China Academy of Art
In research, China Academy of Art stands highest in Computer Science (#591 of 4,667 worldwide), Physical Sciences (#4,529 of 12,888 worldwide) and Social Sciences (#7,421 of 10,521 worldwide), 2022–2025. Relative to its size it is most specialised in Computer Graphics and Computer-Aided Design — Computer Graphics and Computer-Aided Design is 85.6× its share of world research.
- World rank, 2022–2025
- #7,493 of 28,054 · #17,541 all time
- Rank in China
- #1,505 of 3,058
- Research works
- 704 ▲ 77% vs 2013–17
- Citations
- 1.4k 2.0 per fractional work
- Top-10% rate
- 12.1% record average 16.5%
- Open access
- 35% world 28%
What is China Academy of Art known for in research?
The fields where it stands highest, 2022–2025, ranked among every institution above the floor in each field.
| Field | World rank | Where that sits | Top-10% rate | Works | All time |
|---|---|---|---|---|---|
| Computer ScienceField | #591 of 4,667 | 7.7% | 67 | #1672 | |
| Physical SciencesDomain | #4,529 of 12,888 | 12.2% | 133 | #10573 | |
| Social SciencesDomain | #7,421 of 10,521 | 11.9% | 137 | #10508 | |
| Social SciencesField | #5,853 of 6,365 | 9.8% | 61 | #9514 |
Each strip is that field’s whole ranked pool, with the notch where China Academy of Art sits in it, in the colour of the band that rank falls in. The track under the rate is the rate itself: it carries no world mark, because the world rate differs by field (from about 6% to 21% in this record).
Which of those standings moved
The same fields on both windows: where it stood over the whole record, and where it stands in 2022–2025. The distance is the story, and it is the one thing the two rank columns above cannot show.
- Computer Science#1,672 #591
- Physical Sciences#10,573 #4,529
- Social Sciences#10,508 #7,421
- Social Sciences#9,514 #5,853
A dot further right is a better standing. Fields it was not ranked in over the whole record are left out.
What does China Academy of Art specialise in?
Where its research is concentrated relative to its size: Computer Graphics and Computer-Aided Design takes 85.6× the share of its output that it takes of world research.
- Computer Graphics and Computer-Aided DesignSubfield · 21.2 works86×
Location quotient, a volume reading rather than an impact one. It surfaces small, lopsided specialities.
Field profile
Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.
Rings at 0.5×, 1× and 2×. Widest outward: Arts and Humanities, 3.5×. Every wedge is a field page.
- Arts and Humanities 3.5×
- Computer Science 2.9×
- Psychology 2.8×
- Neuroscience 2.5×
- Social Sciences 1.6×
- Business, Management and Accounting 1.3×
- Environmental Science 1.1×
- Engineering 0.9×
- Decision Sciences 0.9×
- Economics, Econometrics and Finance 0.8×
- Earth and Planetary Sciences 0.6×
- Chemical Engineering 0.5×
- Health Professions 0.4×
- Materials Science 0.4×
- Agricultural and Biological Sciences 0.2×
- Chemistry 0.2×
- Physics and Astronomy 0.2×
- Energy 0.2×
- Biochemistry, Genetics and Molecular Biology 0.2×
- Dentistry 0.2×
- Medicine 0.1×
- Mathematics 0.0×
Which keywords describe research at China Academy of Art?
By fractional works in 2022–2025, weighted toward what it does more of than the world: Artificial Intelligence, Virtual Reality, Human-Computer Interaction, Multimedia Technology, Graphic Design, Digital Media Technology, Visual Communication Design and History.
- Relational Aesthetics
- Art Theory
- Learning Outcomes
- Creative Economy
- Social Interaction
- Social Capital
- Color Psychology
- Product Design
- User Satisfaction
- Emotion
- Aesthetics
- Christianity
- Philosophy
- Nationalism
- Religion
- Sustainability
- Deep Learning
- Digital Media Technology
- Multimedia Technology
- Virtual Reality
- Artificial Intelligence
- Human-Computer Interaction
- Graphic Design
- Visual Communication Design
- History
- Globalization
- China
- Regulation
- Internet of Things
- Confucianism
- Cultural Heritage
- Urban Development
- Embodiment
- Economic Impact
- Kansei Engineering
- User Experience
- Entrepreneurship
- Cultural Policy
- Postmodernism
- Contemporary Art
Size is fractional works in 2022–2025 in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 40 words are chosen for being large and distinctive. Each links to the topic it comes from most.
