Science Explorer Back to mapMap
Discussion
Company · Iowa City · United States

Digital Artefacts (United States)

Research works
37
▲ 24% vs 2018-21
Citations
574
15.4 per fractional work
Top-10% rate
7.9%
all institutions 10.0%
Open access
54%
world 40%
International
28%
world 18%

Not ranked overall: Digital Artefacts (United States) is under the volume floor below which an excellence rate is noise. Not ranked is not the same as ranked last.

Which fields of science does Digital Artefacts (United States) work in?

In all years, 41% of research at Digital Artefacts (United States) is in Physical Sciences, 39% in Social Sciences. Its largest fields are Computer Science (19%), Arts and Humanities (16%), Engineering (15%). It does 1.6× the world's share of Social Sciences.

Physical Sciences: 15 fractional works · 41.0% of its workComputer Science: 7 fractional works · 19.1% of its workComputer Vision and Pattern Recognition: 4 fractional works · 11.8% of its workInformation Systems: 2 fractional works · 4.1% of its workHuman-Computer Interaction: 1 fractional works · 1.9% of its workArtificial Intelligence: 0 fractional works · 0.9% of its workComputer Graphics and Computer-Aided Design: 0 fractional works · 0.5% of its workEngineering: 6 fractional works · 15.5% of its workSafety, Risk, Reliability and Quality: 2 fractional works · 4.7% of its workControl and Systems Engineering: 1 fractional works · 3.7% of its workMechanical Engineering: 1 fractional works · 2.1% of its workBuilding and Construction: 1 fractional works · 1.6% of its workIndustrial and Manufacturing Engineering: 0 fractional works · 1.3% of its workAutomotive Engineering: 0 fractional works · 1.0% of its workMedia Technology: 0 fractional works · 0.7% of its workComputational Mechanics: 0 fractional works · 0.3% of its workBiomedical Engineering: 0 fractional works · 0.2% of its workEnvironmental Science: 1 fractional works · 3.0% of its workManagement, Monitoring, Policy and Law: 1 fractional works · 2.7% of its workEcology: 0 fractional works · 0.3% of its workEarth and Planetary Sciences: 1 fractional works · 1.7% of its workSpace and Planetary Science: 0 fractional works · 0.9% of its workGeology: 0 fractional works · 0.5% of its workSmaller subfields together: 0 fractional works · 0.3% of its workMaterials Science: 1 fractional works · 1.6% of its workGeneral Materials Science: 0 fractional works · 1.3% of its workMaterials Chemistry: 0 fractional works · 0.3% of its workMathematics: 0 fractional works · 0.1% of its workSocial Sciences: 15 fractional works · 39.5% of its workArts and Humanities: 6 fractional works · 15.9% of its workArcheology: 2 fractional works · 4.7% of its workLiterature and Literary Theory: 2 fractional works · 4.0% of its workConservation: 1 fractional works · 2.8% of its workHistory: 1 fractional works · 2.3% of its workMuseology: 1 fractional works · 2.0% of its workSocial Sciences: 5 fractional works · 13.5% of its workSociology and Political Science: 2 fractional works · 5.9% of its workAnthropology: 1 fractional works · 3.3% of its workTransportation: 0 fractional works · 1.0% of its workCultural Studies: 0 fractional works · 0.7% of its workArcheology: 0 fractional works · 0.5% of its workGeography, Planning and Development: 0 fractional works · 0.5% of its workHealth: 0 fractional works · 0.5% of its workSafety Research: 0 fractional works · 0.5% of its workPolitical Science and International Relations: 0 fractional works · 0.4% of its workDemography: 0 fractional works · 0.3% of its workUrban Studies: 0 fractional works · 0.2% of its workPsychology: 2 fractional works · 5.2% of its workSocial Psychology: 1 fractional works · 3.7% of its workExperimental and Cognitive Psychology: 0 fractional works · 0.7% of its workApplied Psychology: 0 fractional works · 0.3% of its workClinical Psychology: 0 fractional works · 0.3% of its workSmaller subfields together: 0 fractional works · 0.1% of its workBusiness, Management and Accounting: 1 fractional works · 2.9% of its workBusiness and International Management: 0 fractional works · 0.9% of its workManagement of Technology and Innovation: 0 fractional works · 0.9% of its workStrategy and Management: 0 fractional works · 0.9% of its workSmaller subfields together: 0 fractional works · 0.2% of its workDecision Sciences: 1 fractional works · 1.8% of its workInformation Systems and Management: 1 fractional works · 1.8% of its workEconomics, Econometrics and Finance: 0 fractional works · 0.2% of its workEconomics and Econometrics: 0 fractional works · 0.2% of its workHealth Sciences: 6 fractional works · 15.4% of its workMedicine: 5 fractional works · 12.7% of its workPublic Health, Environmental and Occupational Health: 2 fractional works · 4.7% of its workPulmonary and Respiratory Medicine: 1 fractional works · 2.9% of its workOncology: 1 fractional works · 1.6% of its workNeurology: 0 fractional works · 1.3% of its workPhysiology: 0 fractional works · 0.8% of its workPsychiatry and Mental health: 0 fractional works · 0.7% of its workInfectious Diseases: 0 fractional works · 0.6% of its workSmaller subfields together: 0 fractional works · 0.1% of its workHealth Professions: 1 fractional works · 2.7% of its workGeneral Health Professions: 1 fractional works · 1.6% of its workPhysical Therapy, Sports Therapy and Rehabilitation: 0 fractional works · 1.1% of its workLife Sciences: 2 fractional works · 4.1% of its workNeuroscience: 1 fractional works · 2.0% of its workCognitive Neuroscience: 1 fractional works · 2.0% of its workBiochemistry, Genetics and Molecular Biology: 0 fractional works · 1.0% of its workGenetics: 0 fractional works · 1.0% of its workImmunology and Microbiology: 0 fractional works · 0.9% of its workVirology: 0 fractional works · 0.9% of its workAgricultural and Biological Sciences: 0 fractional works · 0.2% of its workFood Science: 0 fractional works · 0.2% of its workPharmacology, Toxicology and Pharmaceutics: 0 fractional works · 0.1% of its workALL ITS WORKDigital Artefacts(United States)37fractional works, all years
Life Sciences4%Physical Sciences41%Health Sciences15%Social Sciences39%

