Fernando Cassola
Fernando Cassola publishes mostly in Human-Computer Interaction, Developmental and Educational Psychology and Computer Vision and Pattern Recognition, on topics such as Virtual Reality Applications and Impacts, Educational Games and Gamification and Augmented Reality Applications.
- World rank
- #3,783,612 of 7,710,434 ranked researchers
- Rank in Portugal
- #18,444 of 41,760
- Works
- 21
- Citations
- 209
- Citations per work
- 10.0
What does Fernando Cassola research?
Fernando Cassola's work is mostly in Computer Science (34%), Psychology (17%), Engineering (8%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Physical Sciences1047.1%
- Computer Science733.9%
- Engineering27.5%
- Environmental Science15.7%
- Everything else732.1%
- Social Sciences417.0%
- Psychology417.0%
- Health Sciences13.8%
- Health Professions13.8%
- 1Human-Computer Interaction23% of their works
- 2Developmental and Educational Psychology17% of their works
- 3Computer Vision and Pattern Recognition11% of their works
- 4Building and Construction8% of their works
- 5Management, Monitoring, Policy and Law6% of their works
- 6General Health Professions4% of their works
Research topics
Which keywords describe Fernando Cassola's research?
The keywords of their largest research topics: Learning Outcomes, Embodiment, Game-Based Learning, Gamification, Presence, User Experience, Building Energy Consumption and Education.
- Tactile Perception
- Technology Use
- Interaction Design
- Pro-environmental Behavior
- Thermal Comfort
- Education
- User Experience
- Gamification
- Embodiment
- Learning Outcomes
- Game-Based Learning
- Presence
- Building Energy Consumption
- Technology
- Environmental Attitudes
- Design Research
- Older Adults
- Cross-modal Plasticity
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most.
All 18 words, with their numbers
- Learning Outcomes162 topics
- Embodiment81 topic
- Game-Based Learning81 topic
- Gamification81 topic
- Presence81 topic
- User Experience62 topics
- Building Energy Consumption41 topic
- Education41 topic
- Technology41 topic
- Thermal Comfort41 topic
- Environmental Attitudes31 topic
- Pro-environmental Behavior31 topic
- Design Research21 topic
- Interaction Design21 topic
- Older Adults21 topic
- Technology Use21 topic
- Cross-modal Plasticity11 topic
- Tactile Perception11 topic
Where does Fernando Cassola work?
Fernando Cassola's main affiliation in the publication record is INESC TEC, Portugal.
How many publications and citations does Fernando Cassola have?
OpenAlex counts 21 works and 209 citations for Fernando Cassola, an h-index of 6, ranking #3,783,612 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
Papers, co-authors, who cited this work and researchers on the nearest topics have tabs of their own, above. Is this your page? Claim it with your ORCID iD, or request a correction or removal.
Discussion
Ask a question or share a note about Fernando Cassola. Posts are plain text and can be reported.