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Nonprofit · Belmont · United States

Human Media

In research, Human Media stands highest in Social Sciences (#5,829 of 10,521 worldwide) and Physical Sciences (#10,972 of 12,888 worldwide), 2022–2025.

World rank, 2022–2025
#11,574
of 28,054 · #4,041 all time
Rank in United States
#1,578
of 4,192
Research works
1.7k
◆ 1% vs 2013–17
Citations
82k
49.1 per fractional work
Top-10% rate
28.3%
record average 16.5%
Open access
37%
world 28%

What is Human Media known for in research?

The fields where it stands highest, 2022–2025, ranked among every institution above the floor in each field.

FieldWorld rankWhere that sitsTop-10% rateWorksAll time
Social SciencesDomain #5,829 of 10,521 35.0%65 #3128
Physical SciencesDomain #10,972 of 12,888 24.4%77 #3093

Each strip is that field’s whole ranked pool, with the notch where Human Media sits in it, in the colour of the band that rank falls in. The track under the rate is the rate itself: it carries no world mark, because the world rate differs by field (from about 6% to 21% in this record).

Field profile

Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.

Agricultural and Biological Sciences: 0.16× its world share, 1 worksAgricultural and Bio…Biochemistry, Genetics and Molecular Biology: 0.15× its world share, 1 worksBiochemistry, Geneti…Neuroscience: 5.63× its world share, 16 worksNeurosciencePharmacology, Toxicology and Pharmaceutics: 0.14× its world share, 0 worksPharmacology, Toxico…Computer Science: 3.85× its world share, 51 worksComputer ScienceEarth and Planetary Sciences: 0.32× its world share, 1 worksEarth and Planetary …Energy: 0.32× its world share, 0 worksEnergyEngineering: 0.64× its world share, 16 worksEngineeringEnvironmental Science: 0.40× its world share, 3 worksEnvironmental ScienceMathematics: 0.55× its world share, 1 worksMathematicsPhysics and Astronomy: 0.79× its world share, 3 worksPhysics and AstronomyHealth Professions: 0.86× its world share, 4 worksHealth ProfessionsMedicine: 0.21× its world share, 7 worksMedicineNursing: 0.05× its world share, 0 worksNursingVeterinary: 0.68× its world share, 0 worksVeterinaryArts and Humanities: 1.06× its world share, 5 worksArts and HumanitiesBusiness, Management and Accounting: 0.84× its world share, 5 worksBusiness, Management…Decision Sciences: 1.79× its world share, 3 worksDecision SciencesEconomics, Econometrics and Finance: 0.33× its world share, 1 worksEconomics, Econometr…Psychology: 4.45× its world share, 23 worksPsychologySocial Sciences: 1.29× its world share, 28 worksSocial Sciencesworld share
more than its size predictsabout as predictedless

Rings at 0.5×, and 2×. Widest outward: Neuroscience, 5.6×. Every wedge is a field page.

Who are the top researchers at Human Media?

Ranked on the composite score, Ted Selker, Judith Donath and Glorianna Davenport lead among researchers whose main affiliation is Human Media.

  1. 1 Ted Selker United States · #47,276 worldwide 419 citations · 58 works
  2. 2 Judith Donath United States · #97,202 worldwide 415 citations · 23 works
  3. 3 Glorianna Davenport United States · #179,573 worldwide 159 citations · 23 works
  4. 4 Bruce Blumberg United States · #280,207 worldwide 185 citations · 32 works
  5. 5 Sébastien Le Maguer United States · #896,544 worldwide 16 citations · 16 works
  6. 6 Gwénolé Lecorvé United States · #1,245,654 worldwide 19 citations · 29 works
All ranked researchers at Human Media

Which keywords describe research at Human Media?

By fractional works in 2022–2025, weighted toward what it does more of than the world: Virtual Reality, User Experience, Artificial Intelligence, Deep Learning, Human-Robot Interaction, Human-Computer Interaction, Social Interaction and Embodiment.