Each ring splits the one inside it: the four domains of science, their fields, their subfields. Size is fractional works in all years. Every slice is a page; the interactive view zooms down to single topics and colours each by how much more of it this institution does than the world.

Its 4 domains and 19 fields, with their numbers
    1. Computer Science719.1%
    2. Engineering615.5%
    3. Environmental Science13.0%
    4. Earth and Planetary Sciences11.7%
    5. Materials Science11.6%
    6. Mathematics00.1%
    1. Arts and Humanities615.9%
    2. Social Sciences513.5%
    3. Psychology25.2%
    4. Business, Management and Accounting12.9%
    5. Decision Sciences11.8%
    6. Economics, Econometrics and Finance00.2%
    1. Medicine512.7%
    2. Health Professions12.7%
    1. Neuroscience12.0%
    2. Biochemistry, Genetics and Molecular Biology01.0%
    3. Immunology and Microbiology00.9%
    4. Agricultural and Biological Sciences00.2%
    5. Pharmacology, Toxicology and Pharmaceutics00.1%
All of science, and how each field's share has moved since 1950: the Science domain explorer

Field profile

Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.

Agricultural and Biological Sciences: 0.22× its world share, 0 worksAgricultural and Bio…Biochemistry, Genetics and Molecular Biology: 0.20× its world share, 0 worksBiochemistry, Geneti…Neuroscience: 0.09× its world share, 0 worksNeurosciencePharmacology, Toxicology and Pharmaceutics: 0.99× its world share, 0 worksPharmacology, Toxico…Computer Science: 3.41× its world share, 2 worksComputer ScienceEarth and Planetary Sciences: 3.71× its world share, 0 worksEarth and Planetary …Engineering: 0.37× its world share, 0 worksEngineeringEnvironmental Science: 0.12× its world share, 0 worksEnvironmental ScienceMaterials Science: 1.80× its world share, 0 worksMaterials ScienceHealth Professions: 1.79× its world share, 0 worksHealth ProfessionsMedicine: 1.05× its world share, 2 worksMedicineArts and Humanities: 3.62× its world share, 1 worksArts and HumanitiesDecision Sciences: 2.16× its world share, 0 worksDecision SciencesEconomics, Econometrics and Finance: 0.49× its world share, 0 worksEconomics, Econometr…Psychology: 1.14× its world share, 0 worksPsychologySocial Sciences: 0.85× its world share, 1 worksSocial Sciences1×world share
more than its size predictsabout as predictedless

