Norrköping Visualisering (Sweden)
- Research works
- 24 ▼ 67% vs 2018-21
- Citations
- 700 29.0 per fractional work
- Top-10% rate
- 25.8% all institutions 10.0%
- Open access
- 20% world 40%
- International
- 21% world 18%
Not ranked overall: Norrköping Visualisering (Sweden) is under the volume floor below which an excellence rate is noise. Not ranked is not the same as ranked last.
Which fields of science does Norrköping Visualisering (Sweden) work in?
In all years, 81% of research at Norrköping Visualisering (Sweden) is in Physical Sciences, 10% in Social Sciences. Its largest fields are Computer Science (60%), Engineering (17%), Neuroscience (6%). It does 1.8× the world's share of Physical Sciences.
Each ring splits the one inside it: the four domains of science, their fields, their subfields. Size is fractional works in all years. Every slice is a page; the interactive view zooms down to single topics and colours each by how much more of it this institution does than the world.
Its 4 domains and 13 fields, with their numbers
- Physical Sciences1980.8%
- Computer Science1560.3%
- Engineering417.4%
- Mathematics02.1%
- Environmental Science00.6%
- Materials Science00.5%
- Social Sciences210.1%
- Social Sciences14.6%
- Psychology12.3%
- Decision Sciences02.1%
- Arts and Humanities01.0%
- Life Sciences28.4%
- Health Sciences00.7%
- Medicine00.7%
Field profile
Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.
Which keywords describe research at Norrköping Visualisering (Sweden)?
By fractional works in all years, weighted toward what it does more of than the world: Big Data, Data Mining, Information Visualization, Visual Analytics, Virtual Reality, Haptic Interfaces, Learning Outcomes and Embodiment.
- GPS Trajectories
- Time Delay
- Rendering
- Clustering Algorithms
- Visualization
- Robotic Manipulators
- Applications
- Virtual Environments
- Embodiment
- Learning Outcomes
- Haptic Interfaces
- Visual Analytics
- Data Mining
- Big Data
- Information Visualization
- Virtual Reality
- Deep Learning
- Education
- Presence
- User Experience
- Machine Learning
- Technology
- Simulation
- Computer Graphics
- Teleoperation
- Statistical Modeling
- Trajectory Data Mining
Size is fractional works in all years in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 27 words are chosen for being large and distinctive. Each links to the topic it comes from most.
All 27 words, with their numbers
- Big Data4▲ 34×2 topics
- Data Mining4▲ 34×2 topics
- Information Visualization4▲ 663×1 topic
- Visual Analytics4▲ 663×1 topic
- Virtual Reality3▲ 31×6 topics
- Haptic Interfaces2▲ 171×2 topics
- Deep Learning2▲ 4.0×9 topics
- Learning Outcomes2▲ 36×2 topics
- Education2▲ 6.0×3 topics
- Embodiment2▲ 45×1 topic
- Presence2▲ 234×1 topic
- Virtual Environments2▲ 201×2 topics
- User Experience2▲ 121×2 topics
- Applications2▲ 31×1 topic
- Machine Learning2▲ 3.0×6 topics
- Robotic Manipulators2▲ 74×2 topics
- Technology2▲ 15×1 topic
- Visualization2▲ 111×2 topics
- Simulation2▲ 19×2 topics
- Clustering Algorithms1▲ 56×2 topics
- Computer Graphics1▲ 177×1 topic
- Rendering1▲ 177×1 topic
- Teleoperation1▲ 348×1 topic
- Time Delay1▲ 348×1 topic
- Statistical Modeling1▲ 121×3 topics
- GPS Trajectories1▲ 93×1 topic
- Trajectory Data Mining1▲ 93×1 topic
Which research topics does Norrköping Visualisering (Sweden) publish most on?
By volume in 2022-now: Innovative Human-Technology Interaction, Digital Image Processing Techniques, Interactive and Immersive Displays and Computational Geometry and Mesh Generation.
Area is fractional works; colour is the subfield each topic belongs to.
- 1 Innovative Human-Technology Interaction Human-Computer Interaction 0 works
- 2 Digital Image Processing Techniques Computer Vision and Pattern Recognition 0 works
- 3 Interactive and Immersive Displays Human-Computer Interaction 0 works
- 4 Computational Geometry and Mesh Generation Computer Graphics and Computer-Aided Design 0 works
- 5 Neural dynamics and brain function Cognitive Neuroscience 0 works
- 6 Neuroscience and Neural Engineering Cellular and Molecular Neuroscience 0 works
- 7 Photoreceptor and optogenetics research Cellular and Molecular Neuroscience 0 works
- 8 Data Visualization and Analytics Computer Vision and Pattern Recognition 0 works
- 9 Topological and Geometric Data Analysis Computational Theory and Mathematics 0 works
How open and international is its research?
Against the world's own shares: the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.
World: 40% of research is openly available.
World: 18% is written across borders.
How has Norrköping Visualisering (Sweden)'s research output changed?
Output in 2022-2025 was 67% lower than in 2018-2021.
The same series as a ribbon: one cell per year, darker for more. The line above answers how much; this answers when.
Its share of all research
Growing output can still be a shrinking share: all of science grows. This is Norrköping Visualisering (Sweden) as a percentage of every work published that year, 0.0000031% in 2023.
Fractional works of Norrköping Visualisering (Sweden) over all fractional works that year. How the balance of science has shifted.
Other research institutions in Norrköping
- Swedish Meteorological and Hydrological Institute
- Norrköping Hospital
- Vrinnevisjukhuset i Norrköping
- Swedish Prison and Probation Service
- Swedish Maritime Administration
- Luftfartsverket (Sweden)
- Norstel (Sweden)
- Wiotech (Sweden)
Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners have tabs of their own, above.
Discussion
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