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Innovative Human-Technology Interaction

Innovative Human-Technology Interaction is a research topic within Human-Computer Interaction. Science Explorer counts 22k research works in it since 1964. 9.9% of them reached the world's top 10% most cited for their field and year.

This cluster of papers explores the intersection of user experience, design research, and human-computer interaction (HCI). It delves into topics such as persuasive technology, quantified self-tracking, participatory design, aesthetics, emotional design, and the use of wearable technology for health behavior change. The papers discuss methods for interaction design research, the impact of visual aesthetics on web usability, and the implications of user experience evaluation. They also address the role of technology in shaping human experiences and behaviors, with a focus on designing for motivation, engagement, and wellbeing.

  • User Experience
  • Design Research
  • Interaction Design
  • Persuasive Technology
  • Quantified Self
  • Participatory Design
  • Aesthetics
  • Emotional Design
  • Health Behavior Change
  • Wearable Technology
Research works
22k
fractional, since 1964
In the world top 10%
2.2k
per year above
Top-10% rate
9.9%
share of its works in the world top 10%
Growth, 2018-21 → 2022-25
+14%
the tick is no change
Largest producer
United States
32% of the 10 largest, 2022-now
Innovative Human-Technology Interaction

Which countries lead Innovative Human-Technology Interaction research?

By volume, the United States and the United Kingdom publish the most (1.5k and 703 works in 2022-now).

By volume, 2022-now

  1. 1 United States 1.5k works
  2. 2 United Kingdom 703 works
  3. 3 China 541 works
  4. 4 Germany 389 works
  5. 5 Australia 325 works
  6. 6 Canada 303 works
  7. 7 Netherlands 279 works
  8. 8 Italy 228 works
  9. 9 Sweden 212 works
  10. 10 India 204 works

How concentrated that is

The same countries as shares of everything the list above accounts for. A node where two countries do two thirds of the work and one spread evenly across twelve read alike as a ranking and not at all alike here.

United States: 31.6%United Kingdom: 15.1%China: 11.6%Germany: 8.4%6 others listed: 33.3%32%largest
United States1,468 · 31.6%United Kingdom703 · 15.1%China541 · 11.6%Germany389 · 8.4%6 others listed1,551 · 33.3%

Shares of the rows listed above, not of the whole node.

Which institutions lead Innovative Human-Technology Interaction research?

By volume in 2022-now, Eindhoven University of Technology publishes the most Innovative Human-Technology Interaction research, followed by University of Washington and Delft University of Technology.

Who are the leading researchers in Innovative Human-Technology Interaction?

The most-cited researchers publishing on Innovative Human-Technology Interaction include James Thomas.

  1. 1 James Thomas United Kingdom 242k citations

Ranked by citations received across their whole record, among researchers with at least three works on this topic.

What are the most cited papers in Innovative Human-Technology Interaction?

The most cited paper in Innovative Human-Technology Interaction is "A Design Science Research Methodology for Information Systems Research" (Ken Peffers, Tuure Tuunanen, Marcus A. Rothenberger et al., 2007), with 7,661 citations. Next come "User experience - a research agenda" (2,995) and "Design and Analysis: A Researcher's Handbook" (2,426).

Most cited papers
#PaperReleasedCitations
1 A Design Science Research Methodology for Information Systems Research Ken Peffers, Tuure Tuunanen, Marcus A. Rothenberger et al. · Journal of Management Information Systems Dec 2007 7,661
2 User experience - a research agenda Marc Hassenzahl, Noam Tractinsky · Behaviour and Information Technology 3 Jan 2006 2,995
3 Design and Analysis: A Researcher's Handbook John P. Morgan · Technometrics Nov 2005 2,426
4 Gamification. using game-design elements in non-gaming contexts Sebastian Deterding, Miguel Sicart, Lennart E. Nacke et al. Conference paper 7 May 2011 2,397
5 A behavior model for persuasive design B. J. Fogg Conference paper 26 Apr 2009 2,302
All 100 most cited papers, with filters and sorting

Where is Innovative Human-Technology Interaction research done?

The largest centres of Innovative Human-Technology Interaction research in 2022-now are London (United Kingdom), Melbourne (Australia), Beijing (China) and Tokyo (Japan). Among places with at least 20 works in it, it is an unusually large share of all research in Siegen, Eindhoven and Lancaster.