Rings at 0.5×, 1× and 2×. Widest outward: Earth and Planetary Sciences, 3.7×. Every wedge is a field page.

All 16 fields, with their numbers
  1. Earth and Planetary Sciences3.71×0 works
  2. Arts and Humanities3.62×1 works
  3. Computer Science3.41×2 works
  4. Decision Sciences2.16×0 works
  5. Materials Science1.80×0 works
  6. Health Professions1.79×0 works
  7. Psychology1.14×0 works
  8. Medicine1.05×2 works
  9. Pharmacology, Toxicology and Pharmaceutics0.99×0 works
  10. Social Sciences0.85×1 works
  11. Economics, Econometrics and Finance0.49×0 works
  12. Engineering0.37×0 works
  13. Agricultural and Biological Sciences0.22×0 works
  14. Biochemistry, Genetics and Molecular Biology0.20×0 works
  15. Environmental Science0.12×0 works
  16. Neuroscience0.09×0 works

Who are the top researchers at Digital Artefacts (United States)?

Ranked on the quality score, Joan Severson and Courtney Mumma lead among researchers whose main affiliation is Digital Artefacts (United States).

  1. 1 Joan Severson United States · #498,503 worldwide 2k citations · 51 works
  2. 2 Courtney Mumma United States · #5,153,295 worldwide 9 citations · 32 works
All ranked researchers at Digital Artefacts (United States)

What are the most cited papers from Digital Artefacts (United States)?

The most cited paper from Digital Artefacts (United States) is "Individual difference factors in risky driving: The roles of anger/hostility, conscientiousness, and sensation-seeking" (David C. Schwebel, Joan Severson, Karlene Ball et al., 2006), with 312 citations. Next come "Validation of virtual reality as a tool to understand and prevent child pedestrian injury" (253) and "Selling points: What cognitive abilities are tapped by casual video games?" (159).

Most cited papers
#PaperReleasedCitations
1 Individual difference factors in risky driving: The roles of anger/hostility, conscientiousness, and sensation-seeking David C. Schwebel, Joan Severson, Karlene Ball et al. · Accident Analysis & Prevention 10 Mar 2006 312
2 Validation of virtual reality as a tool to understand and prevent child pedestrian injury David C. Schwebel, Joanna Gaines, Joan Severson · Accident Analysis & Prevention 8 Apr 2008 253
3 Selling points: What cognitive abilities are tapped by casual video games? Pauline L. Baniqued, Hyunkyu Lee, Michelle W. Voss et al. · Acta Psychologica Open access 17 Dec 2012 159
4 Cognitive training with casual video games: points to consider Pauline L. Baniqued, Michael Kranz, Michelle W. Voss et al. · Frontiers in Psychology Open access 2014 136
5 Community-based pedestrian safety training in virtual reality: A pragmatic trial David C. Schwebel, Tabitha Combs, Daniel A. Rodrı́guez et al. · Accident Analysis & Prevention 22 Oct 2015 116
All 67 most cited papers, with filters and sorting

Which keywords describe research at Digital Artefacts (United States)?

By fractional works in all years, weighted toward what it does more of than the world: Cultural Heritage, Driver Behavior, Deep Learning, Fragmented Objects, Reconstruction, Injury Severity, Traffic Accidents and Injury Prevention.

▲ more of its work than of the world's◆ about the world's share▼ less than the world's

Size is fractional works in all years in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 40 words are chosen for being large and distinctive. Each links to the topic it comes from most.

