Greg Turk
Greg Turk publishes mostly in Computer Graphics and Computer-Aided Design, Computational Mechanics and Computer Vision and Pattern Recognition, on topics such as Computer Graphics and Visualization Techniques, 3D Shape Modeling and Analysis and Computational Geometry and Mesh Generation.
- World rank
- #21,055 of 7,710,434 ranked researchers
- Rank in United States
- #7,688 of 1,627,098
- Works
- 202
- Citations
- 18k
- Citations per work
- 86.9
What does Greg Turk research?
Greg Turk's work is mostly in Computer Science (46%), Engineering (33%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Physical Sciences15978.9%
- Computer Science9446.3%
- Engineering6632.6%
- Everything else4321.1%
- 1Computer Graphics and Computer-Aided Design23% of their works
- 2Computational Mechanics21% of their works
- 3Computer Vision and Pattern Recognition18% of their works
- 4Control and Systems Engineering9% of their works
- 5Artificial Intelligence5% of their works
- 6Mechanical Engineering2% of their works
Research topics
Which keywords describe Greg Turk's research?
The keywords of their largest research topics: Deep Learning, Computer Graphics, Visualization, 3D Reconstruction, Point Clouds, Convolutional Networks, Character Animation and Delaunay Triangulations.
- Pose Estimation
- NURBS
- Robot Learning
- Stereo Vision
- Motion Synthesis
- Delaunay Triangulations
- Convolutional Networks
- 3D Reconstruction
- Computer Graphics
- Deep Learning
- Visualization
- Point Clouds
- Character Animation
- Mesh Generation
- Depth Estimation
- Grasping
- Finite Elements
- Action Recognition
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most. The words come from the keyword list OpenAlex gives each topic, not from the text of the papers, so a word can appear that none of the papers uses.
All 18 words, with their numbers
- Deep Learning1404 topics
- Computer Graphics961 topic
- Visualization961 topic
- 3D Reconstruction791 topic
- Point Clouds791 topic
- Convolutional Networks402 topics
- Character Animation301 topic
- Delaunay Triangulations301 topic
- Mesh Generation301 topic
- Motion Synthesis301 topic
- Depth Estimation261 topic
- Stereo Vision261 topic
- Grasping171 topic
- Robot Learning171 topic
- Finite Elements161 topic
- NURBS161 topic
- Action Recognition141 topic
- Pose Estimation141 topic
Where does Greg Turk work?
Greg Turk's main affiliation in the publication record is Georgia Institute of Technology, United States.
How many publications and citations does Greg Turk have?
OpenAlex counts 202 works and 17,549 citations for Greg Turk, an h-index of 60, ranking #21,055 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised citation excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
Papers, co-authors, who cited this work and researchers on the nearest topics have tabs of their own, above. Is this your page? Claim it with your ORCID iD, or request a correction or removal.
Discussion
Ask a question or share a note about Greg Turk. Keep it to the research: no personal attacks, advertising or links. Any reader can report a post, which collapses it for everyone until it is opened.