Frank Vetere
Frank Vetere publishes mostly in Human-Computer Interaction, Sociology and Political Science and Demography, on topics such as Innovative Human-Technology Interaction, Technology Use by Older Adults and Interactive and Immersive Displays.
- World rank
- #57,025 of 7,710,434 ranked researchers
- Rank in Australia
- #1,758 of 140,210
- Works
- 286
- Citations
- 9.3k
- Citations per work
- 32.5
What does Frank Vetere research?
Frank Vetere's work is mostly in Computer Science (37%), Social Sciences (20%), Neuroscience (4%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Everything else11138.7%
- Physical Sciences10436.5%
- Computer Science10436.5%
- Social Sciences5820.4%
- Social Sciences5820.4%
- Life Sciences134.4%
- Neuroscience134.4%
- 1Human-Computer Interaction32% of their works
- 2Sociology and Political Science9% of their works
- 3Demography7% of their works
- 4Artificial Intelligence5% of their works
- 5Education5% of their works
- 6Cognitive Neuroscience4% of their works
Research topics
Which keywords describe Frank Vetere's research?
The keywords of their largest research topics: Participatory Design, Design Research, User Experience, Older Adults, Technology Use, Social Interaction, Interaction Techniques and Tangible User Interfaces.
- Video Games
- Social Media
- User-Centric Design
- Presence
- Usability
- Tangible User Interfaces
- Social Interaction
- Older Adults
- Design Research
- Participatory Design
- User Experience
- Technology Use
- Interaction Techniques
- Human-Computer Interaction
- Embodiment
- Open Innovation
- Addiction
- Online Gaming
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most. The words come from the keyword list OpenAlex gives each topic, not from the text of the papers, so a word can appear that none of the papers uses.
All 18 words, with their numbers
- Participatory Design1362 topics
- Design Research1141 topic
- User Experience1141 topic
- Older Adults511 topic
- Technology Use511 topic
- Social Interaction452 topics
- Interaction Techniques401 topic
- Tangible User Interfaces401 topic
- Human-Computer Interaction311 topic
- Usability311 topic
- Embodiment271 topic
- Presence271 topic
- Open Innovation221 topic
- User-Centric Design221 topic
- Addiction191 topic
- Social Media191 topic
- Online Gaming181 topic
- Video Games181 topic
Where does Frank Vetere work?
Frank Vetere's main affiliation in the publication record is The University of Melbourne, Australia.
How many publications and citations does Frank Vetere have?
OpenAlex counts 286 works and 9,307 citations for Frank Vetere, an h-index of 51, ranking #57,025 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised citation excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
Papers, co-authors, who cited this work and researchers on the nearest topics have tabs of their own, above. Is this your page? Claim it with your ORCID iD, or request a correction or removal.
Discussion
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