All 40 words, with their numbers
  1. Cultural Heritage3▲ 21×7 topics
  2. Deep Learning3▲ 3.7×11 topics
  3. Driver Behavior3▲ 113×2 topics
  4. Epidemiology2▲ 1.46×6 topics
  5. Fragmented Objects2▲ 198×1 topic
  6. Reconstruction2▲ 27×1 topic
  7. Risk Factors2▲ 4.6×2 topics
  8. Sustainability2▲ 2.7×5 topics
  9. Injury Prevention2▲ 42×2 topics
  10. Injury Severity2▲ 65×1 topic
  11. Traffic Accidents2▲ 129×1 topic
  12. Neural Networks2▲ 4.1×7 topics
  13. Child Injury2▲ 141×1 topic
  14. Digital Humanities2▲ 322×1 topic
  15. Healthcare2▲ 5.8×4 topics
  16. Literary History2▲ 121×1 topic
  17. Unintentional Injuries2▲ 141×1 topic
  18. User Experience1▲ 67×2 topics
  19. Virtual Reality1▲ 10.0×2 topics
  20. Conservation1▲ 7.5×2 topics
  21. Decentralization1▲ 30×2 topics
  22. Ethics1▲ 7.7×2 topics
  23. Applications1▲ 16×2 topics
  24. Character Animation1▲ 279×1 topic
  25. Focus Group1▲ 679×1 topic
  26. Historical Perspectives1▲ 113×2 topics
  27. Motion Synthesis1▲ 279×1 topic
  28. Qualitative Interviewing1▲ 679×1 topic
  29. Surgery1▲ 9.6×2 topics
  30. Technology1▲ 7.8×2 topics
  31. Training1▲ 17×2 topics
  32. Archaeology1▲ 19×3 topics
  33. Cultural Sustainability1▲ 66×2 topics
  34. Anthropology1▲ 28×1 topic
  35. Blockchain1▲ 30×1 topic
  36. Environmental Movement1▲ 136×1 topic
  37. Immersive Simulations1▲ 89×1 topic
  38. Internet of Things1▲ 5.0×1 topic
  39. Maintenance1▲ 39×1 topic
  40. Military1▲ 447×1 topic

Which research topics does Digital Artefacts (United States) publish most on?

By volume in 2022-now: Image Processing and 3D Reconstruction, Material Properties and Applications, Generative Adversarial Networks and Image Synthesis and Health, Medicine and Society.

  1. 1 Image Processing and 3D Reconstruction Computer Vision and Pattern Recognition 1 works
  2. 2 Material Properties and Applications General Materials Science 0 works
  3. 3 Generative Adversarial Networks and Image Synthesis Computer Vision and Pattern Recognition 0 works
  4. 4 Health, Medicine and Society General Health Professions 0 works
  5. 5 African Studies and Ethnography Sociology and Political Science 0 works
  6. 6 Image Retrieval and Classification Techniques Computer Vision and Pattern Recognition 0 works
  7. 7 Digital Humanities and Scholarship Literature and Literary Theory 0 works
  8. 8 Migration and Exile Studies Sociology and Political Science 0 works
  9. 9 Ancient Egypt and Archaeology Archeology 0 works
  10. 10 Handwritten Text Recognition Techniques Computer Vision and Pattern Recognition 0 works

How open and international is its research?

Against the world's own shares: the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.

openly available54.3%not open45.7%

World: 40% of research is openly available.

with international co-authors28.4%domestic only71.6%

World: 18% is written across borders.

How has Digital Artefacts (United States)'s research output changed?

Output in 2022-2025 was 24% higher than in 2018-2021.

still counting200020102020
grewheldshrank

The same series as a ribbon: one cell per year, darker for more. The line above answers how much; this answers when.

Its share of all research

Growing output can still be a shrinking share: all of science grows. This is Digital Artefacts (United States) as a percentage of every work published that year, 0.000027% in 2024.

still counting0.00010%0.00020%Digital Artefacts (United States)0.000070% in 202519801990200020102020

Fractional works of Digital Artefacts (United States) over all fractional works that year. How the balance of science has shifted.

Other research institutions in Iowa City

All research institutions in Iowa City

Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners have tabs of their own, above.

Discussion

Ask a question or share a note about Digital Artefacts (United States). Posts are plain text and can be reported.