: 2 fractional works · 11.3% of its workDecision Sciences: 2 fractional works · 8.7% of its workInformation Systems and Management: 2 fractional works · 8.7% of its workSocial Sciences: 0 fractional works · 2.1% of its workCommunication: 0 fractional works · 1.9% of its workSociology and Political Science: 0 fractional works · 0.2% of its workPsychology: 0 fractional works · 0.5% of its workDevelopmental and Educational Psychology: 0 fractional works · 0.2% of its workSocial Psychology: 0 fractional works · 0.2% of its workHealth Sciences: 0 fractional works · 0.9% of its workMedicine: 0 fractional works · 0.9% of its workRadiology, Nuclear Medicine and Imaging: 0 fractional works · 0.9% of its workLife Sciences: 0 fractional works · 0.5% of its workNeuroscience: 0 fractional works · 0.5% of its workNeurology: 0 fractional works · 0.5% of its workALL ITS WORKCodeplay (UnitedKingdom)22fractional works, 2022-now
Life Sciences1%Physical Sciences87%Health Sciences1%Social Sciences11%

Each ring splits the one inside it: the four domains of science, their fields, their subfields. Size is fractional works in 2022-now. Every slice is a page; the interactive view zooms down to single topics and colours each by how much more of it this institution does than the world.

Its 4 domains and 10 fields, with their numbers
    1. Computer Science1466.7%
    2. Engineering416.2%
    3. Environmental Science01.9%
    4. Materials Science01.9%
    5. Physics and Astronomy00.5%
    1. Decision Sciences28.7%
    2. Social Sciences02.1%
    3. Psychology00.5%
    1. Medicine00.9%
    1. Neuroscience00.5%
All of science, and how each field's share has moved since 1950: the Science domain explorer

Field profile

Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.

Neuroscience: 0.32× its world share, 0 worksNeuroscienceComputer Science: 8.57× its world share, 14 worksComputer ScienceEngineering: 1.08× its world share, 4 worksEngineeringEnvironmental Science: 0.39× its world share, 0 worksEnvironmental ScienceMaterials Science: 0.55× its world share, 0 worksMaterials SciencePhysics and Astronomy: 0.23× its world share, 0 worksPhysics and AstronomyMedicine: 0.05× its world share, 0 worksMedicineDecision Sciences: 8.99× its world share, 2 worksDecision SciencesPsychology: 0.15× its world share, 0 worksPsychologySocial Sciences: 0.17× its world share, 0 worksSocial Sciences1×world share
more than its size predictsabout as predictedless

Rings at 0.5×, 1× and 2×. Widest outward: Decision Sciences, 9.0×. Every wedge is a field page.

All 10 fields, with their numbers
  1. Decision Sciences8.99×2 works
  2. Computer Science8.57×14 works
  3. Engineering1.08×4 works
  4. Materials Science0.55×0 works
  5. Environmental Science0.39×0 works
  6. Neuroscience0.32×0 works
  7. Physics and Astronomy0.23×0 works
  8. Social Sciences0.17×0 works
  9. Psychology0.15×0 works
  10. Medicine0.05×0 works

Who are the top researchers at Codeplay (United Kingdom)?

Ranked on the quality score, Uwe Dolinsky, Andrew Richards and Kumudha Narasimhan lead among researchers whose main affiliation is Codeplay (United Kingdom).

  1. 1 Uwe Dolinsky United Kingdom · #1,980,329 worldwide 233 citations · 19 works
  2. 2 Andrew Richards United Kingdom · #2,185,875 worldwide 519 citations · 43 works
  3. 3 Kumudha Narasimhan United Kingdom · #4,756,737 worldwide 87 citations · 18 works
  4. 4 Mehdi Goli United Kingdom · #5,876,644 worldwide 368 citations · 59 works
All ranked researchers at Codeplay (United Kingdom)

What are the most cited papers from Codeplay (United Kingdom)?

The most cited paper from Codeplay (United Kingdom) is "Compiler fuzzing through deep learning" (Chris Cummins, Pavlos Petoumenos, Alastair Colin Murray et al., 2018), with 148 citations. Next come "PEPPHER: Efficient and Productive Usage of Hybrid Computing Systems" (88) and "Application of genetic programming to the calibration of industrial robots" (63).