Largest cities, 2022-now

  1. 1 LondonUnited Kingdom 182 works
  2. 2 MelbourneAustralia 113 works
  3. 3 BeijingChina 107 works
  4. 4 TokyoJapan 76 works
  5. 5 EindhovenNetherlands 75 works
  6. 6 MilanItaly 73 works
  7. 7 SeattleUnited States 73 works
  8. 8 ShanghaiChina 69 works
  9. 9 TorontoCanada 68 works
  10. 10 SydneyAustralia 65 works

Where it is the local speciality

  1. SiegenDE · 26.1 works29×
  2. EindhovenNL · 74.8 works25×
  3. LancasterGB · 35.2 works19×
  4. BurnabyCA · 32.9 works16×
← less than its size predicts1×more →

Location quotient: how much more of its research is in Innovative Human-Technology Interaction than the world average.

See Innovative Human-Technology Interaction on the map

Where is the best place to study Innovative Human-Technology Interaction?

Among universities, judged by research, University of Colorado Boulder, University of Washington and KTH Royal Institute of Technology score highest, combining excellence, specialisation, size, growth and international reach. Research strength is one signal when choosing where to study; it does not measure teaching.

0%10%20%30%mean 21.03%fractional works in this field (log) →share of work in the world top 10% →University of Colora…KTH Royal Institute …Cornell UniversityUniversity of Washin…
above the meannear itbelow it

One dot per university in the first ten of the table below, at the default weights. The upper left is the interesting corner: small places doing unusually strong work.

Excellenceshare of its work in the world top 10%, 2022-now and all time averaged
40%
Specialisationhow much of its work is in this field, counted up to 10× the world share
10%
Sizeits output in this field, on a log scale
30%
Growthoutput growth, counted from -20% to +20%
10%
Internationalshare of its work with a co-author abroad
10%
Each slider sets a weight; the share it gets of the score is beside it.
#UniversityScoreTop 10%SpecialisationWorksGrowth
1University of Colorado BoulderUnited States 80.828.4%10.9×30 +32.2%
2University of WashingtonUnited States 80.422.1%9.5×64 -12.7%
3KTH Royal Institute of TechnologySweden 78.722.7%16.3×37 +26.1%
4Cornell UniversityUnited States 74.822.6%4.9×39 +13.3%
5Carnegie Mellon UniversityUnited States 72.024.3%14.6×36 -29.0%
6Georgia Institute of TechnologyUnited States 71.018.9%13.1×48 -0.5%
7Delft University of TechnologyNetherlands 69.815.6%15.1×60 +2.8%
8City University of Hong KongChina 68.826.9%3.9×13 +42.2%
9University of TorontoCanada 67.815.9%3.2×38 +56.7%
10Monash UniversityAustralia 67.512.9%7.8×45 +40.5%

Universities only. The score blends excellence (40%), size (30%), specialisation (10%), growth (10%), international reach (10%), 2022-now; growth compares 2018-21 with 2022-25 and counts up to +20%, since a jump from a small base is mostly noise.

Every institution in Innovative Human-Technology Interaction, country by country

Is Innovative Human-Technology Interaction research growing?

Output in 2022-2025 was 14% higher than in 2018-2021, peaking in 2025. The fastest-growing topics are Innovative Human-Technology Interaction.

still counting19801990200020102020
grewheldshrank

The same series as a ribbon: one cell per year, darker for more. The line above answers how much; this answers when.

Its share of all research

Growing output can still be a shrinking share: all of science grows. This is Innovative Human-Technology Interaction as a percentage of every work published that year, 0.024% in 2024.

still counting0.010%0.020%0.030%Innovative Human-Technology Interaction0.030% in 202519801990200020102020

Fractional works of Innovative Human-Technology Interaction over all fractional works that year. How the balance of science has shifted.

How much of it reaches the world top 10%

Year by year.

still counting5%10%15%Innovative Human-Technology Interaction9.6% in 2025200020102020

Of each year's works in it, the share that reached the world's 10% most cited for their field and year. A field is the world for its own topics, so there is no other line to hold it against.

Which topics inside it are moving

Growth and decline on one axis around a shared zero. Two lists side by side hide the thing that matters: whether the growth dwarfs the decline, or the other way round.

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