- Research works
- 94 ▼ 8% vs 2013–17
- Citations
- 300 3.2 per fractional work
- Top-10% rate
- 9.6% record average 16.5%
- Open access
- 44% world 28%
Not ranked overall: Computer History Museum is under the volume floor below which an excellence rate is noise. Not ranked is not the same as ranked last.
Field profile
Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.
Rings at 0.5×, 1× and 2×. Widest outward: Arts and Humanities, 11.8×. Every wedge is a field page.
- Arts and Humanities 11.8×
- Computer Science 3.2×
- Social Sciences 1.7×
- Business, Management and Accounting 1.2×
- Chemistry 1.0×
- Environmental Science 0.7×
- Earth and Planetary Sciences 0.6×
- Agricultural and Biological Sciences 0.4×
- Engineering 0.3×
- Mathematics 0.3×
- Biochemistry, Genetics and Molecular Biology 0.2×
- Health Professions 0.2×
- Medicine 0.0×
Who are the top researchers at Computer History Museum?
Ranked on the composite score, gwen lead among researchers whose main affiliation is Computer History Museum.
- 1 gwen United States · #787,566 worldwide 2 citations · 16 works
Which keywords describe research at Computer History Museum?
By fractional works in 2022–2025, weighted toward what it does more of than the world: History, Innovation, Gender, Education, Computing, Information Technology, Cultural Heritage and Art.
- Shrinking Cities
- Analytics
- Society
- Online Gaming
- Colonialism
- Literature
- Culture
- Oral History
- Social Change
- Interdisciplinary Collaboration
- Art
- Information Technology
- Education
- Innovation
- History
- Gender
- Computing
- Cultural Heritage
- Ethics
- Technology
- Narratives
- Sustainability
- Identity
- Algorithmic Information Theory
- Computability
- Politics
- Video Games
- Big Data
- Urban Decline
Size is fractional works in 2022–2025 in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 29 words are chosen for being large and distinctive. Each links to the topic it comes from most.
All 29 words, with their numbers
- History6▲ 34×9 topics
- Innovation6▲ 21×3 topics
- Gender4▲ 27×5 topics
- Education3▲ 8.0×6 topics
- Computing3▲ 3895×1 topic
- Information Technology3▲ 26×1 topic
- Cultural Heritage3▲ 20×3 topics
- Art2▲ 115×2 topics
- Ethics2▲ 21×3 topics
- Interdisciplinary Collaboration2▲ 135×1 topic
- Technology2▲ 18×1 topic
- Social Change2▲ 69×2 topics
- Narratives2▲ 1323×1 topic
- Oral History2▲ 1706×1 topic
- Sustainability2▲ 2.9×4 topics
- Culture2▲ 12×4 topics
- Identity2▲ 8.7×4 topics
- Literature2▲ 11×5 topics
- Algorithmic Information Theory1▲ 309×1 topic
- Colonialism1▲ 11×4 topics
- Computability1▲ 309×1 topic
- Online Gaming1▲ 120×1 topic
- Politics1▲ 17×2 topics
- Society1▲ 24×2 topics
- Video Games1▲ 87×1 topic
- Analytics1▲ 43×1 topic
- Big Data1▲ 4.4×1 topic
- Shrinking Cities1▲ 201×1 topic
- Urban Decline1▲ 201×1 topic
Which research topics does Computer History Museum publish most on?
By volume in 2022–2025: History of Computing Technologies, Art, Technology, and Culture, Oral History, Memory, Narrative Analysis and Computability, Logic, AI Algorithms.
Area is fractional works; colour is the subfield each topic belongs to.
- 1 History of Computing Technologies Computer Science Applications 3 works
- 2 Art, Technology, and Culture Visual Arts and Performing Arts 2 works
- 3 Oral History, Memory, Narrative Analysis History 2 works
- 4 Computability, Logic, AI Algorithms Computational Theory and Mathematics 1 works
- 5 Digital Games and Media Sociology and Political Science 1 works
- 6 Urbanization and City Planning Urban Studies 1 works
- 7 Big Data and Business Intelligence Management Information Systems 1 works
- 8 Vietnamese History and Culture Studies Sociology and Political Science 1 works
- 9 Urban and spatial planning Nature and Landscape Conservation 1 works
- 10 Manufacturing Process and Optimization Industrial and Manufacturing Engineering 0 works
How open and international is its research?
Against the world’s own shares — the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.
World: 28% of research is openly available.
World: 19% is written across borders.
How has Computer History Museum's research output changed?
Output in 2018–2022 was 8% lower than in 2013–2017.
The same series as a ribbon — one cell per year, darker for more. The line above answers how much; this answers when.
Other research institutions in Mountain View
- Ames Research Center
- Google (United States)
- Creative Commons
- Synopsys (United States)
- Search for Extraterrestrial Intelligence
- Khan Academy
- Intuit (United States)
- Research Institute for Advanced Computer Science
Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners are in the interactive view on the map.