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Nvidia (United States)

In research, Nvidia (United States) stands highest in Computer Science (#211 of 4,417 worldwide), Physical Sciences (#757 of 10,670 worldwide) and Engineering (#613 of 5,901 worldwide), 2022-now. Relative to its size it is most specialised in Hardware and Architecture, Computer Graphics and Computer-Aided Design and Computer Vision and Pattern Recognition (Hardware and Architecture is 56.5× its share of world research).

World rank, 2022-now
#1,196
of 22,385 · #1,125 all time
Rank in United States
#262
of 3,332
Research works
2.6k
▲ 83% vs 2018-21
Citations
92k
34.8 per fractional work
Top-10% rate
19.6%
all institutions 10.0%
vs its own fields
1.60×
1.00× is exactly expected
Open access
40%
world 40%
International
44%
world 18%

What is Nvidia (United States) known for in research?

The fields where it stands highest, 2022-now, ranked among every institution above the floor in each field.

FieldWorld rankWhere that sitsTop-10% rateWorksAll time
Computer ScienceField #211 of 4,417 22.0%472 #226
Physical SciencesDomain #757 of 10,670 21.7%841 #698
EngineeringField #613 of 5,901 22.1%274 #782
Electrical and Electronic EngineeringSubfield #363 of 2,176 22.6%110 #498
Artificial IntelligenceSubfield #321 of 1,862 19.8%150 #389
Computer Vision and Pattern RecognitionSubfield #167 of 963 25.4%103 #160
Hardware and ArchitectureSubfield #13 of 41 26.0%64 #43
Social SciencesDomain #4,310 of 9,585 12.4%88 #4254

Each strip is that field's whole ranked pool, with the notch where Nvidia (United States) sits in it, in the colour of the band that rank falls in. The track under the rate is the rate itself: it carries no average mark, because the average differs by field (from about 6% in Dentistry to 21% in Economics).

Which of those standings moved

The same fields on both windows: where it stood over the whole record, and where it stands in 2022-now. The distance is the story, and it is the one thing the two rank columns above cannot show.

  1. Computer Science#226 #211
  2. Physical Sciences#698 #757
  3. Engineering#782 #613
  4. Electrical and Electronic Engineering#498 #363
  5. Artificial Intelligence#389 #321
  6. Computer Vision and Pattern Recognition#160 #167
  7. Hardware and Architecture#43 #13
  8. Social Sciences#4,254 #4,310
all time2022-now, better2022-now, worse

A dot further right is a better standing. Fields it was not ranked in over the whole record are left out.

Which fields of science does Nvidia (United States) work in?

In 2022-now, 83% of research at Nvidia (United States) is in Physical Sciences, 9% in Social Sciences. Its largest fields are Computer Science (47%), Engineering (26%), Medicine (4%). It does 2.1× the world's share of Physical Sciences.

