Creative Technologies (United States)
In research, Creative Technologies (United States) stands highest in Physical Sciences (#10,034 of 12,888 worldwide), 2022–2025.
- World rank, 2022–2025
- #14,531 of 28,054 · #7,577 all time
- Rank in United States
- #2,039 of 4,192
- Research works
- 678 ▼ 27% vs 2013–17
- Citations
- 23k 33.8 per fractional work
- Top-10% rate
- 33.0% record average 16.5%
- Open access
- 29% world 28%
What is Creative Technologies (United States) known for in research?
The fields where it stands highest, 2022–2025, ranked among every institution above the floor in each field.
| Field | World rank | Where that sits | Top-10% rate | Works | All time |
|---|---|---|---|---|---|
| Physical SciencesDomain | #10,034 of 12,888 | 27.6% | 60 | #6024 |
Each strip is that field’s whole ranked pool, with the notch where Creative Technologies (United States) sits in it, in the colour of the band that rank falls in. The track under the rate is the rate itself: it carries no world mark, because the world rate differs by field (from about 6% to 21% in this record).
Field profile
Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.
Rings at 0.5×, 1× and 2×. Widest outward: Psychology, 4.9×. Every wedge is a field page.
- Psychology 4.9×
- Computer Science 4.3×
- Decision Sciences 1.9×
- Neuroscience 1.8×
- Health Professions 1.5×
- Arts and Humanities 1.1×
- Social Sciences 1.0×
- Pharmacology, Toxicology and Pharmaceutics 0.9×
- Economics, Econometrics and Finance 0.8×
- Engineering 0.8×
- Business, Management and Accounting 0.7×
- Earth and Planetary Sciences 0.6×
- Environmental Science 0.5×
- Mathematics 0.3×
- Biochemistry, Genetics and Molecular Biology 0.3×
- Immunology and Microbiology 0.3×
- Chemistry 0.3×
- Physics and Astronomy 0.2×
- Medicine 0.2×
- Nursing 0.2×
- Agricultural and Biological Sciences 0.0×
- Materials Science 0.0×
Who are the top researchers at Creative Technologies (United States)?
Ranked on the composite score, Paul Debevec, Mark Bolas and Evan A. Suma lead among researchers whose main affiliation is Creative Technologies (United States).
- 1 Paul Debevec · #21,335 worldwide 811 citations · 83 works
- 2 Mark Bolas · #205,483 worldwide 165 citations · 45 works
- 3 Evan A. Suma · #431,476 worldwide 109 citations · 17 works
- 4 Graham Fyffe · #488,536 worldwide 136 citations · 17 works
- 5 David M. Krum · #523,322 worldwide 60 citations · 17 works
- 6 Andrew Jones · #533,857 worldwide 108 citations · 36 works
- 7 Koki Nagano · #633,367 worldwide 46 citations · 22 works
- 8 Ari Shapiro · #738,595 worldwide 60 citations · 22 works
- 9 Mathieu Chollet · #830,897 worldwide 56 citations · 23 works
- 10 Andrew Feng · #914,780 worldwide 45 citations · 26 works
Which keywords describe research at Creative Technologies (United States)?
By fractional works in 2022–2025, weighted toward what it does more of than the world: Deep Learning, Machine Learning, Artificial Intelligence, Neural Networks, Big Data, Human-Computer Interaction, Feature Extraction and Social Interaction.
- Argumentation Frameworks
- Spoken Dialogue Systems
- Human-Robot Interaction
- Discrimination
- Robotics
- Information Retrieval
- Convolutional Networks
- Embodiment
- Surveillance
- Ethics
- Multimodal Data
- Facial Expression
- Convolutional Neural Networks
- Reinforcement Learning
- Healthcare
- Agent-Based Modeling
- Social Interaction
- Feature Extraction
- Artificial Intelligence
- Machine Learning
- Deep Learning
- Neural Networks
- Big Data
- Human-Computer Interaction
- Emotion Recognition
- Simulation
- Virtual Reality
- Multi-Agent Systems
- Emotion
- Internet of Things
- Trust
- Negotiation
- Natural Language Processing
- Autonomous Vehicles
- User Experience
- Pose Estimation
- Topic Modeling
- Driver Behavior
- Markov Decision Processes
- Text Classification
Size is fractional works in 2022–2025 in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 40 words are chosen for being large and distinctive. Each links to the topic it comes from most.