Most cited papers
#PaperReleasedCitations
1 Compiler fuzzing through deep learning Chris Cummins, Pavlos Petoumenos, Alastair Colin Murray et al. Conference paperOpen access 12 Jul 2018 148
2 PEPPHER: Efficient and Productive Usage of Hybrid Computing Systems Siegfried Benkner, Sabri Pllana, Jesper Larsson Träff et al. · IEEE Micro 26 Jul 2011 88
3 Application of genetic programming to the calibration of industrial robots Jens-Uwe Dolinsky, Ian D. Jenkinson, Gary Colquhoun · Computers in Industry 9 Sep 2006 63
4 Offload – Automating Code Migration to Heterogeneous Multicore Systems Pete Cooper, Uwe Dolinsky, Alastair F. Donaldson et al. · Lecture notes in computer science Conference paper 2010 49
5 GRIP: Generic Representatives in PRISM Alastair F. Donaldson, Alice Ann Miller, David A. Parker Conference paper Sep 2007 36
All 77 most cited papers, with filters and sorting

Which keywords describe research at Codeplay (United Kingdom)?

By fractional works in 2022-now, weighted toward what it does more of than the world: High-Performance Computing, Parallel Computing, Workflow Management, GPU Computing, Performance Optimization, Distributed Systems, Deep Learning and Resource Management.

▲ more of its work than of the world's◆ about the world's share▼ less than the world's

Size is fractional works in 2022-now in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 26 words are chosen for being large and distinctive. Each links to the topic it comes from most.

All 26 words, with their numbers
  1. High-Performance Computing5▲ 298×2 topics
  2. Parallel Computing4▲ 178×2 topics
  3. Workflow Management4▲ 245×2 topics
  4. Deep Learning3▲ 4.5×10 topics
  5. GPU Computing3▲ 395×1 topic
  6. Performance Optimization3▲ 243×1 topic
  7. Distributed Systems3▲ 88×3 topics
  8. Resource Management2▲ 66×2 topics
  9. Software Development2▲ 175×2 topics
  10. Grid Computing2▲ 275×1 topic
  11. Reproducibility2▲ 220×1 topic
  12. Scientific Workflows2▲ 220×1 topic
  13. Task Scheduling2▲ 275×1 topic
  14. Convolutional Neural Networks2▲ 11×2 topics
  15. Computer Vision1▲ 24×2 topics
  16. High-Level Synthesis1▲ 315×1 topic
  17. Machine Learning1▲ 1.99×7 topics
  18. Reconfigurable Computing1▲ 260×1 topic
  19. Image Recognition1▲ 43×1 topic
  20. Neural Networks1▲ 4.0×3 topics
  21. Object Detection1▲ 45×1 topic
  22. Distributed Storage1▲ 212×1 topic
  23. Network Coding1▲ 127×1 topic
  24. Hyperspectral Imaging1▲ 18×3 topics
  25. Neuromorphic Computing1▲ 40×2 topics
  26. Radiation Effects1▲ 115×2 topics

Which research topics does Codeplay (United Kingdom) publish most on?

By volume in 2022-now: Parallel Computing and Optimization Techniques, Distributed and Parallel Computing Systems, Scientific Computing and Data Management and Embedded Systems Design Techniques.

  1. 1 Parallel Computing and Optimization Techniques Hardware and Architecture 3 works
  2. 2 Distributed and Parallel Computing Systems Computer Networks and Communications 2 works
  3. 3 Scientific Computing and Data Management Information Systems and Management 2 works
  4. 4 Embedded Systems Design Techniques Hardware and Architecture 1 works
  5. 5 Advanced Neural Network Applications Computer Vision and Pattern Recognition 1 works
  6. 6 Advanced Data Storage Technologies Computer Networks and Communications 1 works
  7. 7 CCD and CMOS Imaging Sensors Electrical and Electronic Engineering 1 works
  8. 8 Software System Performance and Reliability Computer Networks and Communications 1 works
  9. 9 Advanced Memory and Neural Computing Electrical and Electronic Engineering 1 works
  10. 10 Algorithms and Data Compression Artificial Intelligence 1 works

How open and international is its research?

Against the world's own shares: the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.

openly available22.2%not open77.8%

World: 40% of research is openly available.

with international co-authors24.5%domestic only75.5%

World: 18% is written across borders.

How has Codeplay (United Kingdom)'s research output changed?

Output in 2022-2025 was 24% higher than in 2018-2021.

still counting2010201520202025
grewheldshrank

The same series as a ribbon: one cell per year, darker for more. The line above answers how much; this answers when.

Its share of all research

Growing output can still be a shrinking share: all of science grows. This is Codeplay (United Kingdom) as a percentage of every work published that year, 0.000057% in 2024.

still counting0.00010%0.00020%Codeplay (United Kingdom)0.000028% in 202520102020

Fractional works of Codeplay (United Kingdom) over all fractional works that year. How the balance of science has shifted.

Other research institutions in Edinburgh

All research institutions in Edinburgh

Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners have tabs of their own, above.

Discussion

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