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University · Ōgaki · Japan

Institute of Advanced Media Arts and Sciences

Research works
78
▲ 25% vs 2013–17
Citations
193
2.5 per fractional work
Top-10% rate
2.0%
record average 16.5%
Open access
48%
world 28%

Not ranked overall: Institute of Advanced Media Arts and Sciences is under the volume floor below which an excellence rate is noise. Not ranked is not the same as ranked last.

Field profile

Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.

Agricultural and Biological Sciences: 0.52× its world share, 0 worksAgricultural and Bio…Chemistry: 0.95× its world share, 0 worksChemistryComputer Science: 3.19× its world share, 4 worksComputer ScienceEngineering: 1.04× its world share, 3 worksEngineeringEnvironmental Science: 0.10× its world share, 0 worksEnvironmental ScienceMaterials Science: 0.19× its world share, 0 worksMaterials ScienceMedicine: 0.39× its world share, 1 worksMedicineArts and Humanities: 8.08× its world share, 4 worksArts and HumanitiesBusiness, Management and Accounting: 1.85× its world share, 1 worksBusiness, Management…Economics, Econometrics and Finance: 0.31× its world share, 0 worksEconomics, Econometr…Psychology: 2.61× its world share, 1 worksPsychologySocial Sciences: 0.72× its world share, 2 worksSocial Sciencesworld share
more than its size predictsabout as predictedless

Rings at 0.5×, and 2×. Widest outward: Arts and Humanities, 8.1×. Every wedge is a field page.

Which keywords describe research at Institute of Advanced Media Arts and Sciences?

By fractional works in all years, weighted toward what it does more of than the world: Artificial Intelligence, Gesture Recognition, Human-Computer Interaction, Interactive Evolutionary Computation, Music Generation, Education, Machine Learning and Virtual Reality.

▲ more of its work than of the world’s◆ about the world’s share▼ less than the world’s

Size is fractional works in all years in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 40 words are chosen for being large and distinctive. Each links to the topic it comes from most.

All 40 words, with their numbers
  1. Artificial Intelligence10▲ 16×6 topics
  2. Gesture Recognition9▲ 180×2 topics
  3. Human-Computer Interaction7▲ 69×5 topics
  4. Machine Learning7▲ 4.2×6 topics
  5. Education6▲ 6.2×11 topics
  6. Interactive Evolutionary Computation6▲ 307×1 topic
  7. Music Generation6▲ 307×1 topic
  8. Virtual Reality5▲ 18×8 topics
  9. Deep Learning5▲ 2.9×12 topics
  10. Virtual Environments4▲ 140×2 topics
  11. Interaction Techniques4▲ 221×1 topic
  12. Tangible User Interfaces4▲ 221×1 topic
  13. Technology3▲ 10×6 topics
  14. Haptic Interfaces3▲ 71×2 topics
  15. Human-Robot Interaction3▲ 74×2 topics
  16. Globalization3▲ 2.1×6 topics
  17. User Experience3▲ 64×2 topics
  18. Sociolinguistics3▲ 20×3 topics
  19. Cross-modal Plasticity3▲ 85×1 topic
  20. Tactile Perception3▲ 85×1 topic
  21. Convolutional Neural Networks2▲ 7.8×3 topics
  22. Feature Extraction2▲ 12×2 topics
  23. Pragmatics2▲ 21×2 topics
  24. Applications2▲ 14×1 topic
  25. Immersive Simulations2▲ 102×1 topic
  26. Innovation2▲ 3.4×7 topics
  27. Language Contact2▲ 36×2 topics
  28. Social Media2▲ 3.7×6 topics
  29. Audio Signal Classification2▲ 86×1 topic
  30. Music Information Retrieval2▲ 86×1 topic
  31. Cloud Robotics2▲ 122×1 topic
  32. Colonialism2▲ 5.2×4 topics
  33. Hispanic Linguistics2▲ 123×1 topic
  34. Internet of Robotic Things2▲ 122×1 topic
  35. Language Variation2▲ 45×1 topic
  36. Interactive Television2▲ 87×1 topic
  37. Social TV2▲ 87×1 topic
  38. Embodiment2▲ 12×3 topics
  39. Pain Management2▲ 8.9×2 topics
  40. Bipedal Locomotion2▲ 104×1 topic

Which research topics does Institute of Advanced Media Arts and Sciences publish most on?

By volume in 2022–2025: Spanish Linguistics and Language Studies, Music Technology and Sound Studies, Musicians’ Health and Performance and Multimedia Learning Systems.

  1. 1 Spanish Linguistics and Language Studies Language and Linguistics 2 works
  2. 2 Music Technology and Sound Studies Computer Vision and Pattern Recognition 2 works
  3. 3 Musicians’ Health and Performance Rehabilitation 1 works
  4. 4 Multimedia Learning Systems Information Systems 1 works
  5. 5 Decision Support System Applications Management Information Systems 1 works
  6. 6 Diverse Musicological Studies Music 1 works
  7. 7 Diverse Music Education Insights Music 1 works
  8. 8 Augmented Reality Applications Computer Vision and Pattern Recognition 1 works
  9. 9 Arts, Culture, and Music Studies Cultural Studies 0 works
  10. 10 European and International Law Studies Political Science and International Relations 0 works

How open and international is its research?

Against the world’s own shares — the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.

openly available48.5%not open51.5%

World: 28% of research is openly available.

with international co-authors10.5%domestic only89.5%

World: 19% is written across borders.

How has Institute of Advanced Media Arts and Sciences's research output changed?

Output in 2018–2022 was 25% higher than in 2013–2017.

200020102020
grewheldshrank

The same series as a ribbon — one cell per year, darker for more. The line above answers how much; this answers when.

Other research institutions in Ōgaki

All research institutions in Ōgaki

Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners are in the interactive view on the map.