George W. Fitzmaurice
George W. Fitzmaurice publishes mostly in Human-Computer Interaction, Computer Vision and Pattern Recognition and Cognitive Neuroscience, on topics such as Interactive and Immersive Displays, Tactile and Sensory Interactions and Augmented Reality Applications.
- World rank
- #14,863 of 7,710,434 ranked researchers
- Rank in Canada
- #290 of 183,316
- Works
- 203
- Citations
- 10k
- Citations per work
- 51.6
What does George W. Fitzmaurice research?
George W. Fitzmaurice's work is mostly in Computer Science (56%), Neuroscience (7%), Engineering (5%).
Their six largest subfields, inside their fields and domains; the grey slice is everything else they publish. The interactive view splits every one of their works down to single topics.
The fields and subfields, with their numbers
- Physical Sciences12460.9%
- Computer Science11456.3%
- Engineering94.6%
- Everything else6531.8%
- Life Sciences157.3%
- Neuroscience157.3%
- 1Human-Computer Interaction30% of their works
- 2Computer Vision and Pattern Recognition16% of their works
- 3Cognitive Neuroscience7% of their works
- 4Information Systems5% of their works
- 5Artificial Intelligence5% of their works
- 6Control and Systems Engineering5% of their works
Research topics
Which keywords describe George W. Fitzmaurice's research?
The keywords of their largest research topics: Interaction Techniques, Tangible User Interfaces, User Experience, Virtual Reality, Cross-modal Plasticity, Tactile Perception, Education and Technology.
- Visualization
- Presence
- Motion Synthesis
- Interaction Design
- Usability
- Technology
- Tactile Perception
- Virtual Reality
- Tangible User Interfaces
- Interaction Techniques
- User Experience
- Cross-modal Plasticity
- Education
- Human-Computer Interaction
- Design Research
- Character Animation
- Embodiment
- Computer Graphics
Size is their works in the topics tagged with each word, from their 8 largest topics. Each links to the topic it comes from most. The words come from the keyword list OpenAlex gives each topic, not from the text of the papers, so a word can appear that none of the papers uses.
All 18 words, with their numbers
- Interaction Techniques821 topic
- Tangible User Interfaces821 topic
- User Experience632 topics
- Virtual Reality442 topics
- Cross-modal Plasticity401 topic
- Tactile Perception401 topic
- Education391 topic
- Technology391 topic
- Human-Computer Interaction251 topic
- Usability251 topic
- Design Research241 topic
- Interaction Design241 topic
- Character Animation231 topic
- Motion Synthesis231 topic
- Embodiment211 topic
- Presence211 topic
- Computer Graphics171 topic
- Visualization171 topic
Where does George W. Fitzmaurice work?
George W. Fitzmaurice's main affiliation in the publication record is Autodesk (Canada), Canada.
How many publications and citations does George W. Fitzmaurice have?
OpenAlex counts 203 works and 10,479 citations for George W. Fitzmaurice, an h-index of 58, ranking #14,863 of 7,710,434 researchers worldwide on the quality score.
Ranked on field-normalised citation excellence (50%), output (30%) and citations (20%). Counts come from OpenAlex author records, which occasionally merge different people who share a name or split one person into several.
Papers, co-authors, who cited this work and researchers on the nearest topics have tabs of their own, above. Is this your page? Claim it with your ORCID iD, or request a correction or removal.
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