Carol O’Sullivan
Carol O’Sullivan publishes mostly in Computer Vision and Pattern Recognition, Control and Systems Engineering and Computer Graphics and Computer-Aided Design, on topics such as Human Motion and Animation, Computer Graphics and Visualization Techniques and Human Pose and Action Recognition.
- World rank
- #510,993 of 7,710,434 ranked researchers
- Rank in Ireland
- #1,627 of 21,376
- Works
- 232
- Citations
- 4.7k
- Citations per work
- 20.2
What does Carol O’Sullivan research?
Carol O’Sullivan's work is mostly in Computer Science (42%), Engineering (17%), Neuroscience (5%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Physical Sciences13759.2%
- Computer Science9842.4%
- Engineering3916.8%
- Everything else8235.5%
- Life Sciences125.3%
- Neuroscience125.3%
- 1Computer Vision and Pattern Recognition28% of their works
- 2Control and Systems Engineering11% of their works
- 3Computer Graphics and Computer-Aided Design9% of their works
- 4Human-Computer Interaction6% of their works
- 5Computational Mechanics6% of their works
- 6Cognitive Neuroscience5% of their works
Research topics
Which keywords describe Carol O’Sullivan's research?
The keywords of their largest research topics: Deep Learning, Virtual Reality, Convolutional Networks, Character Animation, Motion Synthesis, Simulation, Computer Graphics and Visualization.
- Video Summarization
- Presence
- Pedestrian Dynamics
- Point Clouds
- Stereo Vision
- Pose Estimation
- Visualization
- Simulation
- Character Animation
- Virtual Reality
- Deep Learning
- Convolutional Networks
- Motion Synthesis
- Computer Graphics
- Action Recognition
- Depth Estimation
- 3D Reconstruction
- Evacuation
- Embodiment
- Content-Based Retrieval
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most.
All 20 words, with their numbers
- Deep Learning1343 topics
- Virtual Reality922 topics
- Convolutional Networks722 topics
- Character Animation681 topic
- Motion Synthesis681 topic
- Simulation672 topics
- Computer Graphics421 topic
- Visualization421 topic
- Action Recognition371 topic
- Pose Estimation371 topic
- Depth Estimation351 topic
- Stereo Vision351 topic
- 3D Reconstruction291 topic
- Point Clouds291 topic
- Evacuation251 topic
- Pedestrian Dynamics251 topic
- Embodiment241 topic
- Presence241 topic
- Content-Based Retrieval191 topic
- Video Summarization191 topic
Where does Carol O’Sullivan work?
Carol O’Sullivan's main affiliation in the publication record is Trinity College Dublin, Ireland.
How many publications and citations does Carol O’Sullivan have?
OpenAlex counts 232 works and 4,679 citations for Carol O’Sullivan, an h-index of 36, ranking #510,993 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
Other researchers named Carol O’Sullivan
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