Physical Sciences: 963 fractional works · 82.5% of its workComputer Science: 546 fractional works · 46.8% of its workArtificial Intelligence: 175 fractional works · 15.0% of its workComputer Vision and Pattern Recognition: 117 fractional works · 10.0% of its workHardware and Architecture: 74 fractional works · 6.4% of its workComputer Networks and Communications: 70 fractional works · 6.0% of its workInformation Systems: 32 fractional works · 2.7% of its workComputer Graphics and Computer-Aided Design: 22 fractional works · 1.9% of its workSignal Processing: 21 fractional works · 1.8% of its workComputational Theory and Mathematics: 16 fractional works · 1.3% of its workHuman-Computer Interaction: 11 fractional works · 1.0% of its workSoftware: 6 fractional works · 0.5% of its workEngineering: 301 fractional works · 25.8% of its workElectrical and Electronic Engineering: 124 fractional works · 10.7% of its workControl and Systems Engineering: 29 fractional works · 2.5% of its workMechanical Engineering: 29 fractional works · 2.5% of its workComputational Mechanics: 26 fractional works · 2.3% of its workBiomedical Engineering: 19 fractional works · 1.6% of its workIndustrial and Manufacturing Engineering: 17 fractional works · 1.4% of its workAerospace Engineering: 17 fractional works · 1.4% of its workAutomotive Engineering: 12 fractional works · 1.0% of its workMedia Technology: 9 fractional works · 0.8% of its workOcean Engineering: 5 fractional works · 0.4% of its workBuilding and Construction: 4 fractional works · 0.3% of its workCivil and Structural Engineering: 3 fractional works · 0.3% of its workSafety, Risk, Reliability and Quality: 3 fractional works · 0.3% of its workMechanics of Materials: 3 fractional works · 0.3% of its workPhysics and Astronomy: 31 fractional works · 2.6% of its workAtomic and Molecular Physics, and Optics: 12 fractional works · 1.0% of its workStatistical and Nonlinear Physics: 8 fractional works · 0.7% of its workNuclear and High Energy Physics: 5 fractional works · 0.4% of its workSmaller subfields together: 6 fractional works · 0.5% of its workEnvironmental Science: 28 fractional works · 2.4% of its workGlobal and Planetary Change: 9 fractional works · 0.8% of its workEcology: 7 fractional works · 0.6% of its workEnvironmental Engineering: 5 fractional works · 0.5% of its workSmaller subfields together: 7 fractional works · 0.6% of its workEarth and Planetary Sciences: 26 fractional works · 2.2% of its workAtmospheric Science: 13 fractional works · 1.2% of its workGeophysics: 6 fractional works · 0.5% of its workGeology: 3 fractional works · 0.3% of its workSmaller subfields together: 3 fractional works · 0.2% of its workMaterials Science: 17 fractional works · 1.5% of its workMaterials Chemistry: 12 fractional works · 1.1% of its workSmaller subfields together: 5 fractional works · 0.4% of its workMathematics: 10 fractional works · 0.8% of its workComputational Mathematics: 3 fractional works · 0.2% of its workStatistics and Probability: 3 fractional works · 0.2% of its workSmaller subfields together: 4 fractional works · 0.4% of its workChemistry: 3 fractional works · 0.3% of its workChemical Engineering: 1 fractional works · 0.1% of its workEnergy: 0 fractional works · 0.0% of its workSocial Sciences: 101 fractional works · 8.7% of its workSocial Sciences: 36 fractional works · 3.1% of its workSociology and Political Science: 11 fractional works · 1.0% of its workEducation: 11 fractional works · 0.9% of its workSafety Research: 2 fractional works · 0.2% of its workSmaller subfields together: 12 fractional works · 1.0% of its workDecision Sciences: 20 fractional works · 1.7% of its workManagement Science and Operations Research: 10 fractional works · 0.9% of its workInformation Systems and Management: 7 fractional works · 0.6% of its workStatistics, Probability and Uncertainty: 3 fractional works · 0.3% of its workPsychology: 13 fractional works · 1.1% of its workSocial Psychology: 5 fractional works · 0.4% of its workClinical Psychology: 3 fractional works · 0.3% of its workExperimental and Cognitive Psychology: 3 fractional works · 0.2% of its workSmaller subfields together: 3 fractional works · 0.2% of its workBusiness, Management and Accounting: 11 fractional works · 1.0% of its workManagement Information Systems: 5 fractional works · 0.4% of its workManagement of Technology and Innovation: 3 fractional works · 0.2% of its workSmaller subfields together: 3 fractional works · 0.3% of its workArts and Humanities: 11 fractional works · 0.9% of its workVisual Arts and Performing Arts: 3 fractional works · 0.2% of its workSmaller subfields together: 8 fractional works · 0.7% of its workEconomics, Econometrics and Finance: 10 fractional works · 0.8% of its workEconomics and Econometrics: 6 fractional works · 0.5% of its workSmaller subfields together: 4 fractional works · 0.3% of its workHealth Sciences: 57 fractional works · 4.9% of its workMedicine: 50 fractional works · 4.3% of its workRadiology, Nuclear Medicine and Imaging: 13 fractional works · 1.1% of its workPulmonary and Respiratory Medicine: 5 fractional works · 0.5% of its workHealth Informatics: 4 fractional works · 0.3% of its workSurgery: 3 fractional works · 0.3% of its workPublic Health, Environmental and Occupational Health: 2 fractional works · 0.2% of its workSmaller subfields together: 22 fractional works · 1.9% of its workHealth Professions: 7 fractional works · 0.6% of its workGeneral Health Professions: 2 fractional works · 0.2% of its workSmaller subfields together: 4 fractional works · 0.4% of its workNursing: 0 fractional works · 0.0% of its workLife Sciences: 45 fractional works · 3.9% of its workBiochemistry, Genetics and Molecular Biology: 28 fractional works · 2.4% of its workMolecular Biology: 18 fractional works · 1.5% of its workGenetics: 5 fractional works · 0.4% of its workSmaller subfields together: 6 fractional works · 0.5% of its workNeuroscience: 12 fractional works · 1.0% of its workCognitive Neuroscience: 7 fractional works · 0.6% of its workNeurology: 4 fractional works · 0.3% of its workSmaller subfields together: 1 fractional works · 0.1% of its workAgricultural and Biological Sciences: 4 fractional works · 0.4% of its workImmunology and Microbiology: 0 fractional works · 0.0% of its workPharmacology, Toxicology and Pharmaceutics: 0 fractional works · 0.0% of its workALL ITS WORKNvidia (UnitedStates)1,167fractional works, 2022-now
Life Sciences4%Physical Sciences83%Health Sciences5%Social Sciences9%