All 40 words, with their numbers
- Deep Learning20▲ 4.9×45 topics
- Machine Learning13▲ 3.2×37 topics
- Neural Networks9▲ 4.6×23 topics
- Artificial Intelligence8▲ 5.0×13 topics
- Big Data6▲ 5.8×13 topics
- Feature Extraction4▲ 7.8×5 topics
- Human-Computer Interaction4▲ 21×3 topics
- Social Interaction4▲ 8.6×5 topics
- Emotion Recognition4▲ 18×3 topics
- Agent-Based Modeling4▲ 23×4 topics
- Simulation4▲ 12×4 topics
- Healthcare4▲ 2.5×9 topics
- Virtual Reality4▲ 5.7×4 topics
- Reinforcement Learning3▲ 25×3 topics
- Multi-Agent Systems3▲ 14×2 topics
- Convolutional Neural Networks3▲ 3.5×8 topics
- Emotion3▲ 12×7 topics
- Facial Expression3▲ 67×1 topic
- Internet of Things3▲ 3.0×9 topics
- Multimodal Data3▲ 67×1 topic
- Trust3▲ 9.2×5 topics
- Ethics3▲ 4.8×3 topics
- Negotiation3▲ 68×2 topics
- Surveillance3▲ 8.1×3 topics
- Natural Language Processing3▲ 9.1×6 topics
- Embodiment2▲ 11×3 topics
- Autonomous Vehicles2▲ 8.8×2 topics
- Convolutional Networks2▲ 13×3 topics
- User Experience2▲ 22×2 topics
- Information Retrieval2▲ 7.9×3 topics
- Pose Estimation2▲ 15×2 topics
- Robotics2▲ 7.2×4 topics
- Topic Modeling2▲ 12×2 topics
- Discrimination2▲ 8.4×2 topics
- Driver Behavior2▲ 21×2 topics
- Human-Robot Interaction2▲ 16×3 topics
- Markov Decision Processes2▲ 78×1 topic
- Spoken Dialogue Systems2▲ 78×1 topic
- Text Classification2▲ 10×2 topics
- Argumentation Frameworks2▲ 145×1 topic
Which research topics does Creative Technologies (United States) publish most on?
By volume in 2022–2025: Emotion and Mood Recognition, Speech and dialogue systems, Human-Automation Interaction and Safety and Multi-Agent Systems and Negotiation.
Area is fractional works; colour is the subfield each topic belongs to.
- 1 Emotion and Mood Recognition Experimental and Cognitive Psychology 3 works
- 2 Speech and dialogue systems Artificial Intelligence 2 works
- 3 Human-Automation Interaction and Safety Social Psychology 2 works
- 4 Multi-Agent Systems and Negotiation Artificial Intelligence 2 works
- 5 Topic Modeling Artificial Intelligence 2 works
- 6 Virtual Reality Applications and Impacts Human-Computer Interaction 2 works
- 7 Occupational Health and Safety Research Radiological and Ultrasound Technology 2 works
- 8 Human Pose and Action Recognition Computer Vision and Pattern Recognition 2 works
- 9 Ethics and Social Impacts of AI Safety Research 1 works
- 10 Reinforcement Learning in Robotics Artificial Intelligence 1 works
How open and international is its research?
Against the world’s own shares — the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.
World: 28% of research is openly available.
World: 19% is written across borders.
How has Creative Technologies (United States)'s research output changed?
Output in 2018–2022 was 27% lower than in 2013–2017.
The same series as a ribbon — one cell per year, darker for more. The line above answers how much; this answers when.
Other research institutions in Los Angeles
- University of California, Los Angeles
- University of Southern California
- Cedars-Sinai Medical Center
- Film Independent
- UCLA Health
- Children's Hospital of Los Angeles
- California State University Los Angeles
- Loyola Marymount University
Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners are in the interactive view on the map.