Daniel Wigdor
Daniel Wigdor publishes mostly in Human-Computer Interaction, Cognitive Neuroscience and Computer Vision and Pattern Recognition, on topics such as Interactive and Immersive Displays, Tactile and Sensory Interactions and Usability and User Interface Design.
- World rank
- #47,419 of 7,710,434 ranked researchers
- Rank in Canada
- #1,295 of 183,316
- Works
- 203
- Citations
- 8.9k
- Citations per work
- 43.9
What does Daniel Wigdor research?
Daniel Wigdor's work is mostly in Computer Science (55%), Neuroscience (14%), Social Sciences (4%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Physical Sciences11958.4%
- Computer Science11255.0%
- Engineering73.4%
- Everything else4120.3%
- Life Sciences2914.3%
- Neuroscience2914.3%
- Social Sciences147.0%
- Social Sciences83.8%
- Decision Sciences63.2%
- 1Human-Computer Interaction42% of their works
- 2Cognitive Neuroscience14% of their works
- 3Computer Vision and Pattern Recognition13% of their works
- 4Sociology and Political Science4% of their works
- 5Mechanical Engineering3% of their works
- 6Information Systems and Management3% of their works
Research topics
Which keywords describe Daniel Wigdor's research?
The keywords of their largest research topics: Interaction Techniques, Tangible User Interfaces, Cross-modal Plasticity, Tactile Perception, Human-Computer Interaction, User Experience, Usability and User-Centered Design.
- Eye Tracking
- Interaction Design
- Design Research
- Embodiment
- Technology
- User-Centered Design
- User Experience
- Tactile Perception
- Tangible User Interfaces
- Interaction Techniques
- Cross-modal Plasticity
- Human-Computer Interaction
- Usability
- Education
- Virtual Reality
- Presence
- Information Visualization
- Visual Analytics
- Gaze Estimation
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most. The words come from the keyword list OpenAlex gives each topic, not from the text of the papers, so a word can appear that none of the papers uses.
All 19 words, with their numbers
- Interaction Techniques1071 topic
- Tangible User Interfaces1071 topic
- Cross-modal Plasticity711 topic
- Tactile Perception711 topic
- Human-Computer Interaction602 topics
- User Experience542 topics
- Usability461 topic
- User-Centered Design461 topic
- Education361 topic
- Technology361 topic
- Virtual Reality332 topics
- Embodiment191 topic
- Presence191 topic
- Design Research181 topic
- Information Visualization181 topic
- Interaction Design181 topic
- Visual Analytics181 topic
- Eye Tracking141 topic
- Gaze Estimation141 topic
Where does Daniel Wigdor work?
Daniel Wigdor's main affiliation in the publication record is University of Toronto, Canada.
How many publications and citations does Daniel Wigdor have?
OpenAlex counts 203 works and 8,919 citations for Daniel Wigdor, an h-index of 56, ranking #47,419 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised citation excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
Papers, co-authors, who cited this work and researchers on the nearest topics have tabs of their own, above. Is this your page? Claim it with your ORCID iD, or request a correction or removal.
Discussion
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