Each ring splits the one inside it: the four domains of science, their fields, their subfields. Size is fractional works in 2022-now. Every slice is a page; the interactive view zooms down to single topics and colours each by how much more of it this institution does than the world.

Its 4 domains and 26 fields, with their numbers
    1. Computer Science54646.8%
    2. Engineering30125.8%
    3. Physics and Astronomy312.6%
    4. Environmental Science282.4%
    5. Earth and Planetary Sciences262.2%
    6. Materials Science171.5%
    7. Mathematics100.8%
    8. Chemistry30.3%
    9. Chemical Engineering10.1%
    10. Energy00.0%
    1. Social Sciences363.1%
    2. Decision Sciences201.7%
    3. Psychology131.1%
    4. Business, Management and Accounting111.0%
    5. Arts and Humanities110.9%
    6. Economics, Econometrics and Finance100.8%
    1. Medicine504.3%
    2. Health Professions70.6%
    3. Nursing00.0%
    4. Veterinary00.0%
    5. Dentistry00.0%
    1. Biochemistry, Genetics and Molecular Biology282.4%
    2. Neuroscience121.0%
    3. Agricultural and Biological Sciences40.4%
    4. Immunology and Microbiology00.0%
    5. Pharmacology, Toxicology and Pharmaceutics00.0%
All of science, and how each field's share has moved since 1950: the Science domain explorer

What does Nvidia (United States) specialise in?

Where its research is concentrated relative to its size: Hardware and Architecture takes 56.5× the share of its output that it takes of world research.

  1. Hardware and ArchitectureSubfield · 74.1 works56×
  2. Computer Graphics and Computer-Aided DesignSubfield · 22.0 works23×
  3. Computer Vision and Pattern RecognitionSubfield · 116.8 works7.9×
  4. Computer Networks and CommunicationsSubfield · 70.4 works6.8×
  5. Artificial IntelligenceSubfield · 175.0 works6.2×
  6. Computer ScienceField · 545.7 works6.0×
← less than its size predicts1×more →

Location quotient, a volume reading rather than an impact one. It surfaces small, lopsided specialities.

Field profile

Location quotient across every field it publishes in: outside the ring is more than an institution of this size would be expected to publish, inside it is less.

