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Company · Iowa City · United States

Digital Artefacts (United States)

Research works
37
▼ 50% vs 2013–17
Citations
574
15.4 per fractional work
Top-10% rate
2.4%
record average 16.5%
Open access
54%
world 28%

Not ranked overall: Digital Artefacts (United States) is under the volume floor below which an excellence rate is noise. Not ranked is not the same as ranked last.

Field profile

Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.

Agricultural and Biological Sciences: 0.23× its world share, 0 worksAgricultural and Bio…Neuroscience: 0.09× its world share, 0 worksNeurosciencePharmacology, Toxicology and Pharmaceutics: 1.04× its world share, 0 worksPharmacology, Toxico…Computer Science: 3.59× its world share, 2 worksComputer ScienceEarth and Planetary Sciences: 3.92× its world share, 0 worksEarth and Planetary …Engineering: 0.39× its world share, 0 worksEngineeringEnvironmental Science: 0.13× its world share, 0 worksEnvironmental ScienceMaterials Science: 1.90× its world share, 0 worksMaterials ScienceHealth Professions: 1.88× its world share, 0 worksHealth ProfessionsMedicine: 1.10× its world share, 2 worksMedicineArts and Humanities: 3.06× its world share, 1 worksArts and HumanitiesDecision Sciences: 2.28× its world share, 0 worksDecision SciencesEconomics, Econometrics and Finance: 0.52× its world share, 0 worksEconomics, Econometr…Psychology: 0.48× its world share, 0 worksPsychologySocial Sciences: 0.90× its world share, 1 worksSocial Sciencesworld share
more than its size predictsabout as predictedless

Rings at 0.5×, and 2×. Widest outward: Earth and Planetary Sciences, 3.9×. Every wedge is a field page.

Which keywords describe research at Digital Artefacts (United States)?

By fractional works in all years, weighted toward what it does more of than the world: Cultural Heritage, Driver Behavior, Deep Learning, Fragmented Objects, Reconstruction, Injury Severity, Traffic Accidents and Injury Prevention.

▲ more of its work than of the world’s◆ about the world’s share▼ less than the world’s

Size is fractional works in all years in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 40 words are chosen for being large and distinctive. Each links to the topic it comes from most.

All 40 words, with their numbers
  1. Cultural Heritage3▲ 21×7 topics
  2. Deep Learning3▲ 3.7×11 topics
  3. Driver Behavior3▲ 113×2 topics
  4. Epidemiology2▲ 1.46×6 topics
  5. Fragmented Objects2▲ 198×1 topic
  6. Reconstruction2▲ 27×1 topic
  7. Risk Factors2▲ 4.6×2 topics
  8. Sustainability2▲ 2.7×5 topics
  9. Injury Prevention2▲ 42×2 topics
  10. Injury Severity2▲ 65×1 topic
  11. Traffic Accidents2▲ 129×1 topic
  12. Neural Networks2▲ 4.1×7 topics
  13. Child Injury2▲ 141×1 topic
  14. Digital Humanities2▲ 322×1 topic
  15. Healthcare2▲ 5.8×4 topics
  16. Literary History2▲ 121×1 topic
  17. Unintentional Injuries2▲ 141×1 topic
  18. User Experience1▲ 67×2 topics
  19. Virtual Reality1▲ 10.0×2 topics
  20. Conservation1▲ 7.5×2 topics
  21. Decentralization1▲ 30×2 topics
  22. Ethics1▲ 7.7×2 topics
  23. Applications1▲ 16×2 topics
  24. Character Animation1▲ 279×1 topic
  25. Focus Group1▲ 679×1 topic
  26. Historical Perspectives1▲ 113×2 topics
  27. Motion Synthesis1▲ 279×1 topic
  28. Qualitative Interviewing1▲ 679×1 topic
  29. Surgery1▲ 9.6×2 topics
  30. Technology1▲ 7.8×2 topics
  31. Training1▲ 17×2 topics
  32. Archaeology1▲ 19×3 topics
  33. Cultural Sustainability1▲ 66×2 topics
  34. Anthropology1▲ 28×1 topic
  35. Blockchain1▲ 30×1 topic
  36. Environmental Movement1▲ 136×1 topic
  37. Immersive Simulations1▲ 89×1 topic
  38. Internet of Things1▲ 5.0×1 topic
  39. Maintenance1▲ 39×1 topic
  40. Military1▲ 447×1 topic

Which research topics does Digital Artefacts (United States) publish most on?

By volume in 2022–2025: Image Processing and 3D Reconstruction, Material Properties and Applications, Generative Adversarial Networks and Image Synthesis and Health, Medicine and Society.

  1. 1 Image Processing and 3D Reconstruction Computer Vision and Pattern Recognition 1 works
  2. 2 Material Properties and Applications General Materials Science 0 works
  3. 3 Generative Adversarial Networks and Image Synthesis Computer Vision and Pattern Recognition 0 works
  4. 4 Health, Medicine and Society General Health Professions 0 works
  5. 5 Migration and Exile Studies Sociology and Political Science 0 works
  6. 6 Ancient Egypt and Archaeology Archeology 0 works
  7. 7 Digital Humanities and Scholarship Literature and Literary Theory 0 works
  8. 8 Archaeological Research and Protection Space and Planetary Science 0 works
  9. 9 Image Retrieval and Classification Techniques Computer Vision and Pattern Recognition 0 works
  10. 10 Handwritten Text Recognition Techniques Computer Vision and Pattern Recognition 0 works

How open and international is its research?

Against the world’s own shares — the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.

openly available54.3%not open45.7%

World: 28% of research is openly available.

with international co-authors28.4%domestic only71.6%

World: 19% is written across borders.

How has Digital Artefacts (United States)'s research output changed?

Output in 2018–2022 was 50% lower than in 2013–2017.

20002005201020152020
grewheldshrank

The same series as a ribbon — one cell per year, darker for more. The line above answers how much; this answers when.

Other research institutions in Iowa City

All research institutions in Iowa City

Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners are in the interactive view on the map.