Science Explorer Interactive view Map
City · Philippines

Research in Cabuyao

Science Explorer records 1 research institutions in Cabuyao, Philippines. The highest-ranked on research quality in 2022–2025 are Malayan Colleges Laguna.

Research institutions
1
1 of them ranked worldwide
Research works
529
▲ 235% vs 2013–17
Top-10% rate, 2022–2025
6.4%
record average 16.5%

A city carries no overall standing here. The composite score is built for institutions and countries, the units its floors and field normalisation were designed around. An empty rank on this page is a statement about the measure, not about the place.

Which research institutions are in Cabuyao?

#InstitutionWorksAgainst the largest hereWorld rank
1Malayan Colleges LagunaUniversity 529 #19,549

By fractional works over the whole record; world rank on research quality in 2022–2025. Bars are scaled to the largest institution in this city, not to anything off the page.

What is Cabuyao strongest at in research?

Relative to its size, research in Cabuyao is most concentrated in Education (4.3× the world share in Education).

  1. EducationSubfield · 46.2 works4.3×
← less than its size predictsmore →

Location quotient against the world baseline. Inside a single field a city is a meaningful unit, which is why this is where a city is measured at all.

Which keywords describe research in Cabuyao?

By fractional works in 2022–2025, weighted toward what it does more of than the world: E-Learning, Educational Technology, Machine Learning, Online Learning, Environmental Monitoring, E-commerce, Technology Integration and Online Shopping.

▲ more of its work than of the world’s◆ about the world’s share▼ less than the world’s

Size is fractional works in 2022–2025 in the topics tagged with each word; colour is the word's share of this city's work against its share of the world's. The 40 words are chosen for being large and distinctive. Each links to the topic it comes from most.

All 40 words, with their numbers
  1. Machine Learning29▲ 2.5×33 topics
  2. E-Learning24▲ 6.8×10 topics
  3. Educational Technology22▲ 5.2×22 topics
  4. Deep Learning18▲ 1.54×28 topics
  5. Online Learning16▲ 5.6×11 topics
  6. Artificial Intelligence15▲ 3.1×15 topics
  7. Education14▲ 2.3×21 topics
  8. E-commerce13▲ 6.3×7 topics
  9. Environmental Monitoring13▲ 9.7×3 topics
  10. Online Shopping11▲ 18×2 topics
  11. Technology Acceptance Model11▲ 22×2 topics
  12. Technology Integration11▲ 11×8 topics
  13. Information Systems11▲ 19×4 topics
  14. Mobile Learning11▲ 9.1×4 topics
  15. IoT11▲ 8.4×8 topics
  16. Structural Equation Modeling11▲ 16×3 topics
  17. User Satisfaction11▲ 16×2 topics
  18. Image Processing10▲ 6.8×9 topics
  19. Student Engagement10▲ 7.5×12 topics
  20. Consumer Trust10▲ 30×1 topic
  21. Partial Least Squares10▲ 30×1 topic
  22. Digital Literacy10▲ 4.8×6 topics
  23. Virtual Reality9▲ 5.3×6 topics
  24. Student Satisfaction9▲ 14×2 topics
  25. Media Literacy9▲ 4.3×3 topics
  26. Information Literacy8▲ 8.8×2 topics
  27. Wireless Sensor Networks8▲ 5.2×7 topics
  28. Distance Education8▲ 11×4 topics
  29. Customer Experience8▲ 15×2 topics
  30. Lifelong Learning8▲ 11×6 topics
  31. Self-Efficacy8▲ 8.4×6 topics
  32. Reading Interest8▲ 9.9×1 topic
  33. School Literacy Movement8▲ 9.9×1 topic
  34. Teacher Professional Development8▲ 13×4 topics
  35. Teaching Strategies7▲ 7.1×5 topics
  36. Consumer Engagement7▲ 16×1 topic
  37. Electronic Word-of-Mouth7▲ 16×1 topic
  38. Computer Vision7▲ 7.0×3 topics
  39. Google Classroom6▲ 17×1 topic
  40. Teacher Perception6▲ 17×1 topic

What research is done in Cabuyao?

  1. 1 Technology Adoption and User Behaviour Information Systems and Management 10 works
  2. 2 Educational Methods and Media Use Information Systems 8 works
  3. 3 Digital Marketing and Social Media Sociology and Political Science 7 works
  4. 4 Technology-Enhanced Education Studies Education 6 works
  5. 5 Smart Agriculture and AI Plant Science 6 works
  6. 6 Water Quality Monitoring Technologies Water Science and Technology 5 works
  7. 7 Education and Learning Interventions Information Systems 5 works
  8. 8 AI in Service Interactions Artificial Intelligence 5 works
  9. 9 Educational Games and Gamification Developmental and Educational Psychology 4 works
  10. 10 Consumer Retail Behavior Studies Marketing 3 works

Research output over time

1990200020102020
grewheldshrank

The same series as a ribbon — one cell per year, darker for more.