Agricultural and Biological Sciences: 0.08× its world share, 4 worksAgricultural and Bio…Biochemistry, Genetics and Molecular Biology: 0.45× its world share, 28 worksBiochemistry, Geneti…Immunology and Microbiology: 0.04× its world share, 0 worksImmunology and Micro…Neuroscience: 0.63× its world share, 12 worksNeurosciencePharmacology, Toxicology and Pharmaceutics: 0.08× its world share, 0 worksPharmacology, Toxico…Chemical Engineering: 0.28× its world share, 1 worksChemical EngineeringChemistry: 0.18× its world share, 3 worksChemistryComputer Science: 6.01× its world share, 546 worksComputer ScienceEarth and Planetary Sciences: 1.40× its world share, 26 worksEarth and Planetary …Energy: 0.04× its world share, 0 worksEnergyEngineering: 1.72× its world share, 301 worksEngineeringEnvironmental Science: 0.49× its world share, 28 worksEnvironmental ScienceMaterials Science: 0.42× its world share, 17 worksMaterials ScienceMathematics: 0.72× its world share, 10 worksMathematicsPhysics and Astronomy: 1.18× its world share, 31 worksPhysics and AstronomyDentistry: 0.02× its world share, 0 worksDentistryHealth Professions: 0.22× its world share, 7 worksHealth ProfessionsMedicine: 0.22× its world share, 50 worksMedicineNursing: 0.05× its world share, 0 worksNursingVeterinary: 0.11× its world share, 0 worksVeterinaryArts and Humanities: 0.32× its world share, 11 worksArts and HumanitiesBusiness, Management and Accounting: 0.30× its world share, 11 worksBusiness, Management…Decision Sciences: 1.78× its world share, 20 worksDecision SciencesEconomics, Econometrics and Finance: 0.38× its world share, 10 worksEconomics, Econometr…Psychology: 0.38× its world share, 13 worksPsychologySocial Sciences: 0.25× its world share, 36 worksSocial Sciences1×world share
more than its size predictsabout as predictedless

Rings at 0.5×, 1× and 2×. Widest outward: Computer Science, 6.0×. Every wedge is a field page.

All 26 fields, with their numbers
  1. Computer Science6.01×546 works
  2. Decision Sciences1.78×20 works
  3. Engineering1.72×301 works
  4. Earth and Planetary Sciences1.40×26 works
  5. Physics and Astronomy1.18×31 works
  6. Mathematics0.72×10 works
  7. Neuroscience0.63×12 works
  8. Environmental Science0.49×28 works
  9. Biochemistry, Genetics and Molecular Biology0.45×28 works
  10. Materials Science0.42×17 works
  11. Economics, Econometrics and Finance0.38×10 works
  12. Psychology0.38×13 works
  13. Arts and Humanities0.32×11 works
  14. Business, Management and Accounting0.30×11 works
  15. Chemical Engineering0.28×1 works
  16. Social Sciences0.25×36 works
  17. Health Professions0.22×7 works
  18. Medicine0.22×50 works
  19. Chemistry0.18×3 works
  20. Veterinary0.11×0 works
  21. Agricultural and Biological Sciences0.08×4 works
  22. Pharmacology, Toxicology and Pharmaceutics0.08×0 works
  23. Nursing0.05×0 works
  24. Immunology and Microbiology0.04×0 works
  25. Energy0.04×0 works
  26. Dentistry0.02×0 works

Who are the top researchers at Nvidia (United States)?

Ranked on the quality score, Daguang Xu, Brucek Khailany and Pavlo A. Molchanov lead among researchers whose main affiliation is Nvidia (United States).

  1. 1 Daguang Xu United States · #39,040 worldwide 18k citations · 248 works
  2. 2 Brucek Khailany United States · #47,251 worldwide 7.9k citations · 124 works
  3. 3 Pavlo A. Molchanov United States · #95,318 worldwide 7.6k citations · 191 works
  4. 4 Holger R. Roth United States · #98,573 worldwide 24k citations · 269 works
  5. 5 Ziyue Xu United States · #98,921 worldwide 12k citations · 184 works
  6. 6 Dong Yang United States · #136,105 worldwide 10k citations · 196 works
  7. 7 Andriy Myronenko United States · #161,063 worldwide 10k citations · 102 works
  8. 8 Niladrish Chatterjee United States · #167,795 worldwide 2.1k citations · 40 works
  9. 9 Haoxing Mark Ren United States · #223,541 worldwide 3.4k citations · 188 works
  10. 10 Yashraj Narang United States · #234,753 worldwide 1.4k citations · 58 works
All ranked researchers at Nvidia (United States)

What are the most cited papers from Nvidia (United States)?

