Christopher A. Egert
Christopher A. Egert publishes mostly in Developmental and Educational Psychology, Computer Science Applications and Sociology and Political Science, on topics such as Educational Games and Gamification, Teaching and Learning Programming and Digital Games and Media.
- World rank
- #2,414,626 of 7,710,434 ranked researchers
- Rank in United States
- #715,598 of 1,627,098
- Works
- 53
- Citations
- 516
- Citations per work
- 9.7
What does Christopher A. Egert research?
Christopher A. Egert's work is mostly in Computer Science (29%), Psychology (22%), Social Sciences (18%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Social Sciences2240.8%
- Psychology1222.5%
- Social Sciences1018.3%
- Everything else1630.4%
- Physical Sciences1528.8%
- Computer Science1528.8%
- 1Developmental and Educational Psychology22% of their works
- 2Computer Science Applications18% of their works
- 3Sociology and Political Science12% of their works
- 4Education6% of their works
- 5Information Systems6% of their works
- 6Artificial Intelligence5% of their works
Research topics
Which keywords describe Christopher A. Egert's research?
The keywords of their largest research topics: Motivation, Student Engagement, Game-Based Learning, Gamification, Learning Analytics, STEM Education, Computational Thinking and Programming Education.
- Refactoring
- Code Clone Detection
- Peri-implant Diseases
- Massive Open Online Courses
- Dental Implants
- Video Games
- Programming Education
- STEM Education
- Gamification
- Student Engagement
- Motivation
- Game-Based Learning
- Learning Analytics
- Computational Thinking
- Online Gaming
- Machine Learning
- Educational Data Mining
- Metacognition
- Self-Regulation
- Engineering Education
- Remote Laboratories
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most.
All 21 words, with their numbers
- Motivation312 topics
- Student Engagement312 topics
- Game-Based Learning271 topic
- Gamification271 topic
- Learning Analytics252 topics
- STEM Education242 topics
- Computational Thinking211 topic
- Programming Education211 topic
- Online Gaming141 topic
- Video Games141 topic
- Machine Learning72 topics
- Dental Implants41 topic
- Educational Data Mining41 topic
- Massive Open Online Courses41 topic
- Metacognition41 topic
- Peri-implant Diseases41 topic
- Self-Regulation41 topic
- Code Clone Detection31 topic
- Engineering Education31 topic
- Refactoring31 topic
- Remote Laboratories31 topic
Where does Christopher A. Egert work?
Christopher A. Egert's main affiliation in the publication record is Rochester Institute of Technology, United States.
How many publications and citations does Christopher A. Egert have?
OpenAlex counts 53 works and 516 citations for Christopher A. Egert, an h-index of 11, ranking #2,414,626 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
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