Mark Billinghurst
Mark Billinghurst publishes mostly in Human-Computer Interaction, Computer Vision and Pattern Recognition and Cognitive Neuroscience, on topics such as Augmented Reality Applications, Virtual Reality Applications and Impacts and Interactive and Immersive Displays.
- World rank
- #98,350 of 7,710,434 ranked researchers
- Rank in New Zealand
- #301 of 21,128
- Works
- 869
- Citations
- 33k
- Citations per work
- 37.7
What does Mark Billinghurst research?
Mark Billinghurst's work is mostly in Computer Science (61%), Neuroscience (8%), Psychology (4%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Physical Sciences55563.9%
- Computer Science53461.5%
- Engineering212.4%
- Everything else20924.0%
- Life Sciences667.6%
- Neuroscience667.6%
- Social Sciences394.5%
- Psychology394.5%
- 1Human-Computer Interaction35% of their works
- 2Computer Vision and Pattern Recognition24% of their works
- 3Cognitive Neuroscience8% of their works
- 4Social Psychology4% of their works
- 5Artificial Intelligence3% of their works
- 6Automotive Engineering2% of their works
Research topics
Which keywords describe Mark Billinghurst's research?
The keywords of their largest research topics: Education, Technology, Virtual Reality, Embodiment, Presence, Virtual Environments, Interaction Techniques and Tangible User Interfaces.
- Teleoperation
- 3D Mapping
- Eye Tracking
- STEM Education
- Cross-modal Plasticity
- Tangible User Interfaces
- Virtual Environments
- Embodiment
- Technology
- Education
- Virtual Reality
- Presence
- Interaction Techniques
- Haptic Interfaces
- Tactile Perception
- Spatial Ability
- Gaze Estimation
- SLAM
- Time Delay
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most.
All 19 words, with their numbers
- Education4691 topic
- Technology4691 topic
- Virtual Reality4302 topics
- Embodiment3801 topic
- Presence3801 topic
- Virtual Environments3302 topics
- Interaction Techniques2931 topic
- Tangible User Interfaces2931 topic
- Haptic Interfaces1372 topics
- Cross-modal Plasticity1001 topic
- Tactile Perception1001 topic
- STEM Education521 topic
- Spatial Ability521 topic
- Eye Tracking501 topic
- Gaze Estimation501 topic
- 3D Mapping381 topic
- SLAM381 topic
- Teleoperation371 topic
- Time Delay371 topic
Where does Mark Billinghurst work?
Mark Billinghurst's main affiliation in the publication record is University of Canterbury, New Zealand.
How many publications and citations does Mark Billinghurst have?
OpenAlex counts 869 works and 32,729 citations for Mark Billinghurst, an h-index of 83, ranking #98,350 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
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