Research in Kediri
Science Explorer records 1 research institutions in Kediri. The highest-ranked on research quality in 2022–2025 are Universitas Nusantara PGRI Kediri.
- Research institutions
- 1 1 of them ranked worldwide
- Research works
- 2.7k ▲ 232% vs 2013–17
- Top-10% rate, 2022–2025
- 6.7% record average 16.5%
A city carries no overall standing here. The composite score is built for institutions and countries, the units its floors and field normalisation were designed around. An empty rank on this page is a statement about the measure, not about the place.
Which research institutions are in Kediri?
| # | Institution | Works | Against the largest here | World rank |
|---|---|---|---|---|
| 1 | Universitas Nusantara PGRI KediriUniversity | 2,738 | #13,709 |
By fractional works over the whole record; world rank on research quality in 2022–2025. Bars are scaled to the largest institution in this city, not to anything off the page.
What is Kediri strongest at in research?
Relative to its size, research in Kediri is most concentrated in Physical Therapy, Sports Therapy and Rehabilitation, Information Systems and Education (21.4× the world share in Physical Therapy, Sports Therapy and Rehabilitation).
- Physical Therapy, Sports Therapy and RehabilitationSubfield · 56.0 works21×
- Information SystemsSubfield · 275.2 works11×
- EducationSubfield · 424.1 works9.7×
- Applied MathematicsSubfield · 33.1 works8.0×
- DemographySubfield · 57.8 works5.9×
- Management Information SystemsSubfield · 31.9 works5.4×
- Language and LinguisticsSubfield · 26.4 works4.2×
- Cultural StudiesSubfield · 23.1 works4.0×
Location quotient against the world baseline. Inside a single field a city is a meaningful unit, which is why this is where a city is measured at all.
Which keywords describe research in Kediri?
By fractional works in 2022–2025, weighted toward what it does more of than the world: E-Learning, Media Literacy, Educational Technology, Character Education, Digital Literacy, Local Wisdom, Digital Learning and Mobile Learning.
- Interactive Multimedia
- Android
- Virtual Reality
- Educational Policy
- Student Motivation
- Fuzzy Logic
- Physical Activity
- Critical Thinking Skills
- Financial Performance
- Social Media
- Data Mining
- Artificial Intelligence
- Online Learning
- Community Empowerment
- School Literacy Movement
- Information Literacy
- Digital Learning
- Local Wisdom
- Character Education
- Media Literacy
- E-Learning
- Educational Technology
- Digital Literacy
- Education
- Mobile Learning
- Reading Interest
- Curriculum Development
- Qualitative Research
- STEM Education
- E-commerce
- Parental Involvement
- Teaching Strategies
- Learning
- Indonesia
- Decision Support System
- 21st Century Skills
- Teacher Performance
- Multimedia
- SMEs
- System
Size is fractional works in 2022–2025 in the topics tagged with each word; colour is the word's share of this city's work against its share of the world's. The 40 words are chosen for being large and distinctive. Each links to the topic it comes from most.
All 40 words, with their numbers
- E-Learning238▲ 17×11 topics
- Media Literacy173▲ 21×5 topics
- Educational Technology166▲ 9.8×19 topics
- Character Education155▲ 22×6 topics
- Digital Literacy144▲ 17×8 topics
- Local Wisdom143▲ 21×9 topics
- Education126▲ 5.1×21 topics
- Digital Learning120▲ 16×6 topics
- Mobile Learning116▲ 23×6 topics
- Information Literacy113▲ 29×3 topics
- Reading Interest113▲ 35×1 topic
- School Literacy Movement113▲ 35×1 topic
- Curriculum Development112▲ 11×9 topics
- Community Empowerment107▲ 9.8×10 topics
- Qualitative Research107▲ 8.6×12 topics
- Online Learning106▲ 8.8×11 topics
- STEM Education104▲ 16×9 topics
- Artificial Intelligence98▲ 5.0×11 topics
- E-commerce93▲ 11×6 topics
- Data Mining92▲ 8.6×7 topics
- Parental Involvement90▲ 36×2 topics
- Social Media82▲ 4.0×12 topics
- Teaching Strategies73▲ 17×5 topics
- Financial Performance68▲ 8.2×6 topics
- Learning67▲ 16×6 topics
- Critical Thinking Skills65▲ 24×2 topics
- Indonesia64▲ 9.4×5 topics
- Physical Activity64▲ 9.1×5 topics
- Decision Support System64▲ 24×3 topics
- Fuzzy Logic63▲ 17×3 topics
- 21st Century Skills61▲ 14×5 topics
- Student Motivation61▲ 22×4 topics
- Teacher Performance60▲ 28×2 topics
- Educational Policy58▲ 16×3 topics
- Multimedia58▲ 39×2 topics
- Virtual Reality57▲ 7.9×4 topics
- SMEs56▲ 11×2 topics
- Android56▲ 48×1 topic
- System56▲ 48×1 topic
- Interactive Multimedia56▲ 34×1 topic
What research is done in Kediri?
Area is fractional works; colour is the subfield each topic belongs to.
- 1 Educational Methods and Media Use Information Systems 113 works
- 2 Multimedia Learning Systems Information Systems 56 works
- 3 STEM Education Education 56 works
- 4 SMEs Development and Digital Marketing Demography 55 works
- 5 Sports and Physical Education Research Physical Therapy, Sports Therapy and Rehabilitation 54 works
- 6 Online Learning Methods and Innovations Education 51 works
- 7 Educational Curriculum and Learning Methods Education 49 works
- 8 Education and Character Development Education 44 works
- 9 Educational Methods and Outcomes Education 41 works
- 10 Edcuational Technology Systems Artificial Intelligence 41 works
Research output over time
The same series as a ribbon — one cell per year, darker for more.