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City · Indonesia

Research in Sigli

Science Explorer records 1 research institutions in Sigli, Indonesia. The highest-ranked on research quality in 2022–2025 are Universitas Jabal Ghafur.

Research institutions
1
1 of them ranked worldwide
Research works
996
▲ 1162% vs 2013–17
Top-10% rate, 2022–2025
4.1%
record average 16.5%

A city carries no overall standing here. The composite score is built for institutions and countries, the units its floors and field normalisation were designed around. An empty rank on this page is a statement about the measure, not about the place.

Which research institutions are in Sigli?

#InstitutionWorksAgainst the largest hereWorld rank
1Universitas Jabal GhafurUniversity 996 #21,446

By fractional works over the whole record; world rank on research quality in 2022–2025. Bars are scaled to the largest institution in this city, not to anything off the page.

What is Sigli strongest at in research?

Relative to its size, research in Sigli is most concentrated in Management Information Systems, Demography and General Agricultural and Biological Sciences (13.2× the world share in Management Information Systems).

  1. Management Information SystemsSubfield · 27.4 works13×
  2. DemographySubfield · 34.9 works10×
  3. General Agricultural and Biological SciencesSubfield · 22.1 works9.9×
  4. Information SystemsSubfield · 69.4 works7.7×
← less than its size predictsmore →

Location quotient against the world baseline. Inside a single field a city is a meaningful unit, which is why this is where a city is measured at all.

Which keywords describe research in Sigli?

By fractional works in 2022–2025, weighted toward what it does more of than the world: Artificial Intelligence, E-Learning, E-commerce, Decision Support System, Fuzzy Logic, Community Empowerment, Social Media and Data Mining.

▲ more of its work than of the world’s◆ about the world’s share▼ less than the world’s

Size is fractional works in 2022–2025 in the topics tagged with each word; colour is the word's share of this city's work against its share of the world's. The 40 words are chosen for being large and distinctive. Each links to the topic it comes from most.

All 40 words, with their numbers
  1. Artificial Intelligence57▲ 8.2×10 topics
  2. E-Learning53▲ 10×9 topics
  3. E-commerce50▲ 16×6 topics
  4. Decision Support System48▲ 52×3 topics
  5. Fuzzy Logic47▲ 37×2 topics
  6. Social Media47▲ 6.4×8 topics
  7. Community Empowerment45▲ 12×9 topics
  8. Data Mining41▲ 11×4 topics
  9. Education41▲ 4.7×15 topics
  10. Financial Performance40▲ 14×4 topics
  11. Educational Technology40▲ 6.7×15 topics
  12. Indonesia39▲ 16×5 topics
  13. Information Technology38▲ 16×3 topics
  14. Pandemic37▲ 6.8×4 topics
  15. COVID-1937▲ 5.3×3 topics
  16. Economic Impact36▲ 12×2 topics
  17. Digital Marketing34▲ 16×3 topics
  18. SMEs33▲ 19×3 topics
  19. UMKM33▲ 22×1 topic
  20. Media Literacy30▲ 10×5 topics
  21. Corporate Governance28▲ 7.6×8 topics
  22. Character Education28▲ 11×5 topics
  23. Mobile Learning27▲ 15×6 topics
  24. Digital Learning27▲ 9.8×6 topics
  25. Digital Literacy26▲ 8.5×7 topics
  26. Accounting Information System25▲ 90×1 topic
  27. Systems Analysis and Design25▲ 90×1 topic
  28. Qualitative Research24▲ 5.5×7 topics
  29. Local Wisdom24▲ 9.9×9 topics
  30. Consumer Behavior24▲ 7.5×5 topics
  31. Knowledge Management23▲ 8.2×2 topics
  32. Customer Satisfaction23▲ 14×3 topics
  33. Expert Systems23▲ 37×1 topic
  34. Information System23▲ 44×1 topic
  35. Natural Language Processing23▲ 19×2 topics
  36. Curriculum Development22▲ 6.3×11 topics
  37. STEM Education22▲ 9.5×7 topics
  38. Learning21▲ 14×3 topics
  39. Islamic Banking20▲ 9.7×3 topics
  40. Service Quality20▲ 14×3 topics

What research is done in Sigli?

  1. 1 SMEs Development and Digital Marketing Demography 33 works
  2. 2 Decision Support System Applications Management Information Systems 25 works
  3. 3 Edcuational Technology Systems Artificial Intelligence 23 works
  4. 4 Multimedia Learning Systems Information Systems 19 works
  5. 5 Educational Methods and Media Use Information Systems 13 works
  6. 6 Plant Growth and Agriculture Techniques Soil Science 13 works
  7. 7 Consumer Behavior and Marketing Influence Marketing 12 works
  8. 8 Education and Character Development Education 11 works
  9. 9 Blockchain Technology in Education and Learning Information Systems 11 works
  10. 10 Management and Optimization Techniques Strategy and Management 10 works

Research output over time

200020102020
grewheldshrank

The same series as a ribbon — one cell per year, darker for more.