The most cited paper from Nvidia (United States) is "High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs" (Ting-Chun Wang, Ming-Yu Liu, Jun-Yan Zhu et al., 2018), with 4,526 citations. Next come "Efficient Processing of Deep Neural Networks: A Tutorial and Survey" (4,237) and "Instant neural graphics primitives with a multiresolution hash encoding" (4,064).

Most cited papers
#PaperReleasedCitations
1 High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs Ting-Chun Wang, Ming-Yu Liu, Jun-Yan Zhu et al. Conference paper Jun 2018 4,526
2 Efficient Processing of Deep Neural Networks: A Tutorial and Survey Vivienne Sze, Yu‐Hsin Chen, Tien-Ju Yang et al. · Proceedings of the IEEE 20 Nov 2017 4,237
3 Instant neural graphics primitives with a multiresolution hash encoding Thomas J. Muller, Alex Evans, Christoph Schied et al. · ACM Transactions on Graphics Open access Jul 2022 4,064
4 Routine Microsecond Molecular Dynamics Simulations with AMBER on GPUs. 2. Explicit Solvent Particle Mesh Ewald Romelia Salomón–Ferrer, Andreas W. Götz, Duncan Poole et al. · Journal of Chemical Theory and Computation 6 Aug 2013 3,629
5 Deep Compression: Compressing Deep Neural Networks with Pruning, Trained Quantization and Huffman Coding Song Han, Huizi Mao, William J. Dally · arXiv (Cornell University) PreprintOpen access Oct 2015 3,528
All 60 most cited papers, with filters and sorting

Which keywords describe research at Nvidia (United States)?

By fractional works in 2022-now, weighted toward what it does more of than the world: Deep Learning, Machine Learning, Neural Networks, Parallel Computing, Convolutional Neural Networks, High-Performance Computing, GPU Computing and Performance Optimization.

▲ more of its work than of the world's◆ about the world's share▼ less than the world's

Size is fractional works in 2022-now in the topics tagged with each word; colour is the word's share of this institution's work against its share of the world's. The 40 words are chosen for being large and distinctive. Each links to the topic it comes from most.

All 40 words, with their numbers
  1. Deep Learning210▲ 5.2×72 topics
  2. Machine Learning121▲ 3.1×71 topics
  3. Neural Networks89▲ 4.9×29 topics
  4. Convolutional Neural Networks60▲ 7.0×14 topics
  5. Parallel Computing58▲ 42×4 topics
  6. High-Performance Computing51▲ 54×3 topics
  7. GPU Computing40▲ 88×1 topic
  8. Performance Optimization40▲ 54×1 topic
  9. Energy Efficiency38▲ 3.5×22 topics
  10. Big Data34▲ 3.1×19 topics
  11. Unsupervised Learning32▲ 18×3 topics
  12. Distributed Systems31▲ 15×6 topics
  13. Deep Neural Networks27▲ 19×3 topics
  14. Data Mining26▲ 3.0×8 topics
  15. Convolutional Networks25▲ 16×3 topics
  16. Image Classification25▲ 11×3 topics
  17. Visualization24▲ 36×3 topics
  18. Resource Management24▲ 12×2 topics
  19. Simulation24▲ 7.9×9 topics
  20. FPGA22▲ 50×3 topics
  21. Computer Vision21▲ 6.6×3 topics
  22. Image Recognition20▲ 12×1 topic
  23. Object Detection20▲ 13×1 topic
  24. Computer Graphics20▲ 67×1 topic
  25. Rendering20▲ 67×1 topic
  26. Representation Learning20▲ 11×3 topics
  27. Fault Tolerance19▲ 11×7 topics
  28. Cloud Computing19▲ 5.7×7 topics
  29. Power Optimization19▲ 61×2 topics
  30. Hidden Markov Models19▲ 28×3 topics
  31. CMOS Technology19▲ 20×5 topics
  32. Integrated Circuits18▲ 11×3 topics
  33. Acoustic Modeling18▲ 41×1 topic
  34. Speaker Verification18▲ 41×1 topic
  35. Network Coding18▲ 34×2 topics
  36. Texture Analysis17▲ 6.7×3 topics
  37. Workflow Management17▲ 20×2 topics
  38. Distributed Storage17▲ 55×1 topic
  39. Flash Memory17▲ 55×1 topic
  40. Depth Estimation17▲ 18×2 topics