▲ more of its work than of the world’s◆ about the world’s share▼ less than the world’s

Size is fractional works in 2022–2025 in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 40 words are chosen for being large and distinctive. Each links to the topic it comes from most.

All 40 words, with their numbers
  1. Deep Learning13▲ 2.2×33 topics
  2. Machine Learning11▲ 2.0×26 topics
  3. Artificial Intelligence11▲ 4.6×10 topics
  4. Virtual Reality9▲ 10×7 topics
  5. User Experience9▲ 61×3 topics
  6. Education7▲ 2.5×11 topics
  7. Big Data7▲ 4.5×10 topics
  8. Human-Computer Interaction7▲ 22×5 topics
  9. Human-Robot Interaction7▲ 38×3 topics
  10. Social Interaction6▲ 9.2×7 topics
  11. Embodiment6▲ 19×3 topics
  12. Learning Outcomes6▲ 8.2×3 topics
  13. Health Behavior Change5▲ 60×2 topics
  14. Gesture Recognition5▲ 40×3 topics
  15. Participatory Design5▲ 59×2 topics
  16. Design Research5▲ 106×1 topic
  17. Interaction Design5▲ 106×1 topic
  18. Ethics4▲ 5.2×3 topics
  19. Haptic Interfaces4▲ 43×2 topics
  20. Immersion4▲ 37×1 topic
  21. Presence4▲ 37×1 topic
  22. Surveillance4▲ 9.2×3 topics
  23. Virtual Environments4▲ 76×2 topics
  24. Cross-modal Plasticity4▲ 53×1 topic
  25. Fairness4▲ 26×2 topics
  26. Tactile Perception4▲ 53×1 topic
  27. Interaction Techniques4▲ 128×1 topic
  28. Tangible User Interfaces4▲ 128×1 topic
  29. Training4▲ 10×4 topics
  30. Algorithmic Bias4▲ 32×1 topic
  31. Applications4▲ 7.8×2 topics
  32. Transparency4▲ 18×1 topic
  33. Immersive Simulations4▲ 42×1 topic
  34. Learning Analytics4▲ 17×2 topics
  35. Maintenance4▲ 24×1 topic
  36. Motor Imagery4▲ 17×2 topics
  37. Service Robots4▲ 25×2 topics
  38. Neural Mechanisms3▲ 21×3 topics
  39. Brain-Computer Interfaces3▲ 19×1 topic
  40. EEG Analysis3▲ 19×1 topic

Which research topics does Human Media publish most on?

By volume in 2022–2025: Innovative Human-Technology Interaction, Virtual Reality Applications and Impacts, Tactile and Sensory Interactions and Interactive and Immersive Displays.

  1. 1 Innovative Human-Technology Interaction Human-Computer Interaction 5 works
  2. 2 Virtual Reality Applications and Impacts Human-Computer Interaction 4 works
  3. 3 Tactile and Sensory Interactions Cognitive Neuroscience 4 works
  4. 4 Interactive and Immersive Displays Human-Computer Interaction 4 works
  5. 5 Ethics and Social Impacts of AI Safety Research 4 works
  6. 6 Augmented Reality Applications Computer Vision and Pattern Recognition 4 works
  7. 7 Social Robot Interaction and HRI Social Psychology 3 works
  8. 8 EEG and Brain-Computer Interfaces Cognitive Neuroscience 3 works
  9. 9 AI in Service Interactions Artificial Intelligence 3 works
  10. 10 Gaze Tracking and Assistive Technology Human-Computer Interaction 3 works

How open and international is its research?

Against the world’s own shares — the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.

openly available37.2%not open62.8%

World: 28% of research is openly available.

with international co-authors20.5%domestic only79.5%

World: 19% is written across borders.

How has Human Media's research output changed?

Output in 2018–2022 was 1% lower than in 2013–2017.

1990200020102020
grewheldshrank

The same series as a ribbon — one cell per year, darker for more. The line above answers how much; this answers when.

Other research institutions in Belmont

All research institutions in Belmont

Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners are in the interactive view on the map.