All 40 words, with their numbers
- Artificial Intelligence38▲ 9.1×25 topics
- Virtual Reality32▲ 21×12 topics
- Human-Computer Interaction24▲ 47×6 topics
- Multimedia Technology21▲ 107×2 topics
- Graphic Design21▲ 164×2 topics
- Digital Media Technology21▲ 167×1 topic
- Visual Communication Design21▲ 167×1 topic
- Deep Learning20▲ 1.96×39 topics
- History19▲ 9.1×4 topics
- Sustainability18▲ 2.4×27 topics
- Globalization17▲ 2.9×15 topics
- Religion17▲ 12×2 topics
- China15▲ 55×3 topics
- Nationalism15▲ 11×2 topics
- Regulation15▲ 9.0×5 topics
- Philosophy14▲ 11×2 topics
- Internet of Things14▲ 5.4×18 topics
- Christianity14▲ 78×1 topic
- Confucianism14▲ 111×1 topic
- Aesthetics11▲ 49×4 topics
- Cultural Heritage11▲ 6.7×15 topics
- Emotion11▲ 18×5 topics
- Urban Development11▲ 9.7×7 topics
- User Satisfaction10▲ 17×2 topics
- Embodiment10▲ 18×4 topics
- Product Design10▲ 24×3 topics
- Economic Impact10▲ 5.6×5 topics
- Color Psychology10▲ 97×1 topic
- Kansei Engineering10▲ 97×1 topic
- Social Capital9▲ 5.7×7 topics
- User Experience8▲ 33×2 topics
- Social Interaction8▲ 6.6×6 topics
- Entrepreneurship8▲ 6.8×3 topics
- Creative Economy8▲ 71×1 topic
- Cultural Policy8▲ 63×1 topic
- Learning Outcomes7▲ 5.5×4 topics
- Postmodernism7▲ 63×3 topics
- Art Theory6▲ 140×2 topics
- Contemporary Art6▲ 190×1 topic
- Relational Aesthetics6▲ 190×1 topic
Which research topics does China Academy of Art publish most on?
By volume in 2022–2025: Digital Media and Visual Art, Chinese history and philosophy, Color perception and design and Cultural Industries and Urban Development.
Area is fractional works; colour is the subfield each topic belongs to.
- 1 Digital Media and Visual Art Computer Graphics and Computer-Aided Design 21 works
- 2 Chinese history and philosophy Sociology and Political Science 14 works
- 3 Color perception and design Social Psychology 10 works
- 4 Cultural Industries and Urban Development Urban Studies 8 works
- 5 Art, Politics, and Modernism Visual Arts and Performing Arts 6 works
- 6 Virtual Reality Applications and Impacts Human-Computer Interaction 6 works
- 7 Aesthetic Perception and Analysis Cognitive Neuroscience 5 works
- 8 Innovative Human-Technology Interaction Human-Computer Interaction 4 works
- 9 Augmented Reality Applications Computer Vision and Pattern Recognition 4 works
- 10 Tactile and Sensory Interactions Cognitive Neuroscience 4 works
How open and international is its research?
Against the world’s own shares — the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.
World: 28% of research is openly available.
World: 19% is written across borders.
How has China Academy of Art's research output changed?
Output in 2018–2022 was 77% higher than in 2013–2017.
The same series as a ribbon — one cell per year, darker for more. The line above answers how much; this answers when.
Other research institutions in Hangzhou
- Zhejiang University
- Zhejiang University of Technology
- Hangzhou Dianzi University
- Zhejiang Sci-Tech University
- China Jiliang University
- Hangzhou Normal University
- Zhejiang Chinese Medical University
- Zhejiang Gongshang University
Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners are in the interactive view on the map.