Which research topics does Nvidia (United States) publish most on?

By volume in 2022-now: Parallel Computing and Optimization Techniques, Advanced Neural Network Applications, Computer Graphics and Visualization Techniques and Speech Recognition and Synthesis.

  1. 1 Parallel Computing and Optimization Techniques Hardware and Architecture 40 works
  2. 2 Advanced Neural Network Applications Computer Vision and Pattern Recognition 20 works
  3. 3 Computer Graphics and Visualization Techniques Computer Graphics and Computer-Aided Design 20 works
  4. 4 Speech Recognition and Synthesis Artificial Intelligence 18 works
  5. 5 Advanced Data Storage Technologies Computer Networks and Communications 17 works
  6. 6 Advanced Vision and Imaging Computer Vision and Pattern Recognition 15 works
  7. 7 Natural Language Processing Techniques Artificial Intelligence 15 works
  8. 8 VLSI and Analog Circuit Testing Hardware and Architecture 14 works
  9. 9 Topic Modeling Artificial Intelligence 14 works
  10. 10 3D Shape Modeling and Analysis Computational Mechanics 13 works

How open and international is its research?

Against the world's own shares: the tick on each track. Both are shares of its output, so they sit on one scale and can be read against each other as well as against the world.

openly available40.2%not open59.8%

World: 40% of research is openly available.

with international co-authors43.6%domestic only56.4%

World: 18% is written across borders.

How has Nvidia (United States)'s research output changed?

Output in 2022-2025 was 83% higher than in 2018-2021.

still counting1990200020102020
grewheldshrank

The same series as a ribbon: one cell per year, darker for more. The line above answers how much; this answers when.

Its share of all research

Growing output can still be a shrinking share: all of science grows. This is Nvidia (United States) as a percentage of every work published that year, 0.0043% in 2024.

still counting0.0020%0.0040%0.0060%Nvidia (United States)0.0054% in 202519801990200020102020

Fractional works of Nvidia (United States) over all fractional works that year. How the balance of science has shifted.

How much of it reaches the world top 10%

Year by year, against all institutions in the same year.

still counting20%40%Nvidia (United States)16.7% in 2025all institutions10.0% in 202520102020

Of each year's output, the share that reached the world's 10% most cited for its field and year. Peak 36.0% in 2010.

Other research institutions in Santa Clara

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Nvidia (United States) on Science Explorer

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Its overall standing, then the domains, fields and subfields where Nvidia (United States) is in the world's top ten or its top 1%. Each has an image of its own.

Overall

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Research measures only: rankings here say nothing about teaching, admissions or student experience. Comparable institutions and collaboration partners have tabs of their own, above.

Questions people ask

What does Nvidia Research publish research on?

In research, Nvidia (United States) stands highest in Computer Science (#211 of 4,417 worldwide), Physical Sciences (#757 of 10,670 worldwide) and Engineering (#613 of 5,901 worldwide), 2022-now. Relative to its size it is most specialised in Hardware and Architecture, Computer Graphics and Computer-Aided Design and Computer Vision and Pattern Recognition (Hardware and Architecture is 56.5× its share of world research).

All 1,273 questions in the Question